User:Dab1001/Pitch: Difference between revisions

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__NOINDEX__
{{Status|Gameplay}}
{{Disambig header|the weapon featured in most ''Halo'' games|other uses of the term "sniper rifle"|Sniper rifle (disambiguation)|l1=its disambiguation page}}
{{Notice/Gameplay}}
{{Infobox/Weapon/Gameplay
{{Infobox/Weapon/Gameplay
|name=Sniper Rifle
|name=Sniper Rifle
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|tier=[[Power weapon]]
|tier=[[Power weapon]]
|type=[[Precision weapon]]
|type=[[Precision weapon]]
|dmgtype=Kinetic
|dmgtype=[[Kinetic]]
|counterparts=
|counterparts=
[[Covenant]]:
[[Covenant]]:
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==Universe and lore==
==Universe and lore==
{{Main|Sniper rifle (fiction)}}
{{Main|Sniper rifle (fiction)}}
Most of the sniper rifles seen in the ''Halo'' games belong to the [[SRS99 series|SRS99 family]], a series of rifles produced by [[Misriah Armory]] for the [[United Nations Space Command]] armed forces. The original SRS99 AM rifle entered service in [[2460]] with the [[UNSC Army]], and the SRS99 series was eventually adopted by all remaining branches in [[2521]], thanks to its impressive modularity and continuing support on behalf of Misriah.{{Ref/Book|EVG|Pg=179|Detail=Sniper Rifle}} Having gone through at least three further revisions since its initial adoption, the series remains in service as of [[2558]], with the Series-5 model being in mass production at that time.{{Ref/Book|H4EVG|Pg=66|Detail=Sniper Rifle}}
Most of the sniper rifles seen in the ''Halo'' games belong to the [[SRS99 series|SRS99 family]], a series of rifles produced by [[Misriah Armory]] for the [[United Nations Space Command]] armed forces. The original SRS99 AM rifle entered service in [[2460]] with the [[UNSC Army]], and the SRS99 series was eventually adopted by all remaining branches in [[2521]], thanks to its impressive modularity and continuing support on behalf of Misriah.{{Ref/Book|EVG|Pg=179|Detail=Sniper Rifle}} Having gone through at least four further revisions since its initial adoption, the series remains in service as of [[2558]], with the Series-5 model being in mass production at that time.{{Ref/Book|H4EVG|Pg=66|Detail=Sniper Rifle}}


Another prominent sniper rifle is the [[M99 Stanchion]], a now-defunct weapon that has been out of production since [[2521]].{{Ref/Comic|HGN|Pg=122}} The Stanchion bears more resemblance to a [[Wikipedia:Coilgun|coilgun]] or [[Wikipedia:Railgun|railgun]] than a traditional chemical propellant-based firearm, using electromagnetism to launch its projectiles.{{Ref/Site|https://www.halowaypoint.com/en-us/universe/weapons/railgun|Halo Waypoint|Section=Universe|Railgun}} It was used by the crew of the {{UNSCShip|Spirit of Fire}} during the [[Second Ark Conflict]], along with another sniper rifle known as the [[signature-suppressed anti-materiel rifle]].{{Ref/Site|https://www.halowaypoint.com/en-us/news/the-art-of-war-s|Halo Waypoint|Section=Canon Fodder|The Art of War(s)}}{{Ref/Game|HW2|campaign}} Additionally, an [[Unidentified insurrectionist group|Insurrectionist group]] active on [[Harvest]] and [[Arcadia]] was known to equip its soldiers with an as-of-yet [[unidentified sniper rifle]].{{Ref/Game|HW|multiplayer}}
Another prominent sniper rifle is the [[M99 Stanchion]], a now-defunct weapon that has been out of production since [[2521]].{{Ref/Comic|HGN|Pg=122}} The Stanchion bears more resemblance to a [[Wikipedia:Coilgun|coilgun]] or [[Wikipedia:Railgun|railgun]] than a traditional chemical propellant-based firearm, using electromagnetism to launch its projectiles.{{Ref/Site|https://www.halowaypoint.com/en-us/universe/weapons/railgun|Halo Waypoint|Section=Universe|Railgun}} It was used by the crew of the {{UNSCShip|Spirit of Fire}} during the [[Second Ark Conflict]], along with another sniper rifle known as the [[signature-suppressed anti-materiel rifle]].{{Ref/Site|https://www.halowaypoint.com/en-us/news/the-art-of-war-s|Halo Waypoint|Section=Canon Fodder|The Art of War(s)}}{{Ref/Game|HW2|campaign}} Additionally, an [[Unidentified insurrectionist group|Insurrectionist group]] active on [[Harvest]] and [[Arcadia]] was known to equip its soldiers with an as-of-yet [[unidentified sniper rifle]].{{Ref/Game|HW|multiplayer}}
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The following is a list of all sniper rifles in ''Halo'' lore that have appeared in the games:
The following is a list of all sniper rifles in ''Halo'' lore that have appeared in the games:


<gallery>
<gallery widths="210px">
File:CE+H2 Render SniperRifle.png|'''[[SRS99C-S2 AM sniper rifle]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''}}
File:CE+H2 Render SniperRifle.png|link=SRS99C-S2 AM sniper rifle|'''[[SRS99C-S2 AM sniper rifle]]'''<br/>{{Small|''[[Halo: Combat Evolved]]'' and ''[[Halo 2]]''}}
File:H3-SRS99D-S2AM-Profile.png|'''[[SRS99D-S2 AM sniper rifle]]'''<br/>{{Small|''[[Halo 3]]'' and ''[[Halo 3: ODST]]''}}
File:H3-SRS99D-S2AM-Profile.png|link=SRS99D-S2 AM sniper rifle|'''[[SRS99D-S2 AM sniper rifle]]'''<br/>{{Small|''[[Halo 3]]'' and ''[[Halo 3: ODST]]''}}
File:HaloReach - SRS99.png|'''[[SRS99-AM sniper rifle]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary|Halo: CE Anniversary]]'' and ''[[Halo 2: Anniversary]]''}}
File:HaloReach - SRS99.png|link=SRS99-AM sniper rifle|'''[[SRS99-AM sniper rifle]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo: Combat Evolved Anniversary|Halo: CE Anniversary]]'' and ''[[Halo 2: Anniversary]]''}}
File:H4-SniperRifle.png|'''[[SRS99-S5 AM sniper rifle]]'''<br/>{{Small|''[[Halo 4]]'', ''[[Halo: Spartan Assault]]'', ''[[Halo: Spartan Strike]]'' and ''[[Halo 5: Guardians]]''}}
File:H4-SniperRifle.png|link=SRS99-S5 AM sniper rifle|'''[[SRS99-S5 AM sniper rifle]]'''<br/>{{Small|''[[Halo 4]]'', ''[[Halo 5: Guardians]]'' and ''[[Halo Online]]''}}
File:HW RebelSniperRifle.png|'''[[Unidentified sniper rifle]]'''<br/>{{Small|''[[Halo Wars]]''}}
File:HINF-SRS99S7.png|link=SRS99-S7 AM sniper rifle|'''[[SRS99-S7 AM sniper rifle]]'''<br/>{{Small|''[[Halo Infinite]]''}}
File:HW2-SignatureSuppressed.png|'''[[Signature-suppressed anti-materiel rifle]]'''<br/>{{Small|''[[Halo Wars 2]]''}}
File:HW RebelSniperRifle.png|link=Unidentified sniper rifle|'''[[Unidentified sniper rifle]]'''<br/>{{Small|''[[Halo Wars]]''}}
File:M99 Stanchion.png|'''[[M99 Stanchion]]'''<br/>{{Small|''Halo Wars 2''}}
File:SS Icon SniperRifle.png|link=Unidentified sniper rifle (Halo: Spartan Assault)|'''[[Unidentified sniper rifle (Halo: Spartan Assault)|Unidentified sniper rifle]]'''<br/>{{Small|''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]''}}
File:HW2-SignatureSuppressed.png|link=Signature-suppressed anti-materiel rifle|'''[[Signature-suppressed anti-materiel rifle]]'''<br/>{{Small|''[[Halo Wars 2]]''}}
File:M99 Stanchion.png|link=M99 Stanchion|'''[[M99 Stanchion]]'''<br/>{{Small|''Halo Wars 2''}}
</gallery>
</gallery>


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In ''Halo 5: Guardians''{{'}} campaign and [[Arena]] [[multiplayer]] modes, the Sniper Rifle can be found on the level or map as usual, and does not need to be unlocked.{{Ref/Game|H5G|campaign|Id=H5GCamp}}{{Ref/Game|H5G|multiplayer|Id=H5GMP}}
In ''Halo 5: Guardians''{{'}} campaign and [[Arena]] [[multiplayer]] modes, the Sniper Rifle can be found on the level or map as usual, and does not need to be unlocked.{{Ref/Game|H5G|campaign|Id=H5GCamp}}{{Ref/Game|H5G|multiplayer|Id=H5GMP}}


However, in [[Warzone]], the weapon can only be acquired via the [[Requisition system|REQ system]]. To unlock the Sniper Rifle, the player must acquire a Sniper Rifle certification, an Uncommon REQ card that can be found randomly in all types of REQ packs. Upon receiving the certification, the player will also be given a number of Sniper Rifle REQ cards, and will begin to randomly receive more when opening future packs. Each of these cards can be redeemed in a Warzone match to spawn a Sniper Rifle, at the cost of {{Energy|6}}. Doing so will consume the card. Alternatively, the cards can be sold for {{RP|75}} each.{{Ref/Game|H5G|requisition system}}{{Ref/Game|H5G|REQ card|Detail=Sniper Rifle}}
However, in [[Warzone]], the weapon can only be acquired via the [[Requisition system|REQ system]]. To unlock the Sniper Rifle, the player must acquire a Sniper Rifle certification, an Uncommon REQ card that can be found randomly in any REQ pack that can contain Uncommon cards. Upon receiving the certification, the player will also be given a number of Sniper Rifle REQ cards, and will begin to randomly receive more when opening future packs. Each of these cards can be redeemed in a Warzone match to spawn a Sniper Rifle, at the cost of {{Energy|6}}. Doing so will consume the card. Alternatively, the cards can be sold for {{RP|75}} each.{{Ref/Game|H5G|requisition system}}{{Ref/Game|H5G|REQ card|Detail=Sniper Rifle}}
 
{{Infocard/REQ|Sniper Rifle}}


<gallery>
<gallery>
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</gallery>
</gallery>


====''Halo: Spartan Assault'' and ''Spartan Strike''====
====''Halo: Spartan Assault''====
In ''[[Halo: Spartan Assault]]'', the Sniper Rifle can only be acquired via the [[loadout]] screen. It does not need to be unlocked, but costs {{XP|1,000}} to equip. Once equipped, you will spawn with the Sniper Rifle at the start of the level and every time you die, so long as you do not quit back to the menu. It is single use - that is, it will not carry over to the next level, nor will it be available next time you play the level on which you purchased it.{{Ref/Game|SA|loadout screen}}
In ''[[Halo: Spartan Assault]]'', the Sniper Rifle can only be acquired via the [[loadout]] screen. It does not need to be unlocked, but costs {{CR|25}} or {{XP|500}} to equip. Once equipped, you will spawn with the Sniper Rifle at the start of the level and every time you die, so long as you do not quit back to the menu. It is single use - that is, it will not carry over to the next level, nor will it be available next time you play the level on which you purchased it.{{Ref/Game|SA|loadout screen}}
 
'''Cost:''' {{CR|25}} / {{XP|500}}
----


====''Halo: Spartan Strike''====
====''Halo: Spartan Strike''====
''[[Halo: Spartan Strike]]'' is similar to ''Spartan Assault''; the Sniper Rifle is unlocked by default, but costs {{XP|500}} to equip for a single play session. The Sniper Rifle will not carry over to subsequent missions, and you will no longer spawn with it on that mission after quitting to the menu or beating the level.{{Ref/Game|SS|loadout screen}}
''[[Halo: Spartan Strike]]'' is similar to ''Spartan Assault''; the Sniper Rifle is unlocked by default, but costs {{XP|500}} to equip for a single play session. The Sniper Rifle will not carry over to subsequent missions, and you will no longer spawn with it on that mission after quitting to the menu or beating the level.{{Ref/Game|SS|loadout screen}}
'''Cost:''' {{XP|500}}


However in ''Spartan Strike'', the Sniper Rifle also spawns in the campaign itself, exclusively on the final mission: [[Mission E-6: Hold the Line|E-6: Hold the Line]]. In total, four Sniper Rifles spawn on this mission, along with four [[Spartan Laser]]s and four [[Rocket Launcher]]s, the two other previously loadout-exclusive weapons.{{Ref/Level|SS|Mission E-6: Hold the Line|LevelLinkText=E-6: Hold the Line}}
However in ''Spartan Strike'', the Sniper Rifle also spawns in the campaign itself, exclusively on the final mission: [[Mission E-6: Hold the Line|E-6: Hold the Line]]. In total, four Sniper Rifles spawn on this mission, along with four [[Spartan Laser]]s and four [[Rocket Launcher]]s, the two other previously loadout-exclusive weapons.{{Ref/Level|SS|Mission E-6: Hold the Line|LevelLinkText=E-6: Hold the Line}}
----


===Variants===
===Variants===
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[[File:Halo 5 Sniper EotL.png|thumb|right|300px|End of the Line in ''Halo 5: Guardians''.]]
[[File:Halo 5 Sniper EotL.png|thumb|right|300px|End of the Line in ''Halo 5: Guardians''.]]
{{Main|End of the Line}}
{{Main|End of the Line}}
{{Quote|All good things must come to and end. Improved Sniper Rifle with reduced recoil, but emphasis on faster rate-of-fire has slightly reduced damage|REQ description{{Ref/Game|Id=EotLCard|H5G|REQ card|Detail=End of the Line}}}}
{{Quote|All good things must come to and end. Improved Sniper Rifle with reduced recoil, but emphasis on faster rate-of-fire has slightly reduced damage.|REQ description{{Ref/Game|Id=EotLCard|H5G|REQ card|Detail=End of the Line}}}}
End of the Line is a Rare REQ variant of the Sniper Rifle, featured in ''Halo 5: Guardians''. It boasts a faster rate of fire and significantly reduced recoil, but deals slightly less damage per shot - though it is still capable of killing an enemy player in two body shots or one headshot. Should the player have an End of the Line REQ card, the weapon can be acquired in [[Warzone]] via the REQ system for a cost of {{Energy|6}}, or alternatively the card can be sold for {{RP|100}}.{{Ref/Reuse|EotLCard}}
End of the Line is a Rare REQ variant of the Sniper Rifle, featured in ''Halo 5: Guardians''. It boasts a faster rate of fire and significantly reduced recoil, but deals slightly less damage per shot - though it is still capable of killing an enemy player in two body shots or one headshot. Should the player have an End of the Line REQ card, the weapon can be acquired in [[Warzone]] via the REQ system for a cost of {{Energy|6}}, or alternatively the card can be sold for {{RP|100}}.{{Ref/Reuse|EotLCard}}
{{Infocard/REQ|End of the Line}}
{{Clear}}
{{Clear}}


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{{Quote|There's no going back. Advanced Sniper Rifle with extended magazine and heavy-duty cyberlink that prevents descope. Unfortunately, the weapon does have extra recoil to compensate for.|REQ description{{Ref/Game|Id=AoTCard|H5G|REQ card|Detail=Arrow of Time}}}}
{{Quote|There's no going back. Advanced Sniper Rifle with extended magazine and heavy-duty cyberlink that prevents descope. Unfortunately, the weapon does have extra recoil to compensate for.|REQ description{{Ref/Game|Id=AoTCard|H5G|REQ card|Detail=Arrow of Time}}}}
Arrow of Time is an Ultra-Rare REQ variant of the Sniper Rifle in ''Halo 5: Guardians''. It features a larger magazine than the standard Sniper, with 6 shots instead of 4, and the player will not be [[descope]]d when shot whilst zoomed in with the weapon. However, it also has increased recoil compared to the normal Sniper Rifle. Its REQ card costs {{Energy|7}} to use in-game, or can be sold for {{RP|150}}.{{Ref/Reuse|AoTCard}}
Arrow of Time is an Ultra-Rare REQ variant of the Sniper Rifle in ''Halo 5: Guardians''. It features a larger magazine than the standard Sniper, with 6 shots instead of 4, and the player will not be [[descope]]d when shot whilst zoomed in with the weapon. However, it also has increased recoil compared to the normal Sniper Rifle. Its REQ card costs {{Energy|7}} to use in-game, or can be sold for {{RP|150}}.{{Ref/Reuse|AoTCard}}
{{Infocard/REQ|Arrow of Time}}
{{Clear}}


====Nornfang====
====Nornfang====
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Nornfang also appears in ''Halo 5: Guardians''{{'}} campaign. It can be found abandoned in the troop bay of the [[ONI Acrisius]] on the level [[Unconfirmed]], and on the [[Blue Team]] missions in [[Cooperative play|co-op]], the player playing as Linda-058 will spawn with the weapon at the start of the level (but not upon respawning). However, in campaign, the weapon is significantly less powerful, retaining none of its bonus abilities from the multiplayer.{{Ref/Reuse|H5GCamp}}
Nornfang also appears in ''Halo 5: Guardians''{{'}} campaign. It can be found abandoned in the troop bay of the [[ONI Acrisius]] on the level [[Unconfirmed]], and on the [[Blue Team]] missions in [[Cooperative play|co-op]], the player playing as Linda-058 will spawn with the weapon at the start of the level (but not upon respawning). However, in campaign, the weapon is significantly less powerful, retaining none of its bonus abilities from the multiplayer.{{Ref/Reuse|H5GCamp}}
{{Infocard/REQ|Nornfang}}
{{Clear}}
{{Clear}}


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The [[Forerunner]] counterpart to the Sniper Rifle is known as the [[Binary Rifle]]. This rifle operates using a similar ammunition system as the Sniper Rifle, albeit with two shots per magazine rather than four. It features two levels of zoom, just as the Sniper does, however with one major difference: whilst zoomed, a distinct red targeting laser will shine out from the barrel - even before the weapon is fired - which will alert enemies to the fact they're being targeted, and will also highlight the user's location. The projectile fired by the Binary Rifle varies by game. In ''Halo 4'', it fires a bolt of light that travels instantaneously and will always immediately kill an enemy player regardless of where it hits them. In ''Halo 5: Guardians'', it fires a continuous beam for a brief period of time, which deals very heavy damage and can easily kill an enemy player if held on them for long enough - though the strong recoil can make this difficult.   
The [[Forerunner]] counterpart to the Sniper Rifle is known as the [[Binary Rifle]]. This rifle operates using a similar ammunition system as the Sniper Rifle, albeit with two shots per magazine rather than four. It features two levels of zoom, just as the Sniper does, however with one major difference: whilst zoomed, a distinct red targeting laser will shine out from the barrel - even before the weapon is fired - which will alert enemies to the fact they're being targeted, and will also highlight the user's location. The projectile fired by the Binary Rifle varies by game. In ''Halo 4'', it fires a bolt of light that travels instantaneously and will always immediately kill an enemy player regardless of where it hits them. In ''Halo 5: Guardians'', it fires a continuous beam for a brief period of time, which deals very heavy damage and can easily kill an enemy player if held on them for long enough - though the strong recoil can make this difficult.   


<gallery>
<gallery widths="210px">
File:H5G Beam rifle render.png|'''[[Beam Rifle]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'' and ''[[Halo 5: Guardians]]''}}
File:H5G Beam rifle render.png|link=Beam Rifle|'''[[Beam Rifle]]'''<br/>{{Small|''[[Halo 2]]'', ''[[Halo 3]]'', ''[[Halo 4]]'', ''[[Halo 2: Anniversary]]'' multiplayer, ''[[Halo 5: Guardians]]'' and ''[[Halo Online]]''}}
File:Focus Rifle Cropped.png|'''[[Focus Rifle]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]''}}
File:Focus Rifle Cropped.png|link=Focus Rifle|'''[[Focus Rifle]]'''<br/>{{Small|''[[Halo: Reach]]'', ''[[Halo: Spartan Assault]]'' and ''[[Halo: Spartan Strike]]''}}
File:H5G-Z750.png|'''[[Binary Rifle]]'''<br/>{{Small|''[[Halo 4]]'', ''[[Halo: Spartan Strike]]'' and ''[[Halo 5: Guardians]]''}}
File:H5G-Z750.png|link=Binary Rifle|'''[[Binary Rifle]]'''<br/>{{Small|''[[Halo 4]]'', ''[[Halo: Spartan Strike]]'' and ''[[Halo 5: Guardians]]''}}
</gallery>
</gallery>


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FPS info here
FPS info here


====Stats====
{{/Stats/FPS}}
{{/Stats/FPS}}
====Advantages====
====Disadvantages====
====Tactics and strategies====


===Twin-stick shooters===
===Twin-stick shooters===
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Twin-stick info here (Spartan Assault, Spartan Strike, etc)
Twin-stick info here (Spartan Assault, Spartan Strike, etc)


====Stats====
{{/Stats/TSS}}
{{/Stats/TSS}}
====Advantages====
====Disadvantages====
====Tactics and strategies====


===Real-time strategy games===
===Real-time strategy games===
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* Noticeably higher bullet magnetism, increasing ease of use.
* Noticeably higher bullet magnetism, increasing ease of use.
* Anti-vehicle properties reduced.
* Anti-vehicle properties reduced.
==Skins and coatings==
The Sniper Rifle has seen many equipable weapon skins and coatings across the various games it's been featured in.
===''Halo: Combat Evolved''===
{{Main|Skins (Halo: Combat Evolved)}}
''[[Halo: Combat Evolved]]'' for ''[[Halo: The Master Chief Collection]]'' features weapon skins for all its weapons, including the Sniper Rifle. These were added into the game with an update on [[2020|July 14, 2020]], alongside the beginning of [[Season 2: Spark]] and the launch of ''[[Halo 3]]'' for PC.{{Ref/Site|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/halo-3-now-available-for-pc|Site=Halo Waypoint|Section=News|Page=Halo 3 Now Available for PC}}
{| class="wikitable"
!Icon
!Image
!Name
!Description
!Unlock requirements
|-
|
|
|Default
|Default skin
|N/A
|-
|[[File:HCE SniperRifle Golden Skin.png|75px]]
|
|Golden
|Bling on the ring.
|Season 2 [[Challenges/Halo: The Master Chief Collection|Challenge]]: Zero Five Eight<br/>Defeat 150 opponents with the Sniper Rifle in any game mode.
|-
|[[File:HCE SniperRifle Woodland Skin.png|75px]]
|
|Woodland
|[[Camping]] is a legitimate strategy.
|Purchase for {{SeasonPoint|1}} at Season 2, Tier 52
|-
|[[File:HCE SniperRifle Desert Skin.png|75px]]
|
|Desert
|Looks very stylish with a poncho.
|Purchase for {{SeasonPoint|1}} at Season 2, Tier 10
|-
|[[File:HCE SniperRifle GreatJourney Skin.png|75px]]
|
|Great Journey
|Don't worry... I know what the aliens like.
|Purchase for {{SeasonPoint|1}} at Season 2, Tier 42
|-
|[[File:HCE SniperRifle Avalanche Skin.png|75px]]
|
|Avalanche
|Like [[Sidewinder]], but with more polygons.
|Purchase for {{SeasonPoint|1}} at Season 2, Tier 80
|}
===''Halo 3''===
{{Main|Skins (Halo 3)}}
===''Halo Infinite''===
{{Main|Weapon coatings (Halo Infinite)}}


==Medals==
==Medals==
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|style="text-align: center;"|{{Gamerscore|10}}
|style="text-align: center;"|{{Gamerscore|10}}
|style="text-align: center;"|[[File:H2V Achievement Sniper Kill.png]]
|style="text-align: center;"|[[File:H2V Achievement Sniper Kill.png]]
|-
|[[Headshot Honcho]]
|''[[Halo 3]]''
|Killed 10 enemies with headshots in a ranked free for all playlist or in campaign.{{Ref/Note|Although not mentioned in the official description, the Headshot Honcho achievement can only be acquired using the Sniper Rifle or Beam Rifle.}}
|style="text-align: center;"|{{Gamerscore|5}}
|style="text-align: center;"|[[File:H3 Achievement Headshot Honcho.png]]
|-
|-
|[[Close Quarters Combat]]
|[[Close Quarters Combat]]
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*''[[Halo: The Master Chief Collection]]''
*''[[Halo: The Master Chief Collection]]''
|Complete the level "[[The Truth and Reconciliation|Truth and Reconciliation]]" with at least four rounds left in your Sniper Rifle.
|Complete the level "[[The Truth and Reconciliation|Truth and Reconciliation]]" with at least four rounds left in your Sniper Rifle.
|style="text-align: center;"|{{Gamerscore|25}}
|style="text-align: center;"|{{Gamerscore|25}} {{C|''CEA''}}<br/>{{Gamerscore|10}} {{C|''MCC''}}
|style="text-align: center;"|[[File:HR Achievement Close Quarters Combat.png]]<br/>
|style="text-align: center;"|[[File:HR Achievement Close Quarters Combat.png]]<br/>
[[File:HTMCC Achievement Close Quarters Combat Steam.jpg]]<br/>
[[File:HTMCC Achievement Close Quarters Combat Steam.jpg]]<br/>
[[File:HTMCC HCE Achievement CloseQuartersCombat.jpg|150px]]
[[File:HTMCC HCEA Achievement CloseQuartersCombat ThatJustHappened.png|150px]]
|}
|}


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The earlier games' depictions of the Sniper Rifle, notably those from ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'' and ''Halo 3: ODST'', bear significant resemblance to and were likely inspired by the real-world [[Wikipedia:Denel NTW-20|Denel NTW-20]], an anti-material rifle developed in the 1990s by Denel Mechem.
The earlier games' depictions of the Sniper Rifle, notably those from ''Halo: Combat Evolved'', ''Halo 2'', ''Halo 3'' and ''Halo 3: ODST'', bear significant resemblance to and were likely inspired by the real-world [[Wikipedia:Denel NTW-20|Denel NTW-20]], an anti-material rifle developed in the 1990s by Denel Mechem.


[[Robert McLees]] was known within [[Bungie]] for being the expert to consult when doing work related to the games' weapons during ''Halo 2''{{'}}s development. At one point, animator [[William O'Brien]] sought to create an idle animation for the Sniper Rifle, in which the player character would adjust the scope if the player zooms in and then remains idle for a while. McLees shot down this idea, stating that in reality, no sniper would ever adjust their scope on the field.{{Ref/Reuse|McLeesAnimation}}
[[Robert McLees]] was known within [[Bungie]] for being the expert to consult when doing work related to the games' weapons during ''Halo 2''{{'}}s development. At one point, animator [[William O'Brien]] sought to create an idle animation for the Sniper Rifle, in which the player character would adjust the scope if the player zooms in and then remains idle for a while. McLees shot down this idea, claiming that in reality, no sniper would ever adjust their scope on the field.{{Ref/Reuse|McLeesAnimation}}


==Trivia==
==Trivia==
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*''[[Halo Online]]''
*''[[Halo Online]]''
*''[[Halo Wars 2]]''
*''[[Halo Wars 2]]''
*''[[Halo Infinite]]''
==Notes==
{{Ref/Notes}}


==Sources==
==Sources==
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{{Navbox/Weapons/Gameplay}}
{{Navbox/Weapons/Gameplay}}
<!--
[[Category:Human weapons (gameplay)|Sniper Rifle]]
[[Category:Semi-auto weapons|Sniper Rifle]]
[[Category:Power weapons|Sniper Rifle]]
[[Category:Precision weapons|Sniper Rifle]]
[[Category:Magazine reloaded weapons|Sniper Rifle]]
[[Category:Halo: Combat Evolved weapons|Sniper Rifle]]
[[Category:Halo 2 weapons|Sniper Rifle]]
[[Category:Halo 3 weapons|Sniper Rifle]]
[[Category:Halo 3: ODST weapons|Sniper Rifle]]
[[Category:Halo: Reach weapons|Sniper Rifle]]
[[Category:Halo 4 weapons|Sniper Rifle]]
[[Category:Halo: Spartan Assault weapons|Sniper Rifle]]
[[Category:Halo 2: Anniversary multiplayer weapons|Sniper Rifle]]
[[Category:Halo: Spartan Strike weapons|Sniper Rifle]]
[[Category:Halo 5: Guardians weapons|Sniper Rifle]]
[[Category:Halo Online weapons|Sniper Rifle]]
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