61,072
edits
No edit summary |
m (→''Halo 5: Guardians'': Link updates, replaced: Promethean Soldier → Armiger Soldier, Soldier Sniper → Armiger Sniper (3), Soldier Officer → Armiger Officer) |
||
(8 intermediate revisions by 3 users not shown) | |||
Line 1: | Line 1: | ||
{{Status|Gameplay}} | |||
== ''Halo 4'' == | == ''Halo 4'' == | ||
* Unlike its [[SRS99-S5 AM sniper rifle|UNSC]] and [[ | * In the Campaign, the Binary Rifle is first found in ''[[Forerunner (level)|Forerunner]]'', where it can also be picked up from fallen [[Knight Lancer]]s. It later appears in ''[[Infinity (Halo 4 level)|Infinity]]'' (where it can also be picked up from dead [[Crawler Snipe]]s), ''[[Shutdown]]'', and ''[[Midnight]]''. | ||
* Unlike its [[SRS99-S5 AM sniper rifle|UNSC]] and [[Zubo-pattern beam rifle|Covenant]] counterparts, the Binary Rifle is capable of instantly killing most enemies with one shot regardless of where it hits. | |||
** When playing on [[Heroic]] or [[Legendary]] and fighting against higher ranks of [[Sangheili]] and [[Promethean Knight]]s, the weapon requires a few shots (2 or 3) for a kill. | ** When playing on [[Heroic]] or [[Legendary]] and fighting against higher ranks of [[Sangheili]] and [[Promethean Knight]]s, the weapon requires a few shots (2 or 3) for a kill. | ||
* The Binary Rifle is very efficient as an anti-armor weapon, destroying light-armored vehicles in one or two shots and even heavy vehicles with only a few more. | * The Binary Rifle is very efficient as an anti-armor weapon, destroying light-armored vehicles in one or two shots and even heavy vehicles with only a few more. | ||
Line 8: | Line 10: | ||
== ''Halo 5: Guardians'' == | == ''Halo 5: Guardians'' == | ||
* The Binary Rifle has been changed from its ''Halo 4'' rendition in that it now fires a concentrated beam of antimatter-infused energy, in a similar fashion to a ''[[Halo: Reach]]''-exclusive weapon: the [[ | * The Binary Rifle has been changed from its ''Halo 4'' rendition in that it now fires a concentrated beam of antimatter-infused energy, in a similar fashion to a ''[[Halo: Reach]]''-exclusive weapon: the [[M'tara-pattern focus rifle|Focus Rifle]]. | ||
** To land a kill with the weapon, at least 75% of the beam must hit. | ** To land a kill with the weapon, at least 75% of the beam must hit. | ||
* The weapon can now be safely hipfired as it no longer has a spread penalty, allowing for more hipfire kills to be earned with it, although it has moderate recoil when hipfired. | ** It is less effective against moving targets unless the player has a steady hand and aim. | ||
* | * The weapon can now be safely hipfired as it no longer has a spread penalty, allowing for more hipfire kills to be earned with it, although it has moderate vertical recoil when hipfired. | ||
* Like with the Incineration Cannon, the Binary Rifle can kill a player character in the campaign and make them unrevivable until they respawn. | * In the Campaign, the Binary Rifle is first found in ''[[Unconfirmed]]'', where it can be picked up from dead [[Armiger Sniper]]s, but can be found earlier in ''[[Osiris (level)|Osiris]]'' via a secret weapons rack before entering the final area of the mission. | ||
** It later appears in ''[[Reunion]]'', ''[[Genesis (level)|Genesis]]'', ''[[The Breaking]]'', and ''[[Guardians]]''. | |||
* Players who are targeted with the Binary Rifle receive a bright glare on their visor to alert them. This is even more noticeable when the Binary Rifle is wielded by [[Armiger Sniper]]s. | |||
* Like with the Incineration Cannon, the Binary Rifle can kill a player character in the campaign and make them unrevivable until they respawn. This applies to all variants of the weapon. | |||
** For this reason, players should be careful of Armiger Snipers, as they are commonly seen with this weapon, especially on Heroic or Legendary. | |||
* Warzone and Arena feature two variants: | * Warzone and Arena feature two variants: | ||
** '''''Retina of the Mind's Eye''''': an improved Binary Rifle with increased magazine size of 4 rounds and total ammo count of 16 rounds, useful for prolonged long range engagements. | ** '''''[[Retina of the Mind's Eye]]''''': an improved Binary Rifle with increased magazine size of 4 rounds and total ammo count of 16 rounds, useful for prolonged long range engagements. | ||
** '''''Twin Jewels of Maethrillian''''': an advanced Binary Rifle featuring dual beam emitters that fire longer and deal extra damage to armor with much less vertical recoil but the weapon cannot deal [[headshot]]s to the front or back of an enemy's head. This weapon is ideal for use against heavy armor, vehicles, and bosses, but is otherwise not very effective against Knights. | ** '''''[[Twin Jewels of Maethrillian]]''''': an advanced Binary Rifle featuring dual beam emitters that fire longer and deal extra damage to armor with much less vertical recoil but the weapon cannot deal [[headshot]]s to the front or back of an enemy's head. This weapon is ideal for use against heavy armor, vehicles, and bosses, but is otherwise not very effective against Knights. | ||
*** This variant is also featured in the campaign missions '' | *** This variant is also featured in the campaign missions ''Reunion'' and ''Guardians'', where the player can use it to easily kill [[Armiger Soldier]] [[Armiger Officer|Officers]] and destroy [[Z-510 focus turret|Focus Turrets]] and [[Kemu-pattern Wraith|Wraiths]], even on [[Legendary]] difficulty. | ||
*** Regardless of which Binary Rifle variant is used, make every shot count. | *** Regardless of which Binary Rifle variant is used, make every shot count. | ||
[[Category:Gameplay guides]] | [[Category:Gameplay guides]] |