COMMANDO-class Mjolnir: Difference between revisions

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==GEN1 overview==
==GEN1 overview==
===Specifications===
===Specifications===
The K variant's helmet is designed to improve a Spartan's tactical awareness without the use of the modular packages that can be added to all MJOLNIR platforms.{{Ref/Game|Id=HI|Game=HINF|Section=Armor customization (Halo Infinite)|SectionLinkText=Armor Hall|Detail=Commando - Helmet Description|Quote=COMMANDO helmets are compatible with all MJOLNIR systems, as well as both CMA and UNSC battle network protocols. The former proved to be invaluable in late-war efforts to recontract Outer Colonies that had been cut off by the Covenant advance.}} The Commando helmet package includes the most comprehensive, up-to-date tactical hardware and software systems,{{Ref/Reuse|Id=EVG}} being compatible with [[Colonial Military Administration|CMA]] and UNSC battle network protocols.{{Ref/Reuse|HI}} The variant's shoulder pauldrons offer excellent protection at the cost of limited joint mobility. The field support attachment provides additional functionality to the MJOLNIR armor.{{Ref/Reuse|Id=EVG}}
The K variant's helmet is designed to improve a Spartan's tactical awareness without the use of the modular packages that can be added to all MJOLNIR platforms.{{Ref/Game|Id=HI|HINF|Armor customization (Halo Infinite)|Armor Hall|Detail=Commando - Helmet Description|Quote=COMMANDO helmets are compatible with all MJOLNIR systems, as well as both CMA and UNSC battle network protocols. The former proved to be invaluable in late-war efforts to recontract Outer Colonies that had been cut off by the Covenant advance.}} The Commando helmet package includes the most comprehensive, up-to-date tactical hardware and software systems,{{Ref/Reuse|Id=EVG}} being compatible with [[Colonial Military Administration|CMA]] and UNSC battle network protocols.{{Ref/Reuse|HI}} The variant's shoulder pauldrons offer excellent protection at the cost of limited joint mobility. The field support attachment provides additional functionality to the MJOLNIR armor.{{Ref/Reuse|Id=EVG}}
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===Usage===
===Usage===
Several Spartans and team leaders made use of this system. [[Frederic-104]] wore a Mark IV/K helmet during Battle of Sigma Octanus IV.{{Ref/Comic|FoRInv|[[Halo: The Fall of Reach - Invasion]]|Issue=#1}} [[Carter-A259]] led [[Noble Team]] through several operations wearing the armor during the Human-Covenant War.{{Ref/Game|HR}}
Several Spartans and team leaders made use of this system. [[Frederic-104]] wore a Mark IV/K helmet during Battle of Sigma Octanus IV.{{Ref/Comic|FoRInv|[[Halo: The Fall of Reach - Invasion]]|Issue=#1}} [[Carter-A259]] led [[Noble Team]] through several operations wearing the armor during the Human-Covenant War.{{Ref/Game|HR|Carter-A259 model}}
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===Specifications===
===Specifications===
[[File:Fireteam Bailey and DeMarco.jpg|thumb|300px|A Spartan-IV from Fireteam Bailey wearing a green-colored GEN2 Commando armor on Ealen IV.]]
[[File:Fireteam Bailey and DeMarco.jpg|thumb|300px|A Spartan-IV from Fireteam Bailey wearing a green-colored GEN2 Commando armor on Ealen IV.]]
[[Naphtali Contractor Corporation]]'s version includes a helmet, torso armor, and shoulder pauldrons. The GEN2 variant is loosely based on its GEN1 predecessor.{{Ref/Game|Id=H4|Game=H4|Section=Armor permutations (Halo 4)|SectionLinkText=Spartan Armor Customization|Detail=Commando Description|Quote=Now produced by the NCC, this armor is loosely based on the GEN1 variant.}}
[[Naphtali Contractor Corporation]]'s version includes a helmet, torso armor, and shoulder pauldrons. The GEN2 variant is loosely based on its GEN1 predecessor.{{Ref/Game|Id=H4|H4|Armor permutations (Halo 4)|Spartan Armor Customization|Detail=Commando Description|Quote=Now produced by the NCC, this armor is loosely based on the GEN1 variant.}}


The helmet{{Ref/Reuse|Id=H4EVG}} has a built in [[Command Network Module|CNM]] suite for tactical application; this enables real-time synchronization with the [[UNSC battle network|UNSC battlenet]].{{Ref/Game|Id=H5G|Game=H5G|Section=Armor permutations (Halo 5: Guardians)|SectionLinkText=Spartan Appearance Customization|Detail=Commando - Armor Description|Quote=COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.}} The helmet also has field elaboration software for real-time combat intelligence modification. The body has a wide-range fireteam allocation module.{{Ref/Reuse|Id=H4EVG}}
The helmet{{Ref/Reuse|Id=H4EVG}} has a built in [[Command Network Module|CNM]] suite for tactical application; this enables real-time synchronization with the [[UNSC battle network|UNSC battlenet]].{{Ref/Game|Id=H5G|H5G|Armor permutations (Halo 5: Guardians)|Spartan Appearance Customization|Detail=Commando - Armor Description|Quote=COMMANDO armor features an integrated Command Network Module (CNM) for real-time synchronization with the UNSC battlenet.}} The helmet also has field elaboration software for real-time combat intelligence modification. The body has a wide-range fireteam allocation module.{{Ref/Reuse|Id=H4EVG}}


Though the GEN2 COMMANDO-class suite only vaguely resembles its Mark V predecessor, the GEN2 [[NOBLE-class Mjolnir]] is a recreation of the Mark V/K's external architecture.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-under-locke-keynote|Site=Halo Waypoint|Page=Under Locke & Keynote}}
Though the GEN2 COMMANDO-class suite only vaguely resembles its Mark V predecessor, the GEN2 [[NOBLE-class Mjolnir]] is a recreation of the Mark V/K's external architecture.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/community/blog-posts/canon-fodder-under-locke-keynote|Site=Halo Waypoint|Page=Under Locke & Keynote}}