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m (→top: Link cleanup + misc fixes, replaced: Plasma Grenade → {{Pattern|Anskum|plasma grenade}}) |
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__NOTOC__ | __NOTOC__ | ||
<ul style="list-style:none;margin:0;padding:0"> | <ul style="list-style:none;margin:0;padding:0"> | ||
{{ | {{Forge Object | ||
|name=[[Active Camo]] | |name=[[Active Camo]] | ||
|description=Activated upon contact with a player, Active Camo makes a player invisible. | |description=Activated upon contact with a player, Active Camo makes a player invisible. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Bubble Shield]] | |name=[[Bubble Shield]] | ||
|description=When deployed, a Bubble Shield casts a spherical field that deflects gunshots and grenades used on either side. Players, vehicles, and equipment can pass through the field unimpeded. | |description=When deployed, a Bubble Shield casts a spherical field that deflects gunshots and grenades used on either side. Players, vehicles, and equipment can pass through the field unimpeded. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=Custom Power-up | |name=Custom Power-up | ||
|description=Activated upon contact with a player, a Custom Power-up's effect can be tweaked in [[Custom Games]]. The default effect is to increase the player's movement speed by 50%. | |description=Activated upon contact with a player, a Custom Power-up's effect can be tweaked in [[Custom Games]]. The default effect is to increase the player's movement speed by 50%. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Deployable Cover]] | |name=[[Deployable Cover]] | ||
|description=Deployable Covers are solid barriers. Bullets from human weapons will pass through them when fired back-to-front. | |description=Deployable Covers are solid barriers. Bullets from human weapons will pass through them when fired back-to-front. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Firebomb Grenade]] | |name=[[Firebomb Grenade]] | ||
|description=Firebomb grenades will set fire to anything they touch. A player on fire usually dies after a few seconds. | |description=Firebomb grenades will set fire to anything they touch. A player on fire usually dies after a few seconds. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Flare]] | |name=[[Flare]] | ||
|description=Flares blind any nearby players who look in their general direction. | |description=Flares blind any nearby players who look in their general direction. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Frag Grenade]] | |name=[[Frag Grenade]] | ||
|description=A human grenade. It can bounce around corners and it packs a punch, but it does not stick to enemies. | |description=A human grenade. It can bounce around corners and it packs a punch, but it does not stick to enemies. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Grav Lift]] | |name=[[Grav Lift]] | ||
|description=Grav Lifts can raise players and other objects into the air. They are good for reaching high places. | |description=Grav Lifts can raise players and other objects into the air. They are good for reaching high places. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Overshield]] | |name=[[Overshield]] | ||
|description=Activated upon contact with a player, Overshields double a player's shields temporarily. | |description=Activated upon contact with a player, Overshields double a player's shields temporarily. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name= | |name={{Pattern|Anskum|plasma grenade}} | ||
|description=One of two Covenant grenades. It has a slight bounce to it and can stick to enemies, but its bright blue glow makes it easy to notice and dodge. | |description=One of two Covenant grenades. It has a slight bounce to it and can stick to enemies, but its bright blue glow makes it easy to notice and dodge. | ||
|protip=[[Grenade spamming|Try to limit the number of Plasma Grenades you place in maps with narrow hallways or confined spaces.]] | |protip=[[Grenade spamming|Try to limit the number of Plasma Grenades you place in maps with narrow hallways or confined spaces.]] | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Power Drain]] | |name=[[Power Drain]] | ||
|description=Power Drains will drain the shields of nearby players and cease the movement of nearby vehicles. Deploying a Power Drain into a crowded area is an easy way to get kills. | |description=Power Drains will drain the shields of nearby players and cease the movement of nearby vehicles. Deploying a Power Drain into a crowded area is an easy way to get kills. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Radar Jammer]] | |name=[[Radar Jammer]] | ||
|description=Radar Jammers show several "ghost" enemies on the [[Motion tracker]]s of nearby players. Note that Jammers also affect the players who deploy them. | |description=Radar Jammers show several "ghost" enemies on the [[Motion tracker]]s of nearby players. Note that Jammers also affect the players who deploy them. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Regenerator]] | |name=[[Regenerator]] | ||
|description=Regenerators effectively allow one or more players to safely camp right out in the open with little risk of death. | |description=Regenerators effectively allow one or more players to safely camp right out in the open with little risk of death. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Spike Grenade]] | |name=[[Spike Grenade]] | ||
|description=One of two Covenant grenades. It has a different trajectory than the Plasma Grenade, and will immediately stick to anything it touches. The explosion pattern is conic rather than spherical. | |description=One of two Covenant grenades. It has a different trajectory than the Plasma Grenade, and will immediately stick to anything it touches. The explosion pattern is conic rather than spherical. | ||
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|SandboxMax=? | |SandboxMax=? | ||
}} | }} | ||
{{ | {{Forge Object | ||
|name=[[Trip Mine]] | |name=[[Trip Mine]] | ||
|description=Trip Mines can deal a decent degree of damage to anyone that isn't paying attention. Somehow, their bright orange glow can go unnoticed during the chaos of combat. | |description=Trip Mines can deal a decent degree of damage to anyone that isn't paying attention. Somehow, their bright orange glow can go unnoticed during the chaos of combat. |