Requiem slipspace artifacts: Difference between revisions

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The artifact's teleportation abilities soon revealed themselves to be able to work in reverse, as it began teleporting [[Promethean]]s aboard the ''Infinity''. The crew aboard fended them off, and Thomas Lasky ordered ''Infinity'' to be moved out of range, but it was soon found that the ship was unable to move. Analysis of the space-time around the ship revealed the artifact was working as an anchor, bending slipspace so as to hold the ship in place.<ref>'''Spartan Ops''', [[S1/Expendable|S1E8 ''Expendable'']]</ref>
The artifact's teleportation abilities soon revealed themselves to be able to work in reverse, as it began teleporting [[Promethean]]s aboard the ''Infinity''. The crew aboard fended them off, and Thomas Lasky ordered ''Infinity'' to be moved out of range, but it was soon found that the ship was unable to move. Analysis of the space-time around the ship revealed the artifact was working as an anchor, bending slipspace so as to hold the ship in place.<ref>'''Spartan Ops''', [[S1/Expendable|S1E8 ''Expendable'']]</ref>


Dr. Glassman, after studying a map that belonged to Sangheili [[Gek 'Lhar]] and another map found by Crimson, discovered the reason ''Infinity'' could not get out of Requiem was because the three devices connected the planet to the ship. When Jul 'Mdama put Requiem on a collision course with its sun, the slipspace anchor generated by the artifacts began to pull the ''Infinity'' along the same trajectory. Fireteam Crimson was sent to deactivate one of the artifacts located on Requiem, while the other was to be disabled by [[Fireteam Majestic]] and [[Sarah Palmer|Commander Palmer]]. Meanwhile, Dr. Glassman deactivated the third one onboard the ship. After many complications, Glassman and the Spartans managed to disable the devices and separate the ''Infinity'' from Requiem. The three artifacts were destroyed along with the shield world, with the third being ejected from the ''Infinity''.<ref>'''Spartan Ops''', [[S1/Exodus|S1E10 ''Exodus'']]</ref>
Dr. Glassman, after studying a map that belonged to Sangheili [[Gek 'Lhar]] and another map found by Crimson, discovered the reason ''Infinity'' could not get out of Requiem was because the three devices connected the planet to the ship through an [[Interdiction web]].<ref>'''[[Halo Mythos]]''', ''page 179''</ref> When Jul 'Mdama put Requiem on a collision course with its sun, the slipspace anchor generated by the artifacts began to pull the ''Infinity'' along the same trajectory. Fireteam Crimson was sent to deactivate one of the artifacts located on Requiem, while the other was to be disabled by [[Fireteam Majestic]] and [[Sarah Palmer|Commander Palmer]]. Meanwhile, Dr. Glassman deactivated the third one onboard the ship. After many complications, Glassman and the Spartans managed to disable the devices and separate the ''Infinity'' from Requiem. The three artifacts were destroyed along with the shield world, with the third being ejected from the ''Infinity''.<ref>'''Spartan Ops''', [[S1/Exodus|S1E10 ''Exodus'']]</ref>


==Gallery==
==Gallery==