Halo Wars 2: Awakening the Nightmare: Difference between revisions

m
Link cleanup, replaced: Banished Scarab| → Barukaza Workshop Scarab|
m (Link cleanup, replaced: Banished Scarab| → Barukaza Workshop Scarab|)
Line 15: Line 15:
Several months following the events of ''Halo Wars 2'' and ''[[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]]'', the forces of the [[UNSC Spirit of Fire|UNSC ''Spirit of Fire'']] and [[Atriox]]'s Banished are still locked in a [[Second Ark Conflict|bitter stalemate]] on [[Installation 00|The Ark]]. With the loss of ''[[Enduring Conviction]]'', Atriox is still cut off from receiving supplies and aid from his forces in the [[Milky Way]] galaxy. To remedy this, Atriox looks to the ruins of the [[Covenant]] holy city [[High Charity]] - which had been captured by the [[Flood]] and crashed onto the surface of the Ark in the final months of the [[Human-Covenant War]] - as a potential source of weapons, vehicles and supplies. Atriox tasks two of his lieutenants - brothers Voridus and Pavium - with scouting out the structure and scavenging any useable supplies they can find, but with strict orders not to enter the ruined city.  
Several months following the events of ''Halo Wars 2'' and ''[[Halo Wars 2: Operation: SPEARBREAKER|Operation: SPEARBREAKER]]'', the forces of the [[UNSC Spirit of Fire|UNSC ''Spirit of Fire'']] and [[Atriox]]'s Banished are still locked in a [[Second Ark Conflict|bitter stalemate]] on [[Installation 00|The Ark]]. With the loss of ''[[Enduring Conviction]]'', Atriox is still cut off from receiving supplies and aid from his forces in the [[Milky Way]] galaxy. To remedy this, Atriox looks to the ruins of the [[Covenant]] holy city [[High Charity]] - which had been captured by the [[Flood]] and crashed onto the surface of the Ark in the final months of the [[Human-Covenant War]] - as a potential source of weapons, vehicles and supplies. Atriox tasks two of his lieutenants - brothers Voridus and Pavium - with scouting out the structure and scavenging any useable supplies they can find, but with strict orders not to enter the ruined city.  


Due to abuse of the Ark's systems by both sides of the conflict, the structure's [[Sentinel|defense systems]] are now hostile to humans and Banished alike. While Banished troops on the ground find modest amounts of supplies, Voridus leads his troops directly to the quarantine perimeter of High Charity, using his [[Banished Scarab|Scarab]] to cut through the energy shield. Believing the stories of the Flood infection to be Covenant lies and myth, Voridus deactivates the Sentinel defenses in the region and orders a squad of [[Jiralhanae|brutes]] to scout out the interior of the structure. However, the trio are rapidly infected and [[Flood combat form|turned]], spurring a massive Flood counterattack as the parasite escapes the ruins of High Charity and into the surrounding landscape.
Due to abuse of the Ark's systems by both sides of the conflict, the structure's [[Sentinel|defense systems]] are now hostile to humans and Banished alike. While Banished troops on the ground find modest amounts of supplies, Voridus leads his troops directly to the quarantine perimeter of High Charity, using his [[Barukaza Workshop Scarab|Scarab]] to cut through the energy shield. Believing the stories of the Flood infection to be Covenant lies and myth, Voridus deactivates the Sentinel defenses in the region and orders a squad of [[Jiralhanae|brutes]] to scout out the interior of the structure. However, the trio are rapidly infected and [[Flood combat form|turned]], spurring a massive Flood counterattack as the parasite escapes the ruins of High Charity and into the surrounding landscape.


[[File:HW2-Atriox&Protogravemind.png|thumb|right|Atriox stands before the Proto-Gravemind.]]
[[File:HW2-Atriox&Protogravemind.png|thumb|right|Atriox stands before the Proto-Gravemind.]]
Line 25: Line 25:
==Gameplay==
==Gameplay==
===Campaign===
===Campaign===
[[File:HW2_Nightmare_Loadscreen.jpg|thumb|right|Campaign menu background for ''Awakening the Nightmare''.]]  
[[File:HW2 Nightmare Loadscreen.jpg|thumb|right|Campaign menu background for ''Awakening the Nightmare''.]]  
The ''Awakening the Nightmare'' campaign, which includes new bookend cutscenes by [[Blur Studio]], takes place a few months after the main game. The story explores the [[Banished]] and their desperate struggle against the [[Flood]], which survived the [[Battle of Installation 00|conflict on the Ark]] and the activation of the [[Installation 08|replacement Halo]] at the end of ''[[Halo 3]]''.{{Ref/Reuse|WP ATK}} The ''Awakening the Nightmare'' campaign has five missions.
The ''Awakening the Nightmare'' campaign, which includes new bookend cutscenes by [[Blur Studio]], takes place a few months after the main game. The story explores the [[Banished]] and their desperate struggle against the [[Flood]], which survived the [[Battle of Installation 00|conflict on the Ark]] and the activation of the [[Installation 08|replacement Halo]] at the end of ''[[Halo 3]]''.{{Ref/Reuse|WP ATK}} The ''Awakening the Nightmare'' campaign has five missions.
#"[[What Could Go Wrong?]]" - ''"Voridus launches a Scarab assault through Sentinel-heavy territory to break into High Charity."''
#"[[What Could Go Wrong?]]" - ''"Voridus launches a Scarab assault through Sentinel-heavy territory to break into High Charity."''