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(→Trivia: The resemblance is vague at best. Defense Crawlers produce vehicles and structures too, not just infantry. Besides, crawlers weren't introduced until a year after Halo Wars' release.) |
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==Gameplay== | ==Gameplay== | ||
[[File:Burningcritters.jpg|thumb|250px|An Elephant deploying fireteams of [[Hellbringers]] and [[UNSC Marine|Marines]].]] | [[File:Burningcritters.jpg|thumb|250px|An Elephant deploying fireteams of [[Hellbringers]] and [[UNSC Marine|Marines]].]] | ||
The Elephant appears in ''Halo Wars'' as an armored personnel carrier and mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself. To operate as a barracks, the vehicle must first deploy. This unit can only be used when the player chooses [[James Cutter|Captain Cutter]] as their Leader Character in online play or [[skirmish]]. | The Elephant appears in ''Halo Wars'' as an armored personnel carrier and mobile infantry barracks, capable of creating troops in the field and/or deploying them while defending itself. To operate as a barracks, the vehicle must first deploy. This unit can only be used when the player chooses [[James Cutter|Captain Cutter]] as their [[Leader]] Character in online play or [[skirmish]]. | ||
*Costs: 400 Resource units and requires two Population Cap | *Costs: 400 Resource units and requires two Population Cap | ||
*Capable of training Spartan-IIs and other infantry. | *Capable of training Spartan-IIs and other infantry. | ||
Upgrades: | Upgrades: | ||
*"'''Twin Engine''": Increases the Elephant's speed by about 30%. | *"'''Twin Engine''": Increases the Elephant's speed by about 30%. Costs 250 resources and a tech level of 1. | ||
*"''Defense Turret''": Adds a M247 GPMGT Autocannon defending the Elephant in deploy mode. | *"''Defense Turret''": Adds a M247 GPMGT Autocannon defending the Elephant in deploy mode. Costs 500 resources and a tech level of 2. | ||
*"''Ceramic Armor''": The Elephant can now take 25% more damage. | *"''Ceramic Armor''": The Elephant can now take 25% more damage. Costs 800 resources and a tech level of 3. | ||
==Trivia== | ==Trivia== |