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|image=[[File:HaloWars-Vulture.png|300px]] | |image=[[File:HaloWars-Vulture.png|300px]] | ||
|name=Vulture | |name=Vulture | ||
|manufacturer=[[Ushuaia Armory]]<ref> | |manufacturer=[[Ushuaia Armory]]<ref>''[[Halo: The Essential Visual Guide]]'', p. 202</ref> | ||
|line= | |line= | ||
|model=AC-220 | |model=AC-220 | ||
|class=Heavy gunship | |class=Heavy gunship | ||
|length={{Convert|35.1|m|ft}}<ref>[http://halo.bungie.org/misc/sloftus_scalecomparison/1280h.html?display=unsca | |length={{Convert|35.1|m|ft}}<ref>[http://halo.bungie.org/misc/sloftus_scalecomparison/1280h.html?display=unsca ''halo.bungie.org'': Determining the Real Sizes of Objects in Halo - Update]</ref> | ||
|width= | |width= | ||
|height= | |height= | ||
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*[[Phoenix missile]]s | *[[Phoenix missile]]s | ||
|complement= | |complement= | ||
|crew=6 | |crew=6<ref name="unsc"/> | ||
*Pilot (1) | *Pilot (1) | ||
*Co-pilot (1) | *Co-pilot (1) | ||
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*Ground-attack/close air support | *Ground-attack/close air support | ||
*[[wikipedia:Siege|Siegeworks]]/artillery assault gunship | *[[wikipedia:Siege|Siegeworks]]/artillery assault gunship | ||
|era=[[Human-Covenant War]]<br>[[Reclamation conflict]] | |era=[[Human-Covenant War]]<br>[[Reclamation conflict]]<br/>[[Second Ark Conflict]] | ||
|affiliation=[[United Nations Space Command]] | |affiliation=[[United Nations Space Command]] | ||
}} | }} | ||
{{Quote| | {{Quote|Death From Above<ref name="unsc"/>}} | ||
The '''AC-220 Vulture''' is a heavy gunship used by the [[United Nations Space Command]] during the [[Human-Covenant War]]. It is the preferred aerial combat vehicle during prolonged air-and-ground engagements, particularly against heavily fortified enemy strongholds.<ref name="waypoint">[http://halo.xbox.com/en-us#/intel/theuniverse/tech/gallery/vulture/d7c47141-fe31-43ff-8698-3ec01a19b356?filter=all | The '''AC-220 Vulture''' is a heavy gunship used by the [[United Nations Space Command]] during the [[Human-Covenant War]]. It is the preferred aerial combat vehicle during prolonged air-and-ground engagements, particularly against heavily fortified enemy strongholds.<ref name="waypoint">[http://halo.xbox.com/en-us#/intel/theuniverse/tech/gallery/vulture/d7c47141-fe31-43ff-8698-3ec01a19b356?filter=all ''Halo Waypoint'': AC-220 Vulture gunship] (defunct, [[Archive:Halo Waypoint/2009 to 2014/Universe/Vehicles#Vulture|Archived]])</ref> | ||
The Vulture is | ==Design details== | ||
The Vulture is the largest combat aerodyne currently fielded by the UNSC.<ref name="unsc">[http://www.halowars.com/GameInfo/UNSC.aspx ''Official Halo Wars Community Site'': UNSC] (defunct, [[Archive:Halowars.com/UNSC|Archived]])</ref><ref name="PL">''[[Halo Wars 2]]'', [[Phoenix Logs]] - Vulture</ref> It acts as a "flying tank", boasting two twin medium-[[GAU-23/AW/Linkless Feed Autocannon]]s, two top-mounted [[Argent V missile]] launchers and two rows of four [[A-74 Sylver Vertical Missile Launcher]]s, each boasting a single [[Anvil-IV air-to-surface missile]].<ref name="waypoint"/><ref>''[[Halo Wars: Official Strategy Guide]]'': p. 46</ref> Additionally, the Vulture carries a single [[Phoenix missile|Phoenix tactical missile]].<ref name="PL"/> The combined ANVIL and Argent missiles are specifically tailored to unleash a unified barrage on a given target, allowing it to overwhelm heavy armor and shielding.<ref name="waypoint"/> | |||
Unlike most smaller UNSC craft, the Vulture is suspended in the air by a series of ducted fans visible near the rear of the aircraft, housing jet engines like the [[D77-TC Pelican]]. Due to its much larger mass and cross-section, it is slower than other UNSC aircraft, such as the [[AV-14 Hornet]] and the [[AV-22 Sparrowhawk]]. | |||
Unlike most smaller UNSC craft, the Vulture is suspended in the air by a series of ducted fans visible near the rear of the aircraft, housing jet engines like the [[D77-TC Pelican]]. Due to its much larger mass and cross-section, it is slower than other UNSC aircraft, such as the [[AV-14 Hornet]] and the [[AV-22 Sparrowhawk]] | |||
The Vulture requires a large number of highly trained UNSC pilots and gunners to operate | The Vulture requires a large number of highly trained UNSC pilots and gunners to operate servicing a crew of six.<ref name="unsc"/> This makes them expensive to deploy in terms of personnel (as opposed to the Sparrowhawk and Hornet, which require a single pilot and possibly a copilot). It lacks radiation shielding, preventing it from traveling in space.<ref name="waypoint" /><ref>''[[Halo Encyclopedia]]'', p. 250</ref> Despite this, they have some level of spaceflight capability, and are typically deployed directly from an orbiting warship to the ground.<ref name="HW">''[[Halo Wars]]'' - Vulture in-game unit</ref> | ||
==Development history== | |||
The Vulture's core attributes of design can be traced back to the older [[wikipedia:Douglas AC-47 Spooky|AC-47]], [[wikipedia:Fairchild AC-119|AC-119]], [[wikipedia:Lockheed AC-130|AC-130]], and [[AC-163 Gunship|AC-163]] gunships.<ref name="unsc"/><ref name="waypoint"/> The Vulture's flying tank-like design was conceived in [[2498]] to curtail the spreading [[Insurrection]] in the [[Outer Colonies]].<ref name="waypoint"/> By [[2545]], few Vultures remained in service against the Covenant due to irreplaceable combat losses. By [[2557]], the [[Materials Group]] was considering the possibility of restarting production of the Vulture with the benefit of incorporating new technologies and applying improved materials.<ref name="CF"/> During the [[Second Ark Conflict]], AI [[Isabel]]'s upgrades and logistical expertise was able to dramatically simplify Vulture production and maintenance.<ref name="PL"/> | |||
==Operational history== | ==Operational history== | ||
The AC-220 Vulture was used during both the [[Insurrection]] and [[Human-Covenant War]]. In [[2531]] the crew of the {{UNSCShip|Spirit of Fire}} used several Vultures during the [[Battle of the Etran Harborage]] against the [[Covenant]], [[Flood]] and [[Sentinel]]s. Following the [[Human-Covenant War]], few Vulture gunships remained in service with the [[UNSC Armed Forces]] due to irreplaceable combat losses by | The AC-220 Vulture was used during both the [[Insurrection]] and [[Human-Covenant War]]. In [[2531]] the crew of the {{UNSCShip|Spirit of Fire}} used several Vultures during the [[Battle of the Etran Harborage]] against the [[Covenant]], [[Flood]] and [[Sentinel]]s.<ref name="HW"/> Following the [[Human-Covenant War]], few Vulture gunships remained in service with the [[UNSC Armed Forces]] due to irreplaceable combat losses by 2545. <ref name="CF">[https://www.halowaypoint.com/en-us/news/canon-fodder-feet-first ''Halo Waypoint'': Canon Fodder - Feet First]</ref> By [[2553#April|April 2553]], the [[Insurrectionist]]s on [[Venezia]] had acquired several Vultures and hid them in the old sandstone quarry next to [[Mount Longdon Road]] for use by the [[Venezian Militia]].<ref>''Halo: Mortal Dictata'', p. 103</ref> On [[2558#March|March 11, 2558]] several AC-220 Vultures belonging to the ''Spirit of Fire'', alongside multiple [[AV-22 Sparrowhawk]]s, attacked the {{UNSCShip|Infinity}} when the ''[[Pilgrims' Pride]]'' was pulled into the ''Infinity's'' docking bay.<ref name="HE4">''[[Halo: Escalation]]'', ''[[Halo: Escalation Issue 4|Issue #4]]</ref> | ||
In [[2559]], the ''Spirit of Fire'' continued to employ Vulture gunships in the [[Second Ark Conflict]].<ref>''[[Halo Wars 2]]''</ref> | |||
==Gameplay== | ==Gameplay== | ||
===''Halo Wars''=== | ===''Halo Wars''=== | ||
In-game, the Vulture is considered an "über unit", and is constructed at the [[UNSC Airpad|airpad]], and requires six population, 900 resources, and a tech level of four. It can be upgraded with the ''Mega Barrage'' upgrade, potentially doubling its barrages' power; this upgrade is purchased at the air pad and costs 800 resource points and requires a minimum tech level of 4. For balance, the Vulture is one of only two vehicle units in ''Halo Wars'' that cannot be [[Boarding (gameplay mechanic)|commandeered]] by [[SPARTAN-II program|Spartans]], the other being the Covenant [[Type-47B Scarab|Scarab]]. The Vulture is the only air unit that is not immobilized by a single [[Type-29 Vampire|Vampire's]] stasis drain, though it is still damaged and can be immobilized by multiple synchronous drains. | In-game, the Vulture is considered an "über unit", and is constructed at the [[UNSC Airpad|airpad]], and requires six population, 900 resources, and a tech level of four. It can be upgraded with the ''Mega Barrage'' upgrade, potentially doubling its barrages' power; this upgrade is purchased at the air pad and costs 800 resource points and requires a minimum tech level of 4. For balance, the Vulture is one of only two vehicle units in ''Halo Wars'' that cannot be [[Boarding (gameplay mechanic)|commandeered]] by [[SPARTAN-II program|Spartans]], the other being the Covenant [[Type-47B Scarab|Scarab]]. The Vulture is the only air unit that is not immobilized by a single [[Type-29 Vampire|Vampire's]] stasis drain, though it is still damaged and can be immobilized by multiple synchronous drains. | ||
The Vulture is a slow unit which can take massive amounts of damage before destruction. It is able to fight against both air and ground units due to its weapon configuration: [[Argent V missile]] pods are used against enemy aircraft, while [[GAU-23/AW/Linkless Feed Autocannon|GAU-23 autocannons]] are designed for engaging ground targets. It can use its [[A-74 Sylver Vertical Missile Launcher|A-74 missile launcher]] to launch several [[Anvil-IV air-to-surface missile]]s and deliver massive damage to slow and/or static units. The Vulture's main drawbacks are its cost and the large amount of time it takes to build one; it is also vulnerable to fast counter-attacks and takes a great deal of time to repair. The Vulture should be reserved for buildings and ground units for the greatest effect. Although Vultures possess adequate anti-aircraft ordnance, they should be escorted by [[M9 Wolverine]]s to lessen the threat of aerial attacks. | |||
===''Halo Wars 2''=== | ===''Halo Wars 2''=== |