Secret Room under Snowbound: Difference between revisions

m
m (→‎Turret Method: increased legibility)
m (→‎Teleporter/Host Method: clean up, replaced: GhostType-32 Ghost)
Line 18: Line 18:
First, the two players must [[Overload Glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.
First, the two players must [[Overload Glitch (Halo 3)|overload]] the map. Then, the glitch may be attempted.


The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the [[Ghost]]/[[Mongoose]] spawn point.
The player that is ''not'' host should spawn a [[Teleporter|Receiver Node]] and place it on the glass floor. They should then button-mash '''A''' until the Teleporter sinks beneath the floor. Once that is done, the player can spawn a [[Sender Node]] and use that to get in. This method works in other parts of Snowbound, including the [[Type-32 Ghost]]/[[Mongoose]] spawn point.


==Notes==
==Notes==