Section 3 ARG: Difference between revisions

1,346 bytes added ,  8 years ago
I will expand on this and also include links. But this is a start. And it gets the main plot points sorted.
No edit summary
(I will expand on this and also include links. But this is a start. And it gets the main plot points sorted.)
Line 4: Line 4:
The '''''Section 3 ARG''''' was an [[alternate reality game]] done by [[343 Industries]]. The ARG was a campaign that spread out through ''[[Halo 4]]'' and ''[[Halo: Spartan Assault]]''. It was a forum-based campaign that also spread into chat groups, trailers, and even in ''Halo 4''.<ref>[https://www.halowaypoint.com/en-us/forums/d76f090378914a9bb85312f87cf09b99/topics/classified---hydrai-thread---glyph-codes/22f445b5-65c9-4843-9069-69b32cc4eeb0/posts '''Halo Waypoint Forums''' - ''CLASSIFIED - HYDRAI THREAD - GLYPH CODES'']</ref>
The '''''Section 3 ARG''''' was an [[alternate reality game]] done by [[343 Industries]]. The ARG was a campaign that spread out through ''[[Halo 4]]'' and ''[[Halo: Spartan Assault]]''. It was a forum-based campaign that also spread into chat groups, trailers, and even in ''Halo 4''.<ref>[https://www.halowaypoint.com/en-us/forums/d76f090378914a9bb85312f87cf09b99/topics/classified---hydrai-thread---glyph-codes/22f445b5-65c9-4843-9069-69b32cc4eeb0/posts '''Halo Waypoint Forums''' - ''CLASSIFIED - HYDRAI THREAD - GLYPH CODES'']</ref>


==Summary==
==Campaign Summary==
The campaign started on October 12th 2012, with a symbol appearing in the [[Making Halo 4: Infinity Multiplayer]] trailer. <ref>[https://www.youtube.com/watch?v=zmOoGucyMNg '''Youtube''' ''Making Halo 4: Infinity Multiplayer'']</ref>
The campaign started on October 12th 2012, with a symbol appearing in the [[Making Halo 4: Infinity Multiplayer]] trailer. <ref>[https://www.youtube.com/watch?v=zmOoGucyMNg '''Youtube''' ''Making Halo 4: Infinity Multiplayer'']</ref>


Line 10: Line 10:


The campaign ended on November 11th 2014 after Sec3OP36516, the main handler at the time, stopped posting after having a mini-forum game with the players.<ref>[https://www.halowaypoint.com/en-us/forums/84ad72a8b51847978545f685f651fc15/topics/second-chance-spartan-love---final-code/d7fb3a55-7b4d-430c-8dd5-34db27f73776/posts?page=12#post223 '''Halo Waypoint Forums''' - ''SECOND CHANCE SPARTAN LOVE - FINAL CODE'']</ref>
The campaign ended on November 11th 2014 after Sec3OP36516, the main handler at the time, stopped posting after having a mini-forum game with the players.<ref>[https://www.halowaypoint.com/en-us/forums/84ad72a8b51847978545f685f651fc15/topics/second-chance-spartan-love---final-code/d7fb3a55-7b4d-430c-8dd5-34db27f73776/posts?page=12#post223 '''Halo Waypoint Forums''' - ''SECOND CHANCE SPARTAN LOVE - FINAL CODE'']</ref>
==Story summary==
In [[2557]], several encoded transmissions detected by [[Office of Naval Intelligence#Section Three|Section Three]] personnel. These transmissions were protected by sets of codes, composed of Forerunner Glyph Sequences. Section 3 sent two leaders to help out the users, "Sec3OP36516" and a AI called "hydrAi". This was the origins of what became "Section 3 TOTS" a subsection of Section 3. During the early days of the code cracking, hydrAi became hacked by something called FAI5E. This caused it to glitch out.
In [[2558]] Section 3 personnel were also enlisted to help decode large sets of data relating to new designs for Spartan Armor which was [[RAIDER-class Mjolnir]]. During the obtaining and decoding of the data. HydrAi and other character fought to hide or reveal the details.
At the end Section 3 Operatives were successful and the data was recovered. Therefore enhancing the armor. This data also helped enhance [[War Games]] Simulations.
===Characters===
*Sec3OP36516:(Section 3 TOTS COMMANDER)
*Sec3O1024350:(Rouge operative, assisted in creation of FA15E)
*Sec0OP4243:(Handles internal Affairs)
*ViolentORKid:(Operative who was captured and rescued)
*hydrAi:(An AI brought to help us, who eventually went Rogue)
**​Aquai:(remnant fragment of Rogue-HydrAi)
*tetraRai:(Another AI brought to help us)


==Post-game==
==Post-game==