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{{ | {{Status|Canon}} | ||
[[ | {{disambig header|the specific type of Sentinel manufacturing facility on Harvest and Trove|the Forerunner facilities in general|Sentinel manufacturing facility}} | ||
The '''Sentinel | [[File:HW-Sentinel factory.jpg|thumb|300px|A Sentinel factory on [[Harvest]].]] | ||
The '''Sentinel factory''', is an underground variant of the [[Forerunner]] [[Sentinel manufacturing facility]], capable of constructing [[Aggressor Sentinel]]s and [[Super Sentinel]]s. The Sentinels exit the facility via a tunnel connecting the facility to its exterior. Like the [[Protector plant]], the square-shaped exit is characterised by four pillars at each of its corners, but the Sentinel factory possess two additional protrusions on the exit's inner walls. At least two such facilities were on [[Harvest]],{{Ref/Map|HW|Glacial Ravine}} and another was within the [[shield world]] [[Trove]].{{Ref/Map|HW|Repository}} | |||
The | ==Gameplay== | ||
The Sentinel Factory appears exclusively in the ''[[Halo Wars]]'' Skirmish levels [[Repository]] and [[Glacial Ravine]]. Unlike other bonus buildings, the building cannot be garrisoned. Any player with a unit nearby may access its menu and purchase Sentinel units, which can then be added to their forces. The Sentinels are produced instantly and must go through a cooldown timer before being able to produce a new unit, much like the UNSC leaders' Support Abilities. | |||
The visually-similar [[Protector Plant]] is a smaller Sentinel factory that produces [[Protector Sentinel]]s instead of Aggressor Sentinels and Super Sentinels. | |||
{| class="wikitable" style="width: 75%;" | |||
! rowspan="2" style="width: 20%" | Name !! rowspan="2" style="width: 10%" | Type !! colspan="3" style="width: 30%" | Cost !! rowspan="2" style="width: 10%" | Purchase Cooldown !! rowspan="2" style="width: 30%" | Description | |||
|- | |||
| style="width: 10%" | '''Population''' || style="width: 10%" | '''Tech''' || style="width: 10%" | '''Resources''' | |||
|- style="height: 40px" | |||
| Sentinel || Main Air || {{HWPop|1}} || {{HWTech|1}} || {{HWResources|100}} || 15 seconds || A flying Forerunner unit, the Sentinel will inflict corrosive damage with a dangerous beam weapon. | |||
|- style="height: 40px" | |||
| Super Sentinel || Combat Support || {{HWPop|2}} || {{HWTech|2}} || {{HWResources|250}} || 30 seconds || The Forerunner Super Sentinel has the unique ability to slow down enemy units while preempting their attacks. | |||
|} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
File: | File:HW SentinelFactory Concept.jpg|Concept art of a Sentinel factory. | ||
File:HaloWars-SentinelShop-Model.jpg|Three-dimensional render of a Sentinel | File:HW Screenshots Screens 3.jpg|Pre-release screenshot with a Sentinel factory on [[Repository]]. | ||
File:HaloWars-SentinelShop-Model.jpg|Three-dimensional render of a Sentinel factory. | |||
File:H4 SentinelFactory Concept.jpg|Concept art for an [[Cut Halo 4 levels|unused ''Halo 4'' map]] set inside a Sentinel factory. | |||
</gallery> | </gallery> | ||
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==Sources== | ==Sources== | ||
{{Ref/Sources}} | |||
{{HW buildings}} | {{HW buildings}} | ||
{{Forerunner|sentinel}} | {{Forerunner|sentinel}} | ||
[[Category:Forerunner buildings]] | [[Category:Forerunner buildings]] |