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===Human-Covenant War===
===Human-Covenant War===
[[File:HW Covenant render logoles.png|thumb|left|300px|Sangheili soldiers engaging [[UNSC Marines]] during the Human-Covenant war.]]
[[File:HW X06Covenant.jpg|thumb|left|300px|Sangheili soldiers engaging [[UNSC Marines]] during the Human-Covenant war.]]
{{Main|Human-Covenant War}}
{{Main|Human-Covenant War}}
When the Prophets declared war on a previously unknown species called [[human]]s, the Sangheili followed their lead without question. After a period of time, however, even though the Prophets insisted that the humans were "unclean beings" that must be eliminated from the galaxy, some seasoned Sangheili veterans began to question the refusal of the Prophets to even consider accepting the humans into the Covenant. They seem to believe that humans, although physically weak, at least compared to themselves, are brave and even honorable. As such, these few Sangheili believed that humans should be offered admittance to the Covenant due their ability to put up a fight on the ground.<ref name="conversations">'''[[Conversations from the Universe]]'''</ref> Some even believed that the humans were ''equal'' to them - a considerable step for a Sangheili, or any member of the Covenant, to make. These Sangheili admired how willing and brave the humans were when fighting to survive against outright extinction, they even respected to a certain degree those few soldiers who were willing to stay behind and cover their comrades from a Covenant attack. A few Sangheili even had more respect for the humans than they did for the San'Shyuum ''before'' the Great Schism.
When the Prophets declared war on a previously unknown species called [[human]]s, the Sangheili followed their lead without question. After a period of time, however, even though the Prophets insisted that the humans were "unclean beings" that must be eliminated from the galaxy, some seasoned Sangheili veterans began to question the refusal of the Prophets to even consider accepting the humans into the Covenant. They seem to believe that humans, although physically weak, at least compared to themselves, are brave and even honorable. As such, these few Sangheili believed that humans should be offered admittance to the Covenant due their ability to put up a fight on the ground.<ref name="conversations">'''[[Conversations from the Universe]]'''</ref> Some even believed that the humans were ''equal'' to them - a considerable step for a Sangheili, or any member of the Covenant, to make. These Sangheili admired how willing and brave the humans were when fighting to survive against outright extinction, they even respected to a certain degree those few soldiers who were willing to stay behind and cover their comrades from a Covenant attack. A few Sangheili even had more respect for the humans than they did for the San'Shyuum ''before'' the Great Schism.
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As the Great Schism went on, the Sangheili continued their [[Sangheili-Jiralhanae war|fight]] against the [[Jiralhanae]]. This was proving largely unsuccessful and the Sangheili were accepting serious losses. Without the Covenant to provide them with ships, technology, and repairs, they slowly lost warships and technologies they could not repair or replace. After the San'Shyuum went into hiding, the Sangheili began to prevail against the Jiralhanae, who in turn began to fight among themselves. Having abandoned the Covenant, the Sangheili were now in a state of mass confusion in regards to their religion, because even though the San'Shyuum lied to them, they had still given them purpose for their actions. Many Sangheili were still religiously devoted to the Forerunners and were attempting to uncover the meaning of their faith.<ref>'''[[Halo: Evolutions]]''', "[[The Return]]"</ref>
As the Great Schism went on, the Sangheili continued their [[Sangheili-Jiralhanae war|fight]] against the [[Jiralhanae]]. This was proving largely unsuccessful and the Sangheili were accepting serious losses. Without the Covenant to provide them with ships, technology, and repairs, they slowly lost warships and technologies they could not repair or replace. After the San'Shyuum went into hiding, the Sangheili began to prevail against the Jiralhanae, who in turn began to fight among themselves. Having abandoned the Covenant, the Sangheili were now in a state of mass confusion in regards to their religion, because even though the San'Shyuum lied to them, they had still given them purpose for their actions. Many Sangheili were still religiously devoted to the Forerunners and were attempting to uncover the meaning of their faith.<ref>'''[[Halo: Evolutions]]''', "[[The Return]]"</ref>


Many Sangheili continued to genocidally hunt down and slaughter the Jiralhanae.{{Ref/Book|The Return}}{{Ref/Book|Hunting Party}} While the two species typically did not work together due to their feud,{{Ref/Reuse|Envoy3}} a few were persuaded by [[Atriox]] to work for the [[Banished]], as he claimed to have no complicity with [[Tartarus]] and the other Jiralhanae who had [[Great Schism|betrayed and massacred]] their kind.<ref>''[[Halo: Tales from Slipspace]]'' ''[[Hunting Party]] "I am not Tartarus or some fanatic. I am not Truth. I am not Regret. I am their remedy."''</ref> As such, a small minority of Sangheili joined the Banished as mercenaries, some of which used their earnings of military resources to fight out disputes with other Sangheili kin on their [[Sangheili colonies|homeworlds]].{{Ref/Book|Id=H:OSFM3|OSFM|Page=161|Quote=Strong and proud, with a refined martial tradition. The Elites in service to the Banished are primarily paid in resources and military equipment needed for inter-clan and factional warfare back in their home colonies.}} Joining the Banished was frowned upon in Sangheili culture, [[Let 'Volir|Let 'Volir's]] name was notably forever tarnished for working under a Jiralhanae.<ref name="ReferenceA">'''[[Halo Wars 2]]''', ''[[Phoenix Logs]]'' — "His decision to bind his crew to the Banished has forever tarnished his name in "proper" Elite culture"</ref>
Many Sangheili continued to relentlessly hunt down and slaughter the Jiralhanae.{{Ref/Book|The Return}}{{Ref/Book|Hunting Party}} While the two species typically did not work together due to their feud,{{Ref/Reuse|Envoy3}} a few were persuaded by [[Atriox]] to work for the [[Banished]], as he claimed to have no complicity with [[Tartarus]] and the other Jiralhanae who had [[Great Schism|betrayed and massacred]] their kind.<ref>''[[Halo: Tales from Slipspace]]'' ''[[Hunting Party]] "I am not Tartarus or some fanatic. I am not Truth. I am not Regret. I am their remedy."''</ref> As such, a small minority of Sangheili joined the Banished as mercenaries, some of which used their earnings of military resources to fight out disputes with other Sangheili kin on their [[Sangheili colonies|homeworlds]].{{Ref/Book|Id=H:OSFM3|OSFM|Page=161|Quote=Strong and proud, with a refined martial tradition. The Elites in service to the Banished are primarily paid in resources and military equipment needed for inter-clan and factional warfare back in their home colonies.}} Joining the Banished was frowned upon in Sangheili culture, [[Let 'Volir|Let 'Volir's]] name was notably forever tarnished for working under a Jiralhanae.<ref name="ReferenceA">'''[[Halo Wars 2]]''', ''[[Phoenix Logs]]'' — "His decision to bind his crew to the Banished has forever tarnished his name in "proper" Elite culture"</ref>


===Human involvement===
===Human involvement===
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In one notable incident, the Office of Naval Intelligence deployed three [[prowler]]s to trail the allied Sangheili assault carrier ''[[Shadow of Intent]]''. All three stealth vessels were reported destroyed under unclear circumstances; the losses were not reported to UNSC Naval authorities.{{Ref/Reuse|catalog15}} Despite this, the alliance between the Arbiter and humanity continued to hold. On March 5, 2558, 'Vadam accepted the UNSC as mediators to oversee his peace negotiations with the [[Jiralhanae Chieftain]] [[Lydus]]. However, the negotiations were put on hold due to an [[Battle of Ealen IV|attack]] by [[New Colonial Alliance]] [[Vata 'Gajat's mercenary group|mercenaries]].<ref>'''Halo: Escalation'''</ref>
In one notable incident, the Office of Naval Intelligence deployed three [[prowler]]s to trail the allied Sangheili assault carrier ''[[Shadow of Intent]]''. All three stealth vessels were reported destroyed under unclear circumstances; the losses were not reported to UNSC Naval authorities.{{Ref/Reuse|catalog15}} Despite this, the alliance between the Arbiter and humanity continued to hold. On March 5, 2558, 'Vadam accepted the UNSC as mediators to oversee his peace negotiations with the [[Jiralhanae Chieftain]] [[Lydus]]. However, the negotiations were put on hold due to an [[Battle of Ealen IV|attack]] by [[New Colonial Alliance]] [[Vata 'Gajat's mercenary group|mercenaries]].<ref>'''Halo: Escalation'''</ref>


On [[2558#October|October 28, 2558]] the Swords of Sanghelios emerged victorious over Jul 'Mdama's Covenant at the [[Battle of Sunaion]]. Sanghelios became a safe haven for surviving UNSC forces after the [[Created]] took control of Earth and most human colonies.<ref>'''Halo 5: Guardians''', ''[[Guardians]]''</ref>
On [[2558#October|October 28, 2558]], the Swords of Sanghelios emerged victorious over Jul 'Mdama's Covenant at the [[Battle of Sunaion]].<ref>'''Halo 5: Guardians''', ''[[Guardians]]''</ref> However, following this victory, Sanghelios fell under [[Created]] rule, remaining this way until at least [[2559#November|November 2559]]. Three days after the [[Razing of Oth Sonin]], Arbiter Thel 'Vadam held a [[High Gathering]] with several [[High Kaidon|high kaidon]]s where he proposed the [[Concert of Worlds]], an alliance to further unify the Sangheili. However, given the reluctance at the gathering, he suspected that many of the high kaidons appreciated [[Cortana]]'s enforcement of "peace" and for protecting them from the Jiralhanae threat.{{Ref/Novel|Id=Out1|Out|Chapter=1}}


==Description==
==Description==
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===Government===
===Government===
The Sangheili often had no unified government; typically they are splintered into numerous feudal,<ref name="tcp93">'''Halo: The Cole Protocol''', ''page 93''</ref> meritocratic states.<ref name="page89">'''Halo: The Cole Protocol''', ''page 89''</ref> A given state is governed by a single clan residence and assembly house known as a [[keep]], headed by a [[kaidon]] selected by a council of [[elder]]s. There are usually a number of "client keeps" belonging to different clans under the leading keep's rule,<ref name="glass2">'''Halo: Glasslands''', ''page 94''</ref> though a state's elders will assume the kaidon's clan name as a title signifying their position, regardless of the name of their own family keep.<ref>'''Halo: Glasslands''', ''page 57''</ref> Sanghelios was once governed by the [[Council of City States]] during the early history of the Covenant.{{Ref/Reuse|bcpreview}} After the fall of the Covenant, the newly restored [[Swords of Sanghelios]] were able to unite the keeps of Sanghelios as a planetary government, along with controling many other Sangheili colonies, after emerging victorious in the [[Sanghelios global war|Sanghelios global civil-war]].
The Sangheili often had no unified government; typically they are splintered into numerous feudal,<ref name="tcp93">'''Halo: The Cole Protocol''', ''page 93''</ref> meritocratic states.<ref name="page89">'''Halo: The Cole Protocol''', ''page 89''</ref> A given state is governed by a single clan residence and assembly house known as a [[keep]], headed by a [[kaidon]] selected by a council of [[elder]]s. There are usually a number of "client keeps" belonging to different clans under the leading keep's rule,<ref name="glass2">'''Halo: Glasslands''', ''page 94''</ref> though a state's elders will assume the kaidon's clan name as a title signifying their position, regardless of the name of their own family keep.<ref>'''Halo: Glasslands''', ''page 57''</ref> Sanghelios was once governed by the [[Council of City States]] during the early history of the Covenant.{{Ref/Reuse|bcpreview}} After the fall of the Covenant, the newly restored [[Swords of Sanghelios]] were able to unite the keeps of Sanghelios as a planetary government, along with controlling many other Sangheili colonies, after emerging victorious in the [[Sanghelios global war|Sanghelios global civil-war]].


In Sangheili culture, it is customary to settle disagreements with authority by assassination, though one has to use personal weapons in order for the practice to be considered honorable.<ref>'''Halo: Glasslands''', ''page 93''</ref> For example, if a council elder believes that his vote was ill-advised or had second thoughts, it is considered a tradition for council elders to initiate some form of attack, such as sending assassins, against the kaidon in order "...to test the true merit of [the] ruler's martial abilities."{{Ref/Reuse|page89}} The belief was that "a kaidon who could not defend himself was not a true leader."{{Ref/Reuse|Cole Protocol}} Should the attack fail, the responsible elder will be executed immediately, and his family will be killed. However, punishment for this form of failure was usually flexible. As such, if the elder did something honorable, such as attack the kaidon himself, or attempted to make a final stand against the kaidon, then he would probably have managed to save his family from certain death, although they might still be banished.
In Sangheili culture, it is customary to settle disagreements with authority by assassination, though one has to use personal weapons in order for the practice to be considered honorable.<ref>'''Halo: Glasslands''', ''page 93''</ref> For example, if a council elder believes that his vote was ill-advised or had second thoughts, it is considered a tradition for council elders to initiate some form of attack, such as sending assassins, against the kaidon in order "...to test the true merit of [the] ruler's martial abilities."{{Ref/Reuse|page89}} The belief was that "a kaidon who could not defend himself was not a true leader."{{Ref/Reuse|Cole Protocol}} Should the attack fail, the responsible elder will be executed immediately, and his family will be killed. However, punishment for this form of failure was usually flexible. As such, if the elder did something honorable, such as attack the kaidon himself, or attempted to make a final stand against the kaidon, then he would probably have managed to save his family from certain death, although they might still be banished.
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====Children====
====Children====
Newly hatched Sangheili are called "childlings", and as they grow older, they are then referred to as "younglings".<ref>'''Halo: Broken Circle''', ''page 227''</ref> During the first decade of their lives, Sangheili children have protective scales that hang from their necks, an evolutionary holdover from the days when the Sangheili used to carry their offspring with their toothy mandibles away from danger.{{Ref/Reuse|Halo page 19}} Sangheili children are typically raised in the communal environment of their family keep to ensure that all start on an equal footing and progress in rank by merit of their abilities. They are not allowed to know the identity of their true fathers and are usually raised by a maternal uncle instead. This is a method of preventing status from being inherited in order to force children to make their own way in the world so they actively work for and earn advancement,<ref>'''Halo: Glasslands''', ''page 321''</ref> thus minimizing nepotism and promoting loyalty to the whole clan rather than their parents.<ref name="soi18">'''Halo: Shadow of Intent''', ''page 18'' (Google Play edition)</ref> However, as some children's fathers are swordsmen who have been granted the right to reproduce with any number of female Sangheili they desire, the use of a maternal uncle as a father-like figure is used to allow children to be raised equally.{{Ref/Reuse|Bestiarum}} Sometimes the individual acting as a Sangheili's "uncle" is in fact the father, but this makes no difference to his role as the child will never know.<ref>'''Halo: Broken Circle''', ''page 93''</ref>
Newly hatched Sangheili are called "childlings", and as they grow older, they are then referred to as "younglings".<ref>'''Halo: Broken Circle''', ''page 227''</ref> During the first decade of their lives, Sangheili children have protective scales that hang from their necks, an evolutionary holdover from the days when the Sangheili used to carry their offspring with their toothy mandibles away from danger.{{Ref/Reuse|Halo page 19}} Sangheili children are typically raised in the communal environment of their family keep to ensure that all start on an equal footing and progress in rank by merit of their abilities. They are not allowed to know the identity of their true fathers and are usually raised by a maternal uncle instead. This is a method of preventing status from being inherited in order to force children to make their own way in the world so they actively work for and earn advancement,<ref>'''Halo: Glasslands''', ''page 321''</ref> thus minimizing nepotism and promoting loyalty to the whole clan rather than their parents.<ref name="soi18">'''Halo: Shadow of Intent''', ''page 18'' (Google Play edition)</ref> However, as some children's fathers are swordsmen who have been granted the right to reproduce with any number of female Sangheili they desire, the use of a maternal uncle as a father-like figure is used to allow children to be raised equally.{{Ref/Reuse|Bestiarum}} Sometimes the individual acting as a Sangheili's "uncle" is in fact the father, but this makes no difference to his role as the child will never know.<ref>'''Halo: Broken Circle''', ''page 93''</ref> To help enforce this custom, young Sangheili females may use a device known as a [[trysting pod]] to summon their mates on covert dates, as to keep the secrecy of the father in place.{{Ref/Novel|Id=OC3|HOut|Chapter=3}}


While traditional on Sanghelios, the custom of Sangheili children not knowing their fathers is not followed on all Sangheili-occupied worlds, particularly ones with smaller populations and tighter-knit families such as [[Rahnelo]].{{Ref/Reuse|soi18}} [[Ussan]] Sangheili, who diverged from the mainline Sangheili culture at the dawn of the Covenant, are allowed to know their fathers, presumably because they wanted to be sure who was descended from legendary figures such as [[Ussa 'Xellus]] and [[Ernicka the Scar-Maker]] and to possibly avoid inbreeding given their limited numbers.
While traditional on Sanghelios, the custom of Sangheili children not knowing their fathers is not followed on all Sangheili-occupied worlds, particularly ones with smaller populations and tighter-knit families such as [[Rahnelo]].{{Ref/Reuse|soi18}} [[Ussan]] Sangheili, who diverged from the mainline Sangheili culture at the dawn of the Covenant, are allowed to know their fathers, presumably because they wanted to be sure who was descended from legendary figures such as [[Ussa 'Xellus]] and [[Ernicka the Scar-Maker]] and to possibly avoid inbreeding given their limited numbers.
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The Sangheili language, which served as a ''lingua franca'' to the Covenant, is rather harsh and guttural to untrained ears. While much remains unknown about its overall structure and conventions, it is known that certain sounds are largely absent from the Sangheili language due to their unique mouth structure; for example, Sangheili have difficulty pronouncing human words containing the letter "v" or ending with "p", resulting in the name "Evan Phillips" (As in Dr. [[Evan Phillips]], a scholar of the Sangheili language) being pronounced as "Efanphilliss" (however, there are names in the Sangheili language that use these letters, such as "Vadam" and "Ripa").
The Sangheili language, which served as a ''lingua franca'' to the Covenant, is rather harsh and guttural to untrained ears. While much remains unknown about its overall structure and conventions, it is known that certain sounds are largely absent from the Sangheili language due to their unique mouth structure; for example, Sangheili have difficulty pronouncing human words containing the letter "v" or ending with "p", resulting in the name "Evan Phillips" (As in Dr. [[Evan Phillips]], a scholar of the Sangheili language) being pronounced as "Efanphilliss" (however, there are names in the Sangheili language that use these letters, such as "Vadam" and "Ripa").


Certain Sangheili colloquial terms have been translated by human linguists; the majority of these are derogatory in nature. The word "Jir'a'ul" is a term of abuse for Jiralhanae, being a portmanteau of the name "Jiralhanae" and the word "a'ul," the Sangheili word for a lump of wood.<ref>'''Halo: The Thursday War''', ''page 24''</ref> The Sangheili often refer to humans using the word "[[nishum]]," which translates roughly to "worm" or "intestinal parasite." The origin of this term lies with the first encounters between Sangheili soldiers and human military personnel. Upon first sighting human infantry, the Sangheili mistook their body armor for an exoskeletal shell. After examining dead human soldiers, the Sangheili discovered the relatively weak, fleshy creatures underneath the "shells" and came to the conclusion that they were some sort of internal parasite. Even long after this misconception faded, the term remained in use among the Sangheili as an unflattering insult to their human enemies.<ref>'''Halo: The Thursday War''', ''page 79''</ref>
Certain Sangheili colloquial terms have been translated by human linguists; the majority of these are derogatory in nature. The word "Jir'a'ul" is a term of abuse for Jiralhanae, being a portmanteau of the name "Jiralhanae" and the word "a'ul," the Sangheili word for a lump of wool.<ref>'''Halo: The Thursday War''', ''page 24''</ref> The Sangheili often refer to humans using the word "[[nishum]]," which translates roughly to "worm" or "intestinal parasite." The origin of this term lies with the first encounters between Sangheili soldiers and human military personnel. Upon first sighting human infantry, the Sangheili mistook their body armor for an exoskeletal shell. After examining dead human soldiers, the Sangheili discovered the relatively weak, fleshy creatures underneath the "shells" and came to the conclusion that they were some sort of internal parasite. Even long after this misconception faded, the term remained in use among the Sangheili as an unflattering insult to their human enemies.<ref>'''Halo: The Thursday War''', ''page 79''</ref>


===Naming conventions===
===Naming conventions===
The Sangheili place great value in names and titles, and consider names to be a privilege given only to those who are worthy. The Sangheili generally regard humans as nameless, aside from generic labels, such as the "Demon" moniker for Spartans.  They resent that the humans have assigned the label "Elite" to them, along with many other, far more derogatory names, such as Squid-head, Hinge-head, and Split Lip.  
The Sangheili place great value in names and titles, and consider names to be a privilege given only to those who are worthy. The Sangheili generally regard humans as nameless, aside from generic labels, such as the "Demon" moniker for Spartans.  They resent that the humans have assigned the label "Elite" to them, along with many other, far more derogatory names, such as Squid-head, Hinge-head, and Split Lip.  


A Sangheili's first name is a given name that is attained at birth and persists throughout their life. After reaching adulthood, they are given a badge name. During the time of the Covenant, this was often composed of two core parts: an adjective describing the individual, and a family name. [[Ado 'Mortumee]] was one practitioner of this system, where 'Mor' was his personal descriptor, and 'Tum' identified his lineage.<ref name="ENCTS">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''The Sangheili (Elites)'', ''pages 130-131''</ref>  Alternatively, some may have their badge name drawn from their State of origin, which could be tied to a specific Keep or family. For example: Thel 'Vadam, (formerly 'Vadamee when he served the Covenant,) was from the [[Vadam family|Vadam lineage]]. Some lineages, such as Vadam, have control over their own states,{{Ref/Reuse|tcp93}} although this is not always the case; it is typical for Sangheili of other lineages to occupy smaller keeps in a state named after another lineage. Client keep elders within a given state typically adopt the name of the state instead of using their own family name.{{Ref/Reuse|blood}}{{Ref/Reuse|glass2}} An "ee" suffix denoting military service was adopted by personnel that served in the Covenant military. This latter portion was abandoned by most Sangheili rebels during the Great Schism, as they believed that the martial focus of their culture made distinguishing military service unnecessary. Typically, most elites followed either of the previous systems, although they were exceptions. Lengthened names, such as the prefix "Ika" (which meant that the Sangheili had been an aide to a Prophet of some sort), gave them higher status among other elites.{{Ref/Reuse|ENCTS}} Additional titles, such as "Jar" and "Nar," appear to be related to specific ranks (Imperial Admiral and Fleet Master, respectively). Apart from the "-ee" suffix, the suffix "-ai" denotes swordsmanship, as with [[Bero 'Kusovai]] and [[Toha 'Sumai]].<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 125''</ref> Some Sangheili have names tied to heroes, battles, and legends that harken back to early Sangheili history. These more ancient family names often retain the idiosyncrasies of a more antiquated Sangheili dialect.<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-know-for-an-answer '''Halo Waypoint''': ''Canon Fodder - Know for An Answer'']</ref> [[Human]] linguistic xenoanthropologists still have only the most rudimentary knowledge of Sangheili naming conventions, in part because the Sangheili are themselves still in the process of rediscovering much of their own pre-Covenant history.<ref name = "AuditoryAdditions">[https://www.halowaypoint.com/news/canon-fodder-auditory-additions '''Halo Waypoint''': ''Canon Fodder - Auditory Additions'']</ref>
A Sangheili's first name is a given name that is attained at birth and persists throughout their life. After reaching adulthood, they are given a badge name. During the time of the Covenant, this was often composed of two core parts: an adjective describing the individual, and a family name. [[Ado 'Mortumee]] was one practitioner of this system, where 'Mor' was his personal descriptor, and 'Tum' identified his lineage.<ref name="ENCTS">'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''The Sangheili (Elites)'', ''pages 130-131''</ref>  Alternatively, some may have their badge name drawn from their State of origin, which could be tied to a specific Keep or family. For example: Thel 'Vadam, (formerly 'Vadamee when he served the Covenant,) was from the [[Vadam family|Vadam lineage]]. Some lineages, such as Vadam, have control over their own states,{{Ref/Reuse|tcp93}} although this is not always the case; it is typical for Sangheili of other lineages to occupy smaller keeps in a state named after another lineage. Client keep elders within a given state typically adopt the name of the state instead of using their own family name.{{Ref/Reuse|blood}}{{Ref/Reuse|glass2}} An "ee" suffix denoting military service was adopted by personnel that served in the Covenant military. This latter portion was abandoned by most Sangheili rebels during the Great Schism, as they believed that the martial focus of their culture made distinguishing military service unnecessary. Typically, most elites followed either of the previous systems, although they were exceptions. Lengthened names, such as the prefix "Ika" (which meant that the Sangheili had been an aide to a Prophet of some sort), gave them higher status among other elites.{{Ref/Reuse|ENCTS}} Additional titles, such as "Jar" and "Nar," appear to be related to specific ranks (Imperial Admiral and Fleet Master, respectively). Apart from the "-ee" suffix, the suffix "-ai" denotes swordsmanship, as with [[Bero 'Kusovai]] and [[Toha 'Sumai]].<ref>'''Halo Encyclopedia: The Definitive Guide to the Halo Universe''', ''page 125''</ref> The suffix "-dai" specifically denotes a swordmaster in the short-path method of combat.{{Ref/Novel|Out|Chapter=7|Quote=She had the same surname as her kaidon—Varo—because she was of the same clan, and the same suffix—dai—because she was also a swordmaster in the short-path method of combat}} Some Sangheili have names tied to heroes, battles, and legends that harken back to early Sangheili history. These more ancient family names often retain the idiosyncrasies of a more antiquated Sangheili dialect.<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-know-for-an-answer '''Halo Waypoint''': ''Canon Fodder - Know for An Answer'']</ref> [[Human]] linguistic xenoanthropologists still have only the most rudimentary knowledge of Sangheili naming conventions, in part because the Sangheili are themselves still in the process of rediscovering much of their own pre-Covenant history.<ref name = "AuditoryAdditions">[https://www.halowaypoint.com/news/canon-fodder-auditory-additions '''Halo Waypoint''': ''Canon Fodder - Auditory Additions'']</ref>


The apostrophe in front of the clan name indicates a sound resembling a glottal stop or click.<ref>'''Halo: Glasslands''', ''page 326''</ref>
The apostrophe in front of the clan name indicates a sound resembling a glottal stop or click.<ref>'''Halo: Glasslands''', ''page 326''</ref>
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File:HCE Elite Concept Back.jpg|Concept art of an Elite's back.
File:HCE Elite Concept Back.jpg|Concept art of an Elite's back.
File:HCE_Elite_Concept_6.jpg|Finalized concept art of the Sangheili for ''Halo: Combat Evolved''.
File:HCE_Elite_Concept_6.jpg|Finalized concept art of the Sangheili for ''Halo: Combat Evolved''.
File:PXH_MacworldElites_Screenshot_2.jpg|An early Sangheili during ''[[Halo: Combat Evolved]]''<nowiki>'</nowiki>s production in 1999.
File:PXH_MacworldElites_Screenshot_2.jpg|An early Sangheili during ''[[Halo: Combat Evolved]]''{{'}}s production in 1999.
File:PXH MacworldElites Screenshot 1.jpg|Another screenshot of a Sangheili during an early development phase.
File:PXH MacworldElites Screenshot 1.jpg|Another screenshot of a Sangheili during an early development phase.
File:Goldlunge.jpg|A [[Zealot]] prepares to lunge in ''Halo: Combat Evolved''.
File:Goldlunge.jpg|A [[Zealot]] prepares to lunge in ''Halo: Combat Evolved''.
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File:Clanofelites.jpg|A Sangheili multiplayer character model wielding an [[Type-1 Energy Sword|Energy Sword]].
File:Clanofelites.jpg|A Sangheili multiplayer character model wielding an [[Type-1 Energy Sword|Energy Sword]].
File:HGenesis-ColesInterrogationAtGreatBear.png|A Sangheili in ''[[Halo Wars: Genesis]]''
File:HGenesis-ColesInterrogationAtGreatBear.png|A Sangheili in ''[[Halo Wars: Genesis]]''
File:COVENANT Elite.jpg|Model concept art of a Sangheili Minor from ''[[Halo Wars]]''.
File:HW_Elite_CinematicModel_Render_1.jpg|An unused high-res cinematic model of an Elite developed for ''[[Halo Wars]]'', intended for when the game would have had in-engine cinematics.
File:COVENANT Elite.jpg|Another look at the unused high-res model.
File:Halo Wars - Elite.jpg|An early cinematic render of a Sangheili from ''Halo Wars''.
File:Halo Wars - Elite.jpg|An early cinematic render of a Sangheili from ''Halo Wars''.
File:HW SangheiliCreep Concept.jpg|Concept art for the Sangheili "Creep".
File:HW SangheiliCreep Concept.jpg|Concept art for the Sangheili "Creep".
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*''[[Halo: Divine Wind]]''
*''[[Halo: Divine Wind]]''
*''[[Halo Infinite]]''
*''[[Halo Infinite]]''
*''[[Halo: The Television Series]]''
*''[[Halo: The Television Series Season One]]''
**''[[Contact]]''
**''[[Contact]]''
**''[[Unbound]]''
**''[[Unbound]]''
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**''[[Transcendence]]''
**''[[Transcendence]]''
*''[[Halo: The Rubicon Protocol]]''  
*''[[Halo: The Rubicon Protocol]]''  
*''[[Halo: Vertical Umbrage]]''
*''[[Halo: Outcasts]]''
*''[[Halo: Outcasts]]''
*''[[Halo: Battle for the Blood-Moon]]''
*''[[Halo: Trial of Reckoning]]''
*''[[Halo: The Television Series Season Two]]''
**''[[Sanctuary (TV Series)|Sanctuary]]''
**''[[Sword (TV Series)|Sword]]''
**''[[Visegrád (TV Series)|Visegrád]]''
**''[[Aleria (TV Series)|Aleria]]
*''[[Halo: Fireside]]''
*''[[Halo: Flashpoint]]''
{{col-end}}
{{col-end}}