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***Power Cost: 850 | ***Power Cost: 850 | ||
***Cooldown: 330 seconds | ***Cooldown: 330 seconds | ||
===Strategy=== | |||
*Surprise attack is the key. Utilizing '''Ghost In the Machine''' Leader Power correctly, the player can cause chaos amongst the enemy ranks. | |||
**This is also suitable to make a surprise attack, as it affects all mechanical units, including a Super Unit. The more units player destroyed using their own weapons, the more chance they will switch to infantry-based strategy. | |||
*'''Accelerated Assembly''' is very useful for Mid-game, allowing player to immediately establish a group of armored units. | |||
*'''Holographic Decoys''' is very useful if the player wishes to trick other player to use an active or offense leader power. A stealth detection units, however, such as Sniper, Nightingale, and Engineer can expose it. | |||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |
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