Requiem (level): Difference between revisions

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|parscore=25,000 {{C|''Master Chief Collection''-only}}
|parscore=25,000 {{C|''Master Chief Collection''-only}}
}}
}}
{{Article Quote|Having survived the destruction of the [[UNSC Forward Unto Dawn|Dawn]], [[John-117|Master Chief]] and [[Cortana]] search for a way off of the mysterious [[Forerunner]] planet.}}
{{Article quote|Having survived the destruction of the [[UNSC Forward Unto Dawn|Dawn]], [[John-117|Master Chief]] and [[Cortana]] search for a way off of the mysterious [[Forerunner]] planet.}}
'''Requiem''' is the third [[campaign]] level of ''[[Halo 4]]'', and the second one with actual gameplay.
'''Requiem''' is the third [[campaign]] level of ''[[Halo 4]]'', and the second one with actual gameplay.


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=== REQUIEM ===
=== REQUIEM ===
[[File:H4-Dawn-CrashSite.jpg|thumb|right|300px|John-117 walking through the ''Forward Unto Dawn''{{'}}s wreckage.]]
[[File:H4-Dawn-CrashSite.jpg|thumb|300px|John-117 walking through the ''Forward Unto Dawn''{{'}}s wreckage.]]
* '''Cortana''': "Doesn't look like [[Jul 'Mdama's Covenant|the Covenant]] fared much better than we did."
* '''Cortana''': "Doesn't look like [[Jul 'Mdama's Covenant|the Covenant]] fared much better than we did."


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* '''Cortana''': "I'm curious, more than anything. Its behavior is...odd."
* '''Cortana''': "I'm curious, more than anything. Its behavior is...odd."


[[File:H4-Requiem-Environment.jpg|thumb|right|300px|A valley near the ''Forward Unto Dawn''{{'}}s crash site.]]
[[File:H4-Requiem-Environment.jpg|thumb|300px|A valley near the ''Forward Unto Dawn''{{'}}s crash site.]]


''The caverns eventually give way to a small valley, occupied by Covenant Phantoms and infantry. The hillsides are dotted with small Forerunner columns, with a single large spire looming in the distance.''
''The caverns eventually give way to a small valley, occupied by Covenant Phantoms and infantry. The hillsides are dotted with small Forerunner columns, with a single large spire looming in the distance.''
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* '''Cortana''': "I wonder if it's related to whatever the Covenant are after."
* '''Cortana''': "I wonder if it's related to whatever the Covenant are after."
[[File:H4-Requiem-Environment-2.jpg|thumb|right|300px|The elevator room leading up to the Terminus.]]


''If the player delays.''
''If the player delays.''
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'''{''Cutscene''}'''
'''{''Cutscene''}'''
 
[[File:HTMCC-H4 Terminus plinth.png|thumb|300px|Terminus plinth.]]
''The elevator reaches its destination. John leaves the platform and proceeds across a long bridge. He observes the chamber; there are countless pillars inside the room. The Chief reaches the end of the bridge, and inserts Cortana's data chip into the Terminus. The console activates, and the Forerunner structures around them adjust themselves accordingly.''
''The elevator reaches its destination. John leaves the platform and proceeds across a long bridge. He observes the chamber; there are countless pillars inside the room. The Chief reaches the end of the bridge, and inserts Cortana's data chip into the Terminus. The console activates, and the Forerunner structures around them adjust themselves accordingly.''


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===Concept art===
===Concept art===
<gallery>
<gallery>
File:Halo 4 cathedral bridge concept art.jpg|Concept art of the cathedral.
File:H4 CrashSite Concept 1.jpg|Early pre-production concept art for the crash-site.
File:Halo 4 cathedral door concept art.jpg|Concept art of the cathedral door.
File:H4 DawnCrashSite Warthog Concept.jpg|Concept art of the crash site, in which the Warthog spawns.
File:Halo_4_datacore_active_concept_art.jpg|Datacore concept art.
File:H4 RequiemCathedralBridge Concept.jpg|Concept art of the cathedral.
File:H4 RequiemCathedralDoor Concept.jpg|Concept art of the cathedral door.
File:H4 RequiemDataCore Concept.jpg|Datacore concept art.
File:H4-Concept-Spire-Early.jpg|Early concept art of Requiem's spires.
File:H4-Concept-Spire-Early.jpg|Early concept art of Requiem's spires.
File:Halo4conceptart6.jpg|Early concept art of the level's environment, with hovering boulders instead of spires.
File:Halo4conceptart6.jpg|Early concept art of the level's environment, with hovering boulders instead of spires.
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File:H4-Concept-Requiem-1.jpg|Concept art of the cavern behind the Cartographer chamber.
File:H4-Concept-Requiem-1.jpg|Concept art of the cavern behind the Cartographer chamber.
File:H4-Concept-Requiem-2.jpg|Concept art of the bridge spanning the cavern.
File:H4-Concept-Requiem-2.jpg|Concept art of the bridge spanning the cavern.
File:H4 Requiem BridgeCover Concept.jpg|Paintover sketches of Forerunner cover objects on the bridge.
file:H4 RequiemBridge Overpaint Concept.jpg|A concept paintover of the Requiem bridge.
</gallery>
=== Screenshot ===
<gallery>
File:HTMCC-H4 Requiem structure.png|Forerunner structure on the inner surface of Requiem.
File:HTMCC-H4 PressKit Chief&Warthog.jpg|John-117 and a Warthog.
File:HTMCC-H4 Requiem Terminus.png|A view of the Terminus exterior.
File:H4-Requiem-Environment-2.jpg|The elevator room leading up to the Terminus.
</gallery>
</gallery>