Shade: Difference between revisions

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{{Era|HCW|Post}}
{{Era|HCW|Post}}
'''Shade''' is a common name given to the [[Covenant Empire|Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough to be grouped into the same category. Specifically designated types of Shade include the [[Type-26 Anti-Infantry Stationary Gun|Type-26]], [[Type-27 Anti-Infantry Stationary Gun|Type-27]], [[Type-29 Anti-Infantry Stationary Gun|Type-29]], and [[Type-55 Anti-Infantry Stationary Gun|Type-55]] Anti-Infantry Stationary Guns.<ref name="vis"/>
'''Shade''' is a common name given to the [[Covenant]]'s manned stationary gun turrets.<ref>'''[[Halo: Reach]]''', ''Bungie.net game stats''</ref><ref name="vis">'''[[Halo: The Essential Visual Guide]]''', ''page 171''</ref> These weapons platforms vary in shape and role, but are similar enough to be grouped into the same category. Specifically designated types of Shade include the [[Type-26 Shade|Type-26]], [[Type-27 Shade|Type-27]], [[Type-29 Shade|Type-29]],<ref name="vis"/> and [[Type-55 Shade|Type-55]] Anti-Infantry Stationary Guns.


==Design details and operation==
==Design details and operation==
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Anti-infantry Shade guns fire bolts of slow moving, high powered plasma encased in magnetic fields. The accuracy of a Shade's weapon is fairly low, as the bolts of plasma fired can hit anywhere within the aiming reticle. The anti-infantry Shade is effective against most infantry. However, due to their high intelligence, [[Sangheili]] will often find cover and escape the Shade's range of fire. On this same note, the bolts fired lack the required punch to damage [[Mgalekgolo]], whose armor and combat shield can withstand most Covenant and UNSC small firearms, causing the plasma bolts to have little to no effect on them. It has shown good defense against light vehicles such as the [[Type-32 Rapid Assault Vehicle|Ghost]], and in desperate situations, can serve as anti-aircraft defense, requiring only a few direct hits to destroy a [[Banshee]].
Anti-infantry Shade guns fire bolts of slow moving, high powered plasma encased in magnetic fields. The accuracy of a Shade's weapon is fairly low, as the bolts of plasma fired can hit anywhere within the aiming reticle. The anti-infantry Shade is effective against most infantry. However, due to their high intelligence, [[Sangheili]] will often find cover and escape the Shade's range of fire. On this same note, the bolts fired lack the required punch to damage [[Mgalekgolo]], whose armor and combat shield can withstand most Covenant and UNSC small firearms, causing the plasma bolts to have little to no effect on them. It has shown good defense against light vehicles such as the [[Type-32 Rapid Assault Vehicle|Ghost]], and in desperate situations, can serve as anti-aircraft defense, requiring only a few direct hits to destroy a [[Banshee]].


As with its recognizable [[M41 LAAG|human counterpart]], the anti-infantry Shade is very effective against both enemy ground forces and light vehicles. Some of its advantages over its human counterpart are that the plasma bolts are accurate and effective at longer distances and it is easier to see where shots are actually going than it is with the M41's rounds, although this might also effect the ability of the target to dodge them. As a disadvantage, the operator will be exposed to enemy fire. While it is useful against enemies in light vehicles, this is not a weapon of choice when facing an enemy armored vehicle. Also, as is the case with the M41, the gunner is unprotected from the rear.
As with its recognizable human counterpart, the [[M41 Light Anti-Aircraft Gun]], the anti-infantry Shade is very effective against both enemy ground forces and light vehicles. Some of its advantages over its human counterpart are that the plasma bolts are accurate and effective at longer distances and it is easier to see where shots are actually going than it is with the M41's rounds, although this might also effect the ability of the target to dodge them. As a disadvantage, the operator will be exposed to enemy fire. While it is useful against enemies in light vehicles, this is not a weapon of choice when facing an enemy armored vehicle. Also, as is the case with the M41, the gunner is unprotected from the rear.


==Models==
==Models==
===Type-26 Anti-Infantry Stationary Gun===
===Type-26===
{{Main|Type-26 Anti-Infantry Stationary Gun}}
{{Main|Type-26 Shade}}


The Type-26 Anti-Infantry Stationary Gun is the most widely used version of the Shade turret, and is generally regarded as the most effective one. This is in no small part due to its versatility; the components of the Type-26 Shade are interchangeable, allowing for different weapon configurations to suit a variety of roles, including anti-armor fuel rods or more powerful plasma bolts and additional energy shielding for anti-air defense.<ref name="vis"/>
The Type-26 Anti-Infantry Stationary Gun is the most widely used version of the Shade turret, and is generally regarded as the most effective one. This is in no small part due to its versatility; the components of the Type-26 Shade are interchangeable, allowing for different weapon configurations to suit a variety of roles, including anti-armor fuel rods or more powerful plasma bolts and additional energy shielding for anti-air defense.<ref name="vis"/>
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The Type-26 ASG is made up of a main turret component, which rests on a circular anti-gravity cradle which allows for 360-degree movement. Though several different configurations of the gun have appeared, the chassis of the basic version offers little protection for the gunner other than two flaps of armor on the side flanks.<ref>'''Halo: Reach'''</ref> A heavier armored version of the weapon also exists; this variant provides excellent front and side protection for the gunner. The heavy variant was first observed during the [[Battle of Earth]].<ref>'''Halo 3'''</ref> One iteration of the latter variant lacks a plate of armor in the top middle, in between its guns, exposing the operator to enemy snipers. This variant also appears to rotate somewhat quicker.<ref>'''Halo 3: ODST'''</ref>
The Type-26 ASG is made up of a main turret component, which rests on a circular anti-gravity cradle which allows for 360-degree movement. Though several different configurations of the gun have appeared, the chassis of the basic version offers little protection for the gunner other than two flaps of armor on the side flanks.<ref>'''Halo: Reach'''</ref> A heavier armored version of the weapon also exists; this variant provides excellent front and side protection for the gunner. The heavy variant was first observed during the [[Battle of Earth]].<ref>'''Halo 3'''</ref> One iteration of the latter variant lacks a plate of armor in the top middle, in between its guns, exposing the operator to enemy snipers. This variant also appears to rotate somewhat quicker.<ref>'''Halo 3: ODST'''</ref>


===Type-27 Anti-Infantry Stationary Gun===
===Type-27===
{{Main|Type-27 Anti-Infantry Stationary Gun}}
{{Main|Type-27 Shade}}
The Type-27 ASG is one of the rarer variants of the Shade turret. Like the other variants, it is made up of a turret component resting on an anti-gravity mount. The T-27 variant is equipped with a frontal energy shield to protect the gunner. It is lighter in design than the other variants and thus far more portable.<ref name="vis"/> It fires red plasma bolts similar to the [[heavy plasma cannon]] of the [[Type-52 Troop Carrier|Phantom]].<ref name="h2">'''Halo 2'''</ref>
The Type-27 ASG is one of the rarer variants of the Shade turret. Like the other variants, it is made up of a turret component resting on an anti-gravity mount. The T-27 variant is equipped with a frontal energy shield to protect the gunner. It is lighter in design than the other variants and thus far more portable.<ref name="vis"/> It fires red plasma bolts similar to the [[heavy plasma cannon]] of the [[Type-52 Troop Carrier|Phantom]].<ref name="h2">'''Halo 2'''</ref>


The Type-27 Shade saw use by the [[Prophet of Regret]]'s occupation forces deployed from the ''[[Solemn Penance]]'' to [[New Mombasa]] and [[Installation 05]] in [[2552]].<ref name="h2"/>
The Type-27 Shade saw use by the [[Prophet of Regret]]'s occupation forces deployed from the ''[[Solemn Penance]]'' to [[New Mombasa]] and [[Installation 05]] in [[2552]].<ref name="h2"/>


===Type-29 Anti-Infantry Stationary Gun===
===Type-29===
{{Main|Type-29 Anti-Infantry Stationary Gun}}
{{Main|Type-29 Shade}}


The Type-29 Shade consists of a sturdy base of three legs and a floating, mobile, turret-like seat with control systems for its plasma cannon. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. It provides greater mobility than some of the other variants, at the expense of protection.<ref name="vis"/>
The Type-29 Shade consists of a sturdy base of three legs and a floating, mobile, turret-like seat with control systems for its plasma cannon. It fires three rounds of slow, purple plasma bolts at once, and has very limited precision and a medium rate of fire. It provides greater mobility than some of the other variants, at the expense of protection.<ref name="vis"/>


===Type-55 Anti-Infantry Stationary Gun===
===Type-55===
{{Main|Type-55 Anti-Infantry Stationary Gun}}
{{Main|Type-55 Shade}}


The Type-55 Shade was deployed by the [[Covenant remnant]] on [[Requiem]] in [[2557]].
The Type-55 Shade was deployed by the [[Covenant remnant]] on [[Requiem]] in [[2557]].
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