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A '''Service Tag''' is a tag meant to identify soldiers quickly during battle. They are used in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'' and ''Halo | A '''Service Tag''' is a tag meant to identify soldiers quickly during battle. They are used in ''[[Halo 3]]'', ''[[Halo 3: ODST]]'', ''[[Halo: Reach]]'', ''Halo 4'', and ''[[Halo: The Master Chief Collection]]'' [[multiplayer]], co-op [[campaign]], [[Firefight]] and ''[[Spartan Ops]]''. | ||
Service Tags consist of one letter followed by two numbers in ''Halo 3''. In ''Halo 3: ODST'' and | Service Tags consist of one letter followed by two numbers in ''Halo 3''. In ''Halo 3: ODST'' ''Halo 4'' and ''Halo: Reach'' they can be any combination of 4 letters or numbers. ''[[Halo: Reach Multiplayer Beta]]'' also allowed other symbols, such as punctuation, but these are not allowed in the final game. In ''The Master Chief Collection'' they can be any 3 letters or numbers. | ||
Service Tags show up above the player's head in the HUD, with a marker indicating their position; in team games, players can see their teammates' locations and Service Tags even through walls. When the player's crosshair is directly pointed at the player, the full user name is displayed instead. When players die, the service tag is replaced with a red cross. This also helps the slain player's teammates to locate enemies. | Service Tags show up above the player's head in the HUD, with a marker indicating their position; in team games, players can see their teammates' locations and Service Tags even through walls. When the player's crosshair is directly pointed at the player, the full user name is displayed instead. When players die, the service tag is replaced with a red cross. This also helps the slain player's teammates to locate enemies. |