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[[File:Stockpile Gametype.jpg|thumb|310px|Stockpile gameplay.]] | [[File:Stockpile Gametype.jpg|thumb|310px|Stockpile gameplay.]] | ||
'''Stockpile''' is a gametype in [[ | '''Stockpile''' is a gametype in ''[[Halo: Reach]]''. | ||
==Overview== | ==Overview== | ||
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==Team Strategy== | ==Team Strategy== | ||
*A good strategy is to wait until about 20 or less seconds is left in the opponents' score zone and to go inside with another team member and designate one person to remove the defenses while the other removes and throws the flag out of the score zone | *A good strategy is to wait until about 20 or less seconds is left in the opponents' score zone and to go inside with another team member and designate one person to remove the defenses while the other removes and throws the flag out of the score zone | ||
*An effective defense is to have 1 person with | *An effective defense is to have 1 person with Armor Lock to stay back and protect the collected flags | ||
*The best way to capture flags in Sword base is take them and throw them off the ledge for a team mate below to sprint and collect | *The best way to capture flags in Sword base is take them and throw them off the ledge for a team mate below to sprint and collect | ||
==Trivia== | ==Trivia== | ||
*The only known maps that support this gametype are Powerhouse, Asylum, | *The only known maps that support this gametype are Powerhouse, Asylum, Sword Base, Hemorrhage and Zealot. | ||
*Stockpile has been | *Stockpile has been labeled as the Stepson or Spiritual Successor to Capture the Flag and Territories. | ||
==Sources== | ==Sources== |