UserWiki:DavidJCobb/Forge Objects/Equipment: Difference between revisions

m
→‎top: Link cleanup + misc fixes, replaced: Plasma Grenade → {{Pattern|Anskum|plasma grenade}}
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m (→‎top: Link cleanup + misc fixes, replaced: Plasma Grenade → {{Pattern|Anskum|plasma grenade}})
 
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__NOTOC__
__NOTOC__
<ul style="list-style:none;margin:0;padding:0">
<ul style="list-style:none;margin:0;padding:0">
{{Template:Forge Object
{{Forge Object
|name=[[Active Camo]]
|name=[[Active Camo]]
|description=Activated upon contact with a player, Active Camo makes a player invisible.
|description=Activated upon contact with a player, Active Camo makes a player invisible.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Bubble Shield]]
|name=[[Bubble Shield]]
|description=When deployed, a Bubble Shield casts a spherical field that deflects gunshots and grenades used on either side. Players, vehicles, and equipment can pass through the field unimpeded.
|description=When deployed, a Bubble Shield casts a spherical field that deflects gunshots and grenades used on either side. Players, vehicles, and equipment can pass through the field unimpeded.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=Custom Power-up
|name=Custom Power-up
|description=Activated upon contact with a player, a Custom Power-up's effect can be tweaked in [[Custom Games]]. The default effect is to increase the player's movement speed by 50%.
|description=Activated upon contact with a player, a Custom Power-up's effect can be tweaked in [[Custom Games]]. The default effect is to increase the player's movement speed by 50%.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Deployable Cover]]
|name=[[Deployable Cover]]
|description=Deployable Covers are solid barriers. Bullets from human weapons will pass through them when fired back-to-front.
|description=Deployable Covers are solid barriers. Bullets from human weapons will pass through them when fired back-to-front.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Firebomb Grenade]]
|name=[[Firebomb Grenade]]
|description=Firebomb grenades will set fire to anything they touch. A player on fire usually dies after a few seconds.
|description=Firebomb grenades will set fire to anything they touch. A player on fire usually dies after a few seconds.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Flare]]
|name=[[Flare]]
|description=Flares blind any nearby players who look in their general direction.
|description=Flares blind any nearby players who look in their general direction.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Frag Grenade]]
|name=[[Frag Grenade]]
|description=A human grenade. It can bounce around corners and it packs a punch, but it does not stick to enemies.
|description=A human grenade. It can bounce around corners and it packs a punch, but it does not stick to enemies.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Grav Lift]]
|name=[[Grav Lift]]
|description=Grav Lifts can raise players and other objects into the air. They are good for reaching high places.
|description=Grav Lifts can raise players and other objects into the air. They are good for reaching high places.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Overshield]]
|name=[[Overshield]]
|description=Activated upon contact with a player, Overshields double a player's shields temporarily.
|description=Activated upon contact with a player, Overshields double a player's shields temporarily.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Plasma Grenade]]
|name={{Pattern|Anskum|plasma grenade}}
|description=One of two Covenant grenades. It has a slight bounce to it and can stick to enemies, but its bright blue glow makes it easy to notice and dodge.
|description=One of two Covenant grenades. It has a slight bounce to it and can stick to enemies, but its bright blue glow makes it easy to notice and dodge.
|protip=[[Grenade spamming|Try to limit the number of Plasma Grenades you place in maps with narrow hallways or confined spaces.]]
|protip=[[Grenade spamming|Try to limit the number of Plasma Grenades you place in maps with narrow hallways or confined spaces.]]
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Power Drain]]
|name=[[Power Drain]]
|description=Power Drains will drain the shields of nearby players and cease the movement of nearby vehicles. Deploying a Power Drain into a crowded area is an easy way to get kills.
|description=Power Drains will drain the shields of nearby players and cease the movement of nearby vehicles. Deploying a Power Drain into a crowded area is an easy way to get kills.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Radar Jammer]]
|name=[[Radar Jammer]]
|description=Radar Jammers show several "ghost" enemies on the [[Motion tracker]]s of nearby players. Note that Jammers also affect the players who deploy them.
|description=Radar Jammers show several "ghost" enemies on the [[Motion tracker]]s of nearby players. Note that Jammers also affect the players who deploy them.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Regenerator]]
|name=[[Regenerator]]
|description=Regenerators effectively allow one or more players to safely camp right out in the open with little risk of death.
|description=Regenerators effectively allow one or more players to safely camp right out in the open with little risk of death.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Spike Grenade]]
|name=[[Spike Grenade]]
|description=One of two Covenant grenades. It has a different trajectory than the Plasma Grenade, and will immediately stick to anything it touches. The explosion pattern is conic rather than spherical.
|description=One of two Covenant grenades. It has a different trajectory than the Plasma Grenade, and will immediately stick to anything it touches. The explosion pattern is conic rather than spherical.
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|SandboxMax=?
|SandboxMax=?
}}
}}
{{Template:Forge Object
{{Forge Object
|name=[[Trip Mine]]
|name=[[Trip Mine]]
|description=Trip Mines can deal a decent degree of damage to anyone that isn't paying attention. Somehow, their bright orange glow can go unnoticed during the chaos of combat.
|description=Trip Mines can deal a decent degree of damage to anyone that isn't paying attention. Somehow, their bright orange glow can go unnoticed during the chaos of combat.