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Covenant shield technology is repurposed Forerunner technology and requires vast amounts of power to use. Once the shield is drained, the buildings underneath the shield begin to take structural damage. Over time though, the shield will begin to regenerate back up to full strength. Expensive, and taking up a build slot, commanders who wish to use the Shield generator must choose between a strong defense, and other options. | Covenant shield technology is repurposed Forerunner technology and requires vast amounts of power to use. Once the shield is drained, the buildings underneath the shield begin to take structural damage. Over time though, the shield will begin to regenerate back up to full strength. Expensive, and taking up a build slot, commanders who wish to use the Shield generator must choose between a strong defense, and other options. | ||
<gallery> | <gallery> | ||
File:Covenant | File:HW Covenant ShieldGenerator Render.jpg | ||
File: | File:HW ShieldedCitadel Screenshot.jpg | ||
</gallery> | </gallery> | ||
|- | |- | ||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Citadel.aspx# | |<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Citadel.aspx#Shield_Generator|Site=Official Halo Wars Community Site|Page=Shield Generator|D=18|M=11|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Shield Generator}}</nowiki></code></div></div> | ||
|} | |} | ||
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The Covenant Warehouse utilizes [[gravity lift]]s to bring down supplies to Covenant bases. From here, workers move the supplies to the proper area for further use by the Covenant [[Commander (Covenant)|commander]]. The Warehouse can be upgraded to increase the rate of incoming supplies. | The Covenant Warehouse utilizes [[gravity lift]]s to bring down supplies to Covenant bases. From here, workers move the supplies to the proper area for further use by the Covenant [[Commander (Covenant)|commander]]. The Warehouse can be upgraded to increase the rate of incoming supplies. | ||
<gallery> | <gallery> | ||
File: | File:HW CovenantWarehouse Renders.jpg | ||
File:HW Warehouse Concept.jpg | File:HW Warehouse Concept.jpg | ||
</gallery> | </gallery> | ||
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<gallery> | <gallery> | ||
File:HW PlasmaTurret_Concept.jpg | File:HW PlasmaTurret_Concept.jpg | ||
File: | File:HW Covenant CitadelTurret Upgrades Render.jpg | ||
</gallery> | </gallery> | ||
|- | |- | ||
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| The [[Covenant temple|Temple]] is the main cultural and scientific building of the Covenant. This is where [[Hierarchs|Prophets]] go to meditate upon Forerunner artifacts and how to best erradicate humanity. The upgrades that the Covenant research here are very expensive, however they are also very effective and powerful. | | The [[Covenant temple|Temple]] is the main cultural and scientific building of the Covenant. This is where [[Hierarchs|Prophets]] go to meditate upon Forerunner artifacts and how to best erradicate humanity. The upgrades that the Covenant research here are very expensive, however they are also very effective and powerful. | ||
<gallery> | <gallery> | ||
File: | File:HW CovenantTemple Upgrades Render.jpg | ||
</gallery> | </gallery> | ||
|- | |- | ||
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*'''Crew''': A Lekgolo colony directs the Scarab from within. | *'''Crew''': A Lekgolo colony directs the Scarab from within. | ||
<gallery> | <gallery> | ||
File: | File:HW Scarab Render.jpg | ||
File: | File:HW DeutorosScarab Concept.jpg | ||
File: | File:HW Scarab Screenshot.jpg | ||
</gallery> | </gallery> | ||
|- | |- | ||
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<gallery> | <gallery> | ||
File: | File:HW CovenantHall Render.jpg | ||
File: | File:HW Hall Concept 1.jpg | ||
</gallery> | </gallery> | ||
|- | |- | ||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/ | |<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Hall.aspx|Site=Official Halo Wars Community Site|Page=Hall|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Hall}}</nowiki></code></div></div> | ||
|} | |} | ||
===Jackal=== | ===Jackal=== | ||
The Kig-Yar, or Jackals, is an Avian species often seen with shields and longer range weapons. They make up the bulk of the Covenant ground forces (after the Grunts). The Jackals are often used in scouting or sniping roles, using their superior senses to their advantage. | {| class="wikitable" style="width:55%" | ||
|- | |||
*'''Armament''': Beam Rifle | ! JACKAL | ||
|- | |||
*'''Homeworld''': Eayn | | The [[Kig-Yar]], or Jackals, is an Avian species often seen with [[Kig-Yar point defense gauntlet|shields]] and longer range weapons. They make up the bulk of the Covenant ground forces (after the Grunts). The Jackals are often used in scouting or sniping roles, using their superior senses to their advantage. | ||
*'''Armament''': [[Beam rifle|Beam Rifle]] | |||
*'''Homeworld''': [[Eayn]] | |||
<gallery> | <gallery> | ||
File: | File:HW JackalSniper Render.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Hall.aspx#Jackal|Site=Official Halo Wars Community Site|Page=Jackal|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Jackal}}</nowiki></code></div></div> | |||
|} | |||
===Grunt=== | ===Grunt=== | ||
The Grunts, or Unggoy, are the foot soldiers of Covenant ground forces. Used in large numbers to overwhelm enemy positions, Grunts are weak as individuals but are a force to be reckoned with in groups. Almost always lead by a higher-caste Covenant infantry unit, such as a Brute or Elite, they can wield most Covenant weapons. | {| class="wikitable" style="width:55%" | ||
|- | |||
! GRUNT | |||
|- | |||
| The Grunts, or [[Unggoy]], are the foot soldiers of Covenant ground forces. Used in large numbers to overwhelm enemy positions, Grunts are weak as individuals but are a force to be reckoned with in groups. Almost always lead by a higher-caste Covenant infantry unit, such as a Brute or Elite, they can wield most Covenant weapons. | |||
The methane tanks that they breath from sometimes explode with funny results. | The methane tanks that they breath from sometimes explode with funny results. | ||
*'''Armament''': [[Plasma pistol|Plasma Pistols]], [[Needler]] | |||
*'''Armament''': Plasma Pistols, Needler | |||
<gallery> | <gallery> | ||
File: | File:HW GruntSquad Render.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Hall.aspx#Grunt|Site=Official Halo Wars Community Site|Page=Grunt|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Grunt}}</nowiki></code></div></div> | |||
|} | |||
===Hunter=== | ===Hunter=== | ||
The Hunters, or Mgalekgolo, are massive colonies of small worm-like creatures known as Lekgolo. These colonies of many smaller creatures take the form of huge, heavily-armored bipedal infantry. Carrying a massive shield and a Fuel Rod Gun, Hunters occupy a strong anti-vehicle role. Always appearing in pairs, they are more than a match for most UNSC Vehicles. | {| class="wikitable" style="width:55%" | ||
|- | |||
! HUNTER | |||
|- | |||
| The Hunters, or [[Mgalekgolo]], are massive colonies of small worm-like creatures known as [[Lekgolo]]. These colonies of many smaller creatures take the form of huge, heavily-armored bipedal infantry. Carrying a massive shield and a [[Assault cannon|Fuel Rod Gun]], Hunters occupy a strong anti-vehicle role. Always appearing in pairs, they are more than a match for most UNSC Vehicles. | |||
*'''Armament''': Special Hunter Shield | *'''Armament''': Special Hunter Shield | ||
<gallery> | <gallery> | ||
File:Hunter | File:HW Hunter Render.jpg | ||
File:HW | File:HW Hunter Screenshot.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Hall.aspx#Hunter|Site=Official Halo Wars Community Site|Page=Hunter|D=18|M=02|Y=2011|LocalArchive=Archive:Halowars.com/Covenant#Hunter}}</nowiki></code></div></div> | |||
|} | |||
==Summit== | ==Summit== | ||
The Summit is the roost for all the the Covenants powerful air force. The quick Banshee, the deadly Vampire and the versatile Engineers are all built here. The upgrades that make the Covenant Air Force even more fierce are available here. | {| class="wikitable" style="width:55%" | ||
|- | |||
! SUMMIT | |||
|- | |||
| The [[Summit (building)|Summit]] is the roost for all the the Covenants powerful air force. The quick Banshee, the deadly Vampire and the versatile Engineers are all built here. The upgrades that make the Covenant Air Force even more fierce are available here. | |||
<gallery> | <gallery> | ||
File:Covenant | File:HW Covenant Summit Render.jpg | ||
File:HW Summit Concept.jpg | File:HW Summit Concept.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Summit.aspx|Site=Official Halo Wars Community Site|Page=Summit|D=18|M=11|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Summit}}</nowiki></code></div></div> | |||
|} | |||
===Banshee=== | ===Banshee=== | ||
The most frequently seen Covenant Aircraft is the Type-26 Ground Support Aircraft, or Banshee. Carrying one pilot, this versatile and nimble aircraft is used to scout and harass enemy forces. Carrying twin plasma cannons and a fuel rod cannon, the Banshee can deal serious damage to both ground and air forces. It also has been known to have a speed boost ability. | {| class="wikitable" style="width:55%" | ||
|- | |||
! BANSHEE | |||
|- | |||
| The most frequently seen Covenant Aircraft is the Type-26 Ground Support Aircraft, or Banshee. Carrying one pilot, this versatile and nimble aircraft is used to scout and harass enemy forces. Carrying twin plasma cannons and a fuel rod cannon, the Banshee can deal serious damage to both ground and air forces. It also has been known to have a speed boost ability. | |||
*'''Armament''': Twin-Plasma Cannons, Fuel Rod Cannon | *'''Armament''': Twin-Plasma Cannons, Fuel Rod Cannon | ||
<gallery> | <gallery> | ||
File:Banshee | File:HW Banshee Screenshot.jpg | ||
File:HW | File:HW Banshee Render.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Summit.aspx#Banshee|Site=Official Halo Wars Community Site|Page=Banshee|D=18|M=11|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Banshee}}</nowiki></code></div></div> | |||
|} | |||
===Engineer=== | ===Engineer=== | ||
The Engineer, known as the Huragok by the Covenant, is a race of gas-filled alien creatures created by the Forerunners to perform maintenance on Forerunner structures. The Engineers are the only way for the Covenant to repair their building and vehicles during combat and are very effective, especially once upgraded. They automatically search out damaged machinery to repair. They have no defenses or weapons and are easily killed, although they can repair each other, but not themselves. | {| class="wikitable" style="width:55%" | ||
|- | |||
! ENGINEER | |||
|- | |||
| The Engineer, known as the [[Huragok]] by the Covenant, is a race of gas-filled alien creatures created by the Forerunners to perform maintenance on Forerunner structures. The Engineers are the only way for the Covenant to repair their building and vehicles during combat and are very effective, especially once upgraded. They automatically search out damaged machinery to repair. They have no defenses or weapons and are easily killed, although they can repair each other, but not themselves. | |||
They can be upgraded to the State of Grace which increases their repair rate and to give them Harmonious Digestion increases their movement speed. The Engineers have the ability of taking apart random technological objects without issue and being able to put them back together exactly how they found them. This is probably their way of studying and understanding new technologies. | They can be upgraded to the State of Grace which increases their repair rate and to give them Harmonious Digestion increases their movement speed. The Engineers have the ability of taking apart random technological objects without issue and being able to put them back together exactly how they found them. This is probably their way of studying and understanding new technologies. | ||
*'''Role''': Healing | *'''Role''': Healing | ||
<gallery> | <gallery> | ||
File: | File:HW Engineer Render.jpg | ||
File: | File:HW Engineer Screenshot.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Summit.aspx#Engineer|Site=Official Halo Wars Community Site|Page=Engineer|D=18|M=11|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Engineer}}</nowiki></code></div></div> | |||
|} | |||
===Vampire=== | ===Vampire=== | ||
The Vampire is the mainstay of Covenant anti-air aircraft. With a heavy Needler turret, the Vampire can quickly overwhelm enemy air forces with a large barrage. Very effective in groups, it can bring an opposing aircraft down in seconds. When upgraded, the Vampire can drain enemy aircraft of their energy and cause it to crash to the ground, although this causes the Vampire to take damage as well. | {| class="wikitable" style="width:55%" | ||
|- | |||
! VAMPIRE | |||
|- | |||
| The [[Bkowe'nei-pattern Vampire|Vampire]] is the mainstay of Covenant anti-air aircraft. With a [[Needle cannon|heavy Needler turret]], the Vampire can quickly overwhelm enemy air forces with a large barrage. Very effective in groups, it can bring an opposing aircraft down in seconds. When upgraded, the Vampire can drain enemy aircraft of their energy and cause it to crash to the ground, although this causes the Vampire to take damage as well. | |||
The Vampire’s upgrades can be a game-changing element in air battles. The Stasis drain can lock down enemy air units while the stasis bomb can freeze enemy ground units for Covenant forces to pick off. | The Vampire’s upgrades can be a game-changing element in air battles. The Stasis drain can lock down enemy air units while the stasis bomb can freeze enemy ground units for Covenant forces to pick off. | ||
*'''Armament''': [[Needle cannon|Heavy Needler]], [[Stasis cannon|Stasis Drain Cannon]], [[Stasis bomb|Stasis Bomb]] | |||
*'''Armament''': Heavy Needler, Stasis Drain Cannon, Stasis Bomb | |||
*'''Crew''': 1 or 2 man crew pods | *'''Crew''': 1 or 2 man crew pods | ||
<gallery> | <gallery> | ||
File:HW Vampire Concept.jpg | File:HW Vampire Concept.jpg | ||
File: | File:HW Vampire Render.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Summit.aspx#Vampire|Site=Official Halo Wars Community Site|Page=Vampire|D=18|M=11|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Vampire}}</nowiki></code></div></div> | |||
|} | |||
==Factory== | ==Factory== | ||
The Factory is the manufacturing facility for Ghost scouts, Wraith Tanks and Locust walkers. This building serves as a sophisticated warehouse for all of the land based vehicles in the Covenants arsenal, and the powerful upgrades for all of the units are also researched here. | {| class="wikitable" style="width:55%" | ||
|- | |||
! FACTORY | |||
|- | |||
| The [[Factory]] is the manufacturing facility for Ghost scouts, Wraith Tanks and Locust walkers. This building serves as a sophisticated warehouse for all of the land based vehicles in the Covenants arsenal, and the powerful upgrades for all of the units are also researched here. | |||
The Covenant can build the Factory immediately from the get-go without having to upgrade the Citadel giving them early land based firepower. | The Covenant can build the Factory immediately from the get-go without having to upgrade the Citadel giving them early land based firepower. | ||
<gallery> | <gallery> | ||
File:HW Factory Concept_1.jpg | File:HW Factory Concept_1.jpg | ||
File:Covenant | File:HW Covenant Factory Render.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Factory.aspx|Site=Official Halo Wars Community Site|Page=Factory|D=17|M=10|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Factory}}</nowiki></code></div></div> | |||
|} | |||
===Locust=== | ===Locust=== | ||
The Locust, like the Scarab, is another converted mining vehicle repurposed for military use. The Locust uses a powerful mining laser to inflict great damage to buildings. Although slow and expensive, the Locust is still a serious threat to UNSC forces, and buildings. It has an incredible range and can hit enemy forces when even their longest range units cannot strike back. Once upgraded, a pack of Locusts can quickly decimate an enemy base in only a few seconds. | {| class="wikitable" style="width:55%" | ||
|- | |||
! LOCUST | |||
|- | |||
| The [[Shua'ee-pattern Locust|Locust]], like the Scarab, is another converted mining vehicle repurposed for military use. The Locust uses a powerful mining laser to inflict great damage to buildings. Although slow and expensive, the Locust is still a serious threat to UNSC forces, and buildings. It has an incredible range and can hit enemy forces when even their longest range units cannot strike back. Once upgraded, a pack of Locusts can quickly decimate an enemy base in only a few seconds. | |||
The Locust has two upgrades that can make it a more effective fighting machine, Overdrive to increase movement speed and a shield amplifier to increase how much punishment it can take. | The Locust has two upgrades that can make it a more effective fighting machine, Overdrive to increase movement speed and a shield amplifier to increase how much punishment it can take. | ||
*'''Armament''': Charged Plasma Cannon | *'''Armament''': [[Charged plasma cannon|Charged Plasma Cannon]] | ||
<gallery> | <gallery> | ||
File: | File:HW Locust Concept 2.jpg | ||
File: | File:HW Locust Render.jpg | ||
File:Locust.jpg | File:HW Locust Screenshot.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Factory.aspx#Locust|Site=Official Halo Wars Community Site|Page=Locust|D=17|M=10|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Locust}}</nowiki></code></div></div> | |||
|} | |||
===Ghost=== | ===Ghost=== | ||
The Type-32 Rapid Assault Vehicle, called the Ghost by the UNSC, is a very commonly used scout vehicle by the Covenant. It is lightly armored and carries twin plasma | {| class="wikitable" style="width:55%" | ||
|- | |||
! GHOST | |||
|- | |||
| The [[Karo'etba-pattern Ghost|Type-32 Rapid Assault Vehicle]], called the Ghost by the UNSC, is a very commonly used scout vehicle by the Covenant. It is lightly armored and carries twin [[plasma cannon]]s for armament. It is quick and excellent for harassing infantry and even UNSC [[tank]]s have trouble hitting it since it is so agile. Piloted by an Elite, it is very effective as a light vehicle. | |||
The Ghost has very powerful upgrades such as a boost ability, additional thrusters allowing it to strafe and juke incoming enemy fire, and finally an energy shield that deflects incoming damage. | The Ghost has very powerful upgrades such as a boost ability, additional thrusters allowing it to strafe and juke incoming enemy fire, and finally an energy shield that deflects incoming damage. | ||
*'''Armament''': 2 X [[Plasma cannon|Plasma Cannons]] | |||
*'''Armament''': 2 X Plasma Cannons | |||
*'''Crew''': 1 Driver | *'''Crew''': 1 Driver | ||
*'''Role''': Scouting | *'''Role''': Scouting | ||
<gallery> | <gallery> | ||
File:HW | File:HW Ghost Render.jpg | ||
File:Ghost | File:HW Ghost Screenshot.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Factory.aspx#Ghost|Site=Official Halo Wars Community Site|Page=Ghost|D=17|M=10|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Ghost}}</nowiki></code></div></div> | |||
|} | |||
===Wraith=== | ===Wraith=== | ||
The Type-25 Assault Gun Carriage, also known as the Covenant Wraith is their main battle vehicle. Heaviy armored, it functions more like a tank than it’s artillery-like cannon would imply. It fires a heavy plasma blast at targets causing area of effect damage, and melting through enemy armor. The Wraith is fairly quick and can devastate enemy armor columns and infantry at range. It is also equipped with anti-personnel plasma cannons. They carry thick armor that is almost invulnerable to small-arms fire. | {| class="wikitable" style="width:55%" | ||
|- | |||
! WRAITH | |||
|- | |||
| The [[Type-25 Wraith|Type-25 Assault Gun Carriage]], also known as the Covenant Wraith is their main battle vehicle. Heaviy armored, it functions more like a tank than it’s artillery-like cannon would imply. It fires a heavy plasma blast at targets causing area of effect damage, and melting through enemy armor. The Wraith is fairly quick and can devastate enemy armor columns and infantry at range. It is also equipped with anti-personnel plasma cannons. They carry thick armor that is almost invulnerable to small-arms fire. | |||
It’s upgrades include a heavier shield providing more defensive strength, a Scorch ability that allows it to set the very ground on fire causing extra damage and finally a plasma modulation upgrade that vastly increases the firepower of the main gun. | It’s upgrades include a heavier shield providing more defensive strength, a Scorch ability that allows it to set the very ground on fire causing extra damage and finally a plasma modulation upgrade that vastly increases the firepower of the main gun. | ||
*'''Armament''': Plasma Mortar Cannon | *'''Armament''': [[Heavy plasma mortar|Plasma Mortar Cannon]] | ||
<gallery> | <gallery> | ||
File: | File:HW Wraith Render.jpg | ||
</gallery> | </gallery> | ||
|- | |||
|<div class="toccolours mw-collapsible mw-collapsed">'''Citation:'''<div class="mw-collapsible-content"><code><nowiki>{{Ref/Site|URL=http://www.halowars.com/GameInfo/Factory.aspx#Wraith|Site=Official Halo Wars Community Site|Page=Wraith|D=17|M=10|Y=2010|LocalArchive=Archive:Halowars.com/Covenant#Wraith}}</nowiki></code></div></div> | |||
|} | |||
[[Category:Archives/halowars.com]] | [[Category:Archives/halowars.com]] |