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===== | =====Illustrations===== | ||
Most of the artwork used in the various menus and lobbies of ''Reach'' were actually pieces of concept art created by [[Isaac Hannaford]]. Depending on the lobby, the artwork would be different. As well, the artwork on the main menu would be different depending on which campaign level(s) were last played. | Most of the artwork used in the various menus and lobbies of ''Reach'' were actually pieces of concept art created by [[Isaac Hannaford]]. Depending on the lobby, the artwork would be different. As well, the artwork on the main menu would be different depending on which campaign level(s) were last played. | ||
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==== | ====Illustrations==== | ||
<gallery> | <gallery> | ||
File:HR ForgeWorld Concept 2.jpeg|Multiplayer menu art, reused from the ''Halo: Reach'' forge lobby. | File:HR ForgeWorld Concept 2.jpeg|Multiplayer menu art, reused from the ''Halo: Reach'' forge lobby. | ||
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==== | ====Illustrations==== | ||
Prior to the August 2022 Update, the [[Season]] and certain lobbies used to determine menu backgrounds. Following the update, players were allowed to directly customize the art themselves.{{Ref/Site|URL=https://www.halowaypoint.com/news/halo-mcc-august-update|Site=Halo Waypoint|Page=MCC - August Update|D=8|M=9|Y=2022}} | Prior to the August 2022 Update, the [[Season]] and certain lobbies used to determine menu backgrounds. Following the update, players were allowed to directly customize the art themselves.{{Ref/Site|URL=https://www.halowaypoint.com/news/halo-mcc-august-update|Site=Halo Waypoint|Page=MCC - August Update|D=8|M=9|Y=2022}} | ||
<gallery> | <gallery> |