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=====Artwork=====
=====Illustrations=====
Most of the artwork used in the various menus and lobbies of ''Reach'' were actually pieces of concept art created by [[Isaac Hannaford]]. Depending on the lobby, the artwork would be different. As well, the artwork on the main menu would be different depending on which campaign level(s) were last played.
Most of the artwork used in the various menus and lobbies of ''Reach'' were actually pieces of concept art created by [[Isaac Hannaford]]. Depending on the lobby, the artwork would be different. As well, the artwork on the main menu would be different depending on which campaign level(s) were last played.


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====Artwork====
====Illustrations====
<gallery>
<gallery>
File:HR ForgeWorld Concept 2.jpeg|Multiplayer menu art, reused from the ''Halo: Reach'' forge lobby.
File:HR ForgeWorld Concept 2.jpeg|Multiplayer menu art, reused from the ''Halo: Reach'' forge lobby.
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====Artwork====
====Illustrations====
Prior to the August 2022 Update, the [[Season]] and certain lobbies used to determine menu backgrounds. Following the update, players were allowed to directly customize the art themselves.{{Ref/Site|URL=https://www.halowaypoint.com/news/halo-mcc-august-update|Site=Halo Waypoint|Page=MCC - August Update|D=8|M=9|Y=2022}}
Prior to the August 2022 Update, the [[Season]] and certain lobbies used to determine menu backgrounds. Following the update, players were allowed to directly customize the art themselves.{{Ref/Site|URL=https://www.halowaypoint.com/news/halo-mcc-august-update|Site=Halo Waypoint|Page=MCC - August Update|D=8|M=9|Y=2022}}
<gallery>
<gallery>