Turretless vehicle glitch: Difference between revisions

m
clean up, replaced: [[Wraith → [[Type-26 Wraith
m (clean up, replaced: [[Wraith → [[Type-26 Wraith)
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In Forge, enter Edit Mode and bring up the object menu by pressing '''X'''. Scroll to the Vehicles category, and move the cursor over whichever vehicle you wish to perform the glitch on. Get the party leader to start a new round. Just after "Round over" is heard, the screen will fade to black, and the menu will stay up for several seconds after "Round over" was uttered.
In Forge, enter Edit Mode and bring up the object menu by pressing '''X'''. Scroll to the Vehicles category, and move the cursor over whichever vehicle you wish to perform the glitch on. Get the party leader to start a new round. Just after "Round over" is heard, the screen will fade to black, and the menu will stay up for several seconds after "Round over" was uttered.


As soon as the screen goes completely black, spawn the vehicle -- if you spawn the vehicle too early, it will spawn normally, but if you wait too long, the menu will close automatically. When the new round has started, go to the spot that you were previously standing. The turretless vehicle should be in the position you spawned it in. The vehicle will only remain in its turret-less state for that particular round.
As soon as the screen goes completely black, spawn the vehicle—if you spawn the vehicle too early, it will spawn normally, but if you wait too long, the menu will close automatically. When the new round has started, go to the spot that you were previously standing. The turretless vehicle should be in the position you spawned it in. The vehicle will only remain in its turret-less state for that particular round.


If you start a new round, end the game, or save the map with the turretless vehicle and load it again in Forge or in a [[Custom Games|Custom Game]], the vehicle will be in its normal state.
If you start a new round, end the game, or save the map with the turretless vehicle and load it again in Forge or in a [[Custom Games|Custom Game]], the vehicle will be in its normal state.
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===Scorpion/Wraith===
===Scorpion/Wraith===
The vehicles lose their cannons and turrets. The alterations made to [[Wraith]]s are quite striking, as the mortar launcher comprises a large portion of a Wraith's rear. In ''Halo: Reach'', the Wraith's turret will not fall off.
The vehicles lose their cannons and turrets. The alterations made to [[Type-26 Wraith]]s are quite striking, as the mortar launcher comprises a large portion of a Wraith's rear. In ''Halo: Reach'', the Wraith's turret will not fall off.


===Chopper===
===Chopper===