Quarantine Zone: Difference between revisions

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*Quarantine Zone is the longest level in the entire trilogy distance-wise, as the [[Gondola]] ride triples the distance the player traveled.
*Quarantine Zone is the longest level in the entire trilogy distance-wise, as the [[Gondola]] ride triples the distance the player traveled.
*If you walk to the Human Gondola, there are Marine corpses on the catwalk that leads to the Gondola. This most likely means that the Flood attacked them as soon as they got off.
*If you walk to the Human Gondola, there are Marine corpses on the catwalk that leads to the Gondola. This most likely means that the Flood attacked them as soon as they got off.
*Although it's not exactly honorable, it is possible (on Easy and Normal Difficulty anyway) to complete the mission without firing your [[Type-51 Carbine|Carbine]] or swinging your sword. If you get on a [[Type-32 Ghost]] at the start and boost through to the end (making potshots at Flood as you see fit). If you can't get your Ghost past the boxes at the end of the [[Sentinel]] Factory, there is another one just a little ways onward. You can drive it straight on to the Gondola. After the cutscene head to the lower level of the [[gondola]] and go into one of the short tunnels and wait out the trip. At the end of the trip, head back onto the lower level and into the library until the end.
*Although it's not exactly honorable, it is possible (on Easy and Normal Difficulty anyway) to complete the mission without firing your [[Type-51 Carbine|Carbine]] or swinging your sword. If you get on a [[Type-32 Ghost]] at the start and boost through to the end (making potshots at Flood as you see fit). If you can't get your Ghost past the boxes at the end of the [[Sentinel]] Factory, there is another one just little ways onward. You can drive it straight on to the Gondola. After the cutscene head to the lower level of the [[gondola]] and go into one of the short tunnels and wait out the trip. At the end of the trip, head back onto the lower level and into the library until the end.
*When you reach the second semi-outdoor area after the big room with the first Scorpion on this level, you can see a [[D77-TC Pelican Dropship|Pelican]] fly over. You can also see the ''[[UNSC In Amber Clad]]'' moored above the other Gondola Platform, before you enter the first circle door.
*When you reach the second semi-outdoor area after the big room with the first Scorpion on this level, you can see a [[D77-TC Pelican Dropship|Pelican]] fly over. You can also see the ''[[UNSC In Amber Clad]]'' moored above the other Gondola Platform before you enter the first circle door.
*After you've met back up with [[Rtas 'Vadum]], just before you reach the door to the Gondola platform, you can see (and explore around) a crashed Pelican on a snowy hill. This is possibly the same Pelican you see just as you reach the second outdoor area, as a Scorpion is close by, although controlled by a Flood combat form.
*After you've met back up with [[Rtas 'Vadum]], just before you reach the door to the Gondola platform, you can see (and explore around) a crashed Pelican on a snowy hill. This is possibly the same Pelican you see just as you reach the second outdoor area, as a Scorpion is close by, although controlled by a Flood combat form.
*It is possible to get a [[Major Elite]] with you, but it is extremely rare. Kill all the Elites in the beginning (helps in co-op) and [[Rtas]] sends you some more Elites, and sometimes one is a red-orange Major Elite. You may get several on higher difficulties, and there is a possibility of getting an [[Ultra Elite]] on legendary. Also, if you use Thunderstorm Skull, you will get three [[Ultra Elite]]s.
*It is possible to get a [[Major Elite]] with you, but it is extremely rare. Kill all the Elites in the beginning (helps in co-op) and [[Rtas]] sends you some more Elites, and sometimes one is a red-orange Major Elite. You may get several on higher difficulties, and there is a possibility of getting an [[Ultra Elite]] on legendary. Also, if you use Thunderstorm Skull, you will get three [[Ultra Elite]]s.
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*This level easily has the largest number of Rocket Launcher-using enemies.
*This level easily has the largest number of Rocket Launcher-using enemies.
*This is the only level where you actually fight inside of a [[Sentinel manufacturing facility]]. This happens once you have to get rid of your vehicle and you enter the building.
*This is the only level where you actually fight inside of a [[Sentinel manufacturing facility]]. This happens once you have to get rid of your vehicle and you enter the building.
*By using the Sputnik skull and some good jumping with the Rocket Launcher, it is possible to skip parts of the map, including spawn triggers. In doing this, you can skip the spawning of your allies at the part right before the gondola ride, as well as any enemy spawn points. In doing this, the cutscene that normally takes place on the gondola will not activate, and you will be able to explore the gondola, and even activate the switch. However, the switch does not start the gondola, and you cannot go back outside once you get on the gondola. Strangely, the switch is not a gondola switch like the ones in the level Regret, but actually an elevator switch from the underwater elevator in that same level.
*By using the Sputnik skull and some good jumping with the Rocket Launcher, it is possible to skip parts of the map, including spawn triggers. In doing this, you can skip the spawning of your allies at the part right before the gondola ride, as well as any enemy spawn points. In doing this, the cutscene that normally takes place on the gondola will not activate, and you will be able to explore the gondola and even activate the switch. However, the switch does not start the gondola, and you cannot go back outside once you get on the gondola. Strangely, the switch is not a gondola switch like the ones in the level Regret, but actually an elevator switch from the underwater elevator at that same level.
*During the Gondola fight, you can give ''all'' of your Elites energy swords, making them much better at cutting down the Flood.
*During the Gondola fight, you can give ''all'' of your Elites energy swords, making them much better at cutting down the Flood.
*This is the only level in ''Halo 2'' where you can drive a Human Vehicle as the Arbiter.
*This is the only level in ''Halo 2'' where you can drive a Human Vehicle as the Arbiter.
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*During the Gondola ride, when [[Tartarus]] goes after the humans, one of the [[Special Operations Sangheili]] can be heard hopefully commenting that the humans might shoot Tartarus down.
*During the Gondola ride, when [[Tartarus]] goes after the humans, one of the [[Special Operations Sangheili]] can be heard hopefully commenting that the humans might shoot Tartarus down.
*This is the last level in ''Halo 2'' where you play as one character in particular for two or more consecutive levels. After this, for the rest of the game, you switch between the Master Chief and the Arbiter from one level to the next.
*This is the last level in ''Halo 2'' where you play as one character in particular for two or more consecutive levels. After this, for the rest of the game, you switch between the Master Chief and the Arbiter from one level to the next.
*If player manage to seize the Scorpion Tank at the beginning of the level, the route to the Gondola become spectacularly easy. The player can snipe any enemy that gets in the way on route to the Gondola.


==Gallery==
==Gallery==
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