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Nighterlev (talk | contribs) (Updated to meet the current newest map layout guide. Changed the Universe and Lore section quite a bit also. Layout needs expanding.) |
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{{Article Quote|Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.}} | {{Article Quote|Resting high above Requiem’s surface, harmonic-resonance platforms appear to facilitate the monitoring and management of the shield world’s solar preservation system. These elaborate machines enable artificial planets to support their immense populations of indigenous life.}} | ||
'''Haven''', originally dubbed '''Wraparound''' {{Ref/ | '''Haven''', originally dubbed '''Wraparound''' {{Ref/Generic|[[Making Halo 4: First Look]]}} is a symmetrical ''[[Halo 4]]'' [[multiplayer]] map.{{Ref/Site|Id=HaloBulletin|URL=https://web.archive.org/web/20131022062213/http://blogs.halowaypoint.com/Headlines/post/2012/03/21/The-Halo-Bulletin-32112.aspx|Site=Halo Waypoint|Page=The Halo Bulletin: 3.21.12|D=25|M=4|Y=2021}}{{Ref/YouTube|Y_bEU4--dSM|IGN|Exclusive Halo 4 "Haven" Multiplayer Map Walkthrough with 343i}} | ||
The map is set in the skies of the Forerunner [[shield world]] [[Requiem]], within a facility that powers one of the miniature [[Astroengineering|artificial stars]] illuminating the interior of the structure. | The map is set in the skies of the Forerunner [[shield world]] [[Requiem]], within a facility that powers one of the miniature [[Astroengineering|artificial stars]] illuminating the interior of the structure. | ||
Haven was remade as [[Mercy]] in ''[[Halo 5: Guardians]]''. {{Ref/ | Haven was remade as [[Mercy]] in ''[[Halo 5: Guardians]]''. {{Ref/Twitter|Halo|768566507093630976|Quote=Haven returns to Arena multiplayer as Mercy in Halo 5’s newest release, Anvil’s Legacy. Play it free on Sept 8!|D=25|M=4|Y=2021}}{{Ref/YouTube|Id=Youtube OXMarchive|ZQS_KGqJtfw|Frank O'Connor Halo 4 Interview at Microsoft Spring Shocase 2012}} | ||
{{Ref/YouTube|Id=Youtube OXMarchive|ZQS_KGqJtfw|Frank O'Connor Halo 4 Interview at Microsoft Spring Shocase 2012}} | |||
==Universe and lore== | ==Universe and lore== | ||
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File:Haven Overhead.jpg|Overhead view of the map. | File:Haven Overhead.jpg|Overhead view of the map. | ||
</gallery> | </gallery> | ||
==Sources== | ==Sources== | ||
{{Ref/Sources}} | {{Ref/Sources}} | ||
{{Levels|H4|mode=yes}} | {{Levels|H4|mode=yes}} |