Archer missile: Difference between revisions

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→‎Service history: Link cleanup, replaced: {{R'sisho-pattern Tick|boarding craft]] → boarding craft
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==Service history==
==Service history==
Prior to the [[Human-Covenant War]], the UNSC found the missiles to be effective against [[Insurrectionist]] combatant ships. A single Archer missile was capable of crippling all but the largest of UNSC ships.<ref>'''Halo: Contact Harvest'''</ref> Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and [[pulse laser turret|point defense lasers]] suddenly rendered Archer missiles near-obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.<ref name="TFoR">'''Halo: The Fall of Reach'''</ref><ref>'''Halo Wars: Genesis'''</ref> At least one Covenant ship class, the {{Pattern|Makar|light corvette}}, possesses [[Electronic countermeasures|jamming measures]] that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing Magnetic Accelerator Cannons to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as {{R'sisho-pattern Tick|boarding craft]] or fighters, are much easier targets,{{Ref/Reuse|TFoR}} and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.<ref>'''[[Halo Wars 2]]''', ''level ???''</ref>
Prior to the [[Human-Covenant War]], the UNSC found the missiles to be effective against [[Insurrectionist]] combatant ships. A single Archer missile was capable of crippling all but the largest of UNSC ships.<ref>'''Halo: Contact Harvest'''</ref> Against the Covenant, however, they realized that the defensive measures employed by the enemy ships such as energy shields and [[pulse laser turret|point defense lasers]] suddenly rendered Archer missiles near-obsolete - lasers were able to pick off up to half of the missiles launched, and those that hit were rarely enough to penetrate the shields.<ref name="TFoR">'''Halo: The Fall of Reach'''</ref><ref>'''Halo Wars: Genesis'''</ref> At least one Covenant ship class, the {{Pattern|Makar|light corvette}}, possesses [[Electronic countermeasures|jamming measures]] that interfere with the guidance systems. Tactics were developed to counter this, using the more devastating but slower-firing Magnetic Accelerator Cannons to break through the shields, rendering the hulls vulnerable, but on the whole Archers proved to be ineffective weapons against the Covenant. Smaller ships, such as [[R'sisho-pattern Tick|boarding craft]] or fighters, are much easier targets,{{Ref/Reuse|TFoR}} and Archers may be used in support of ground forces, launched from orbit to strike a ground-based target.<ref>'''[[Halo Wars 2]]''', ''level ???''</ref>


==Gallery==
==Gallery==