Season: Difference between revisions

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m (Changing Season to Series, replaced: [[Season 8: Mythic → [[Series 8: Mythic, [[Season 7: Elite → [[Series 7: Elite, [[Season 6: Raven → [[Series 6: Raven, [[Season 5: Anvil → [[Series 5: Anvil, [[Season 4: Reclaimer → [[Series 4: Reclaimer, [[Season 3: Recon → [[Series 3: Recon)
 
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==''Halo: The Master Chief Collection''==
==''Halo: The Master Chief Collection''==
Seasons were first introduced to ''Halo: The Master Chief Collection'' with the addition of ''Halo: Reach'' to the collection in December 2019. Players can earn season points and spend them in any Season of their choice to claim its rewards. Initially, [[343 Industries]] intended to support the game with seasonal content roughly every two months, planing to give the game ten total seasons.{{Ref/Site|Id=MCCDevUpdateDec2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} Later in Halo: The Master Chief Collection's lifespan, it was announced that Season 8 will be its last update on a seasonal model, however the game will still recieve more updates that are smaller in scope, with additional features, fixes and content, which are going to be released in 2022 as they're ready.{{Ref/Site|Id=Sep2021|URL=https://www.halowaypoint.com/en-us/news/mcc-september-development-update-september-2021|Site=Halo Waypoint|Page=MCC Development Update - September 2021|D=15|M=9|Y=2021}}  
Seasons were first introduced to ''Halo: The Master Chief Collection'' with the addition of ''Halo: Reach'' to the collection in December 2019. Players can earn [[Spartan Points]] and spend them in any Season of their choice to claim its rewards. Initially, [[343 Industries]] intended to support the game with seasonal content roughly every two months, planning to give the game ten total seasons.{{Ref/Site|Id=MCCDevUpdateDec2020|D=01|M=6|Y=2020|URL=https://www.halowaypoint.com/en-us/news/mcc-development-retrospective-december-2020|Site=Halo Waypoint|Page=News, MCC Development Retrospective – December 2020}} Later in Halo: The Master Chief Collection's lifespan, it was announced that Season 8 will be its last update on a seasonal model, however the game will still receive more updates that are smaller in scope, with additional features, fixes and content, which are going to be released in 2022 and 2023 as they become ready.{{Ref/Site|Id=Sep2021|URL=https://www.halowaypoint.com/en-us/news/mcc-september-development-update-september-2021|Site=Halo Waypoint|Page=MCC Development Update - September 2021|D=15|M=9|Y=2021}}  


{| class="wikitable"
{| class="wikitable"
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! style="background:#777; text-align:center; color:#fff;"|Start Date
! style="background:#777; text-align:center; color:#fff;"|Start Date
|-align="center"
|-align="center"
|[[File:HTMCC Season1 Emblem.png|140px]]<br>'''[[Season 1: Noble]]'''
|[[File:HTMCC Season1 Emblem.png|140px]]<br>'''[[Series 1: Noble]]'''
|The first season implemented within ''The Master Chief Collection''. Titled "Noble" after [[NOBLE Team]], this season focuses on ''Halo: Reach'', including the game's [[Armor customization (Halo: Reach)|armor customization]] system.
|The first season implemented within ''The Master Chief Collection''. Titled "Noble" after [[NOBLE Team]], this season focuses on ''Halo: Reach'', including the game's [[Armor customization (Halo: Reach)|armor customization]] system.
| December 3, 2019
| December 3, 2019
|-
|-
|-align="center"
|-align="center"
|[[File:HTMCC Season2 Emblem.png|100px]]<br>'''[[Season 2: Spark]]'''
|[[File:HTMCC Season2 Emblem.png|100px]]<br>'''[[Series 2: Spark]]'''
|This season was launched following the release of ''[[Halo 3]]'' for PC. Titled after [[343 Guilty Spark]], this season focuses on ''[[Halo: Combat Evolved]]'', adding [[Skins (Halo: Combat Evolved)|vehicle and weapon skins, visor colors]], and [[nameplates]].
|This season was launched following the release of ''[[Halo 3]]'' for PC. Titled after [[343 Guilty Spark]], this season focuses on ''[[Halo: Combat Evolved]]'', adding [[Skins (Halo: Combat Evolved)|vehicle and weapon skins, visor colors]], and [[nameplates]].
| July 14, 2020
| July 14, 2020
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|-align="center"
|-align="center"
|[[File:HTMCC Season8 Emblem.png|x140px]]<br>'''[[Series 8: Mythic]]'''
|[[File:HTMCC Season8 Emblem.png|x140px]]<br>'''[[Series 8: Mythic]]'''
|Season 8 succeeded Season 7, in [[2021 (real world)|October 2021]].{{Ref/Reuse|MCCDevUpdateDec2020}} It included [[Armor customization (Halo 3)|new non-canon armors]], a new [[Icebox|map]], new [[Moa statue|collectibles]], and [[Custom game|Custom Game]] Browser support for [[Halo: Combat Evolved]] and [[Halo 3]].
|Season 8 succeeded Season 7, in [[2021 (real world)|October 2021]].{{Ref/Reuse|MCCDevUpdateDec2020}} It included [[Armor customization (Halo 3)|new non-canon armors]], a new [[Icebox|map]], new [[Moa statue|collectibles]], and [[Custom game|Custom Game]] Browser support for ''[[Halo: Combat Evolved]]'' and ''[[Halo 3]]''.
| October 13, 2021
| October 13, 2021
|-align="center"
|'''[[Series 9]]'''
|Series 9 was the first Series featuring the new non-seasonal model. It included five new non-canon armor sets and weapons skins for ''[[Halo 2: Anniversary]]'', the addition of Poses and in-game subtitles in multiple titles, and other QoL and gameplay content for ''Halo: Combat Evolved'', ''Halo: Reach'', and ''Halo 4''. It also features the addition of Theater Mode for both ''Halo 4''<nowiki>'</nowiki>s Campaign and Spartan Ops.
|August 31, 2022
|}
|}
===Season points===
[[File:HTMCC Icon SP.png|thumb|right|The season point currency icon.]]
Season points are a new in-game currency introduced with the Season system. They can be used within the various unlock tiers of each season to unlock [[armor permutations]], [[skins]], [[Nameplates/Halo: The Master Chief Collection|nameplates]], [[Firefight (Halo 3: ODST)|Firefight]] voices, and more. Initially, season points could only be earned by progressing in the game's [[Rank (Halo: The Master Chief Collection)|rank scheme]] through regular multiplayer, though the addition of [[Challenges/Halo: The Master Chief Collection|Challenges]] has resulted in a wider array of season point earning potential across multiplayer, campaign, Firefight, [[Forge]] and custom games. Season points are a purely in-game currency, and cannot be bought through real-world purchases. Season points are not reset between seasons, so any points earned will carry over into subsequent seasons.
{{clear}}


==''Halo Infinite''==
==''Halo Infinite''==
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|-align="center"
|[[File:HINF S1KeyArt.jpg|150px]]<br>'''[[Season 01: Heroes of Reach]]'''
|[[File:HINF S1KeyArt.jpg|150px]]<br>'''[[Season 01: Heroes of Reach]]'''
|The first season of ''Halo Infinite''.
|The first season of ''Halo Infinite''. It saw the addition of the Mark VII, Mark V(B), and Yoroi armor cores, and the Attrition gamemode.
|November 15, 2021
|November 15, 2021
|-
|-
|-align="center"
|-align="center"
|[[File:HINF S2KeyArt.jpg|150px]]<br>'''[[Season 02: Lone Wolves]]'''
|[[File:HINF S2KeyArt.jpg|150px]]<br>'''[[Season 02: Lone Wolves]]'''
|The second season of ''Halo Infinite''
|The second season of ''Halo Infinite''. It saw the addition of the Rakshasa and Eaglestrike armor cores, the cross-core visors, and King of the Hill, Last Spartan Standing, and Land Grab gamemodes. It also featured ''Infinite''<nowiki>'</nowiki>s first narrative events.
|May 3, 2022
|May 3, 2022
|-
|-
|-align="center"
|-align="center"
|'''[[Season 03 (Halo Infinite)|Season 03]]'''
|[[File:HINF WinterUpdateKeyartFull.jpg|150px]]<br>'''[[Winter Update]]'''
|This season is expected to see the release of [[Forge/Halo Infinite|Forge]] mode.{{Ref/Reuse|August}}
|An interim season for ''Halo Infinite''. It saw the addition of Mission Replay and Campaign Network Co-op, Forge and Custom Grame Browser as QoL improvements, and the inclusion of a new gamemode: Covert One Flag. It also included new armor pieces for the Mark V(B) armor core.
|November 8, 2022
|November 8, 2022
|-
|-align="center"
|[[File:HINF S03 Echoes Within KeyArt.png|150px]]<br>'''[[Season 03: Echoes Within]]'''
|The third season of ''Halo Infinite''. It brings a new gamemode (Escalation), and two new sandbox items: the M392 Bandit and the Shroud Screen. It also includes the Mirage IIC and Chimera armor cores, and two narrative events.
|March 7, 2023
|-align="center"
|[[File:HINF_S4KeyArt_Clean.png|150px]]<br>'''[[Season 04: Infection]]'''
|The fourth season of ''Halo Infinite''. It brings a new gamemode (Infection), Career Rank progress, and two new sandbox items: the Threat Seeker and the Quantum Translocator. In addition, it includes the HAZMAT armor core, and it brings new armor pieces to the Yoroi armor core.
|June 20, 2023
|-
|-align="center"
|[[File:HINF S5KeyArt Clean.png|150px]]<br>'''[[Season 05: Reckoning]]'''
|The fifth season of ''Halo Infinite''. It brings two new gamesmodes (Extraction and Firefight), cross-core helmets, and two new sandbox items: the M392 Bandit EVO and the [[Repair Field]]. In adittion, it brings new armor pieces for the Mark V[B], Mark VII, and Rakshasa armor cores, and three new armor kits: the Infinite Mark VI and CE Mark V kits for the Mark VII, and the Rusalka kit for the Mark V[B].
|October 17, 2023
|-
|}
|}