List of Blitz cards/Infantry: Difference between revisions

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|Anti-Infantry
|Anti-Infantry
|UNSC
|UNSC
|[[Morgan Kinsano]]
|[[Morgan Kinsano|Kinsano]]
|None
|None
|None
|None
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|Anti-Building
|Anti-Building
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|[[Stasis grenade]] throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field.
|[[Stasis grenade]] throw - Tosses a grenade at an enemy unit to deal damage and trap them within a stasis field.
|Shield
|Shield
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|Core Infantry
|Core Infantry
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft.
|Party's Over - Fires an EMP round, stunning enemy vehicles and aircraft.
|None
|None
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|Anti-Vehicle
|Anti-Vehicle
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|None
|None
|Cloak
|Cloak
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|Anti-Infantry
|Anti-Infantry
|UNSC
|UNSC
|[[James Cutter]]
|[[James Cutter|Captain Cutter]]
|None
|None
|Blast
|Blast
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|None
|None
|None
|None
|*Rush
|
*Rush
*Detect
*Detect
|-
|-
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|Anti-Building
|Anti-Building
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|Ram - Rams and stuns nearby targets.
|Ram - Rams and stuns nearby targets.
|None
|None
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|Core Infantry
|Core Infantry
|UNSC
|UNSC
|[[John Forge]]
|[[John Forge|Sergeant Forge]]
|None
|None
|Reflect
|Reflect
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|Core Infantry
|Core Infantry
|UNSC
|UNSC
|[[Ellen Anders]]
|[[Ellen Anders|Professor Anders]]
|Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage.
|Grenade Throw - Tosses a grenade at an enemy unit to deliver explosive damage.
|Guard
|Guard
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|None
|None
|None
|None
|*Cloak
|
*Cloak
*Detect
*Detect
|-
|-
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|Anti-Building
|Anti-Building
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|[[Trip Mine]] Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units.
|[[Trip Mine]] Strike - Leaps forward, drops trip mines and smashes the ground, damaging and stunning nearby enemies. Trip mines are triggered by ground units.
|Blast
|Blast
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|[[Jerome-092]]
|[[Jerome-092]]
|None
|None
|*Cloak
|
*Cloak
*Detect
*Detect
|-
|-
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|Hero Mech
|Hero Mech
|Banished
|Banished
|[[Yapyap]]
|[[Yapyap|Yapyap the DESTROYER]]
|Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
|Grunt Hustle - Grunt Hustle heals nearby units, increases speed, and makes Grunt units briefly invulnerable.
|*Rush
|
*Rush
|-
|-
|
|
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|Hero Infantry
|Hero Infantry
|Banished
|Banished
|[[Let 'Volir]]
|[[Let 'Volir|Shipmaster]]
|None
|None
|*Shield
|
*Shield
*Cloak
*Cloak
|-
|-
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|Hero Mech
|Hero Mech
|UNSC
|UNSC
|[[Morgan Kinsano]]
|[[Morgan Kinsano|Kinsano]]
|Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
|Flamewall - Creates a wall of fire that is deadly to anything that moves through it.
|*Shield
|
*Shield
*Blast
*Blast
|-
|-
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|[[Decimus]]
|[[Decimus]]
|Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
|Gravity Shockwave - Stuns enemy units and structures with a massive hammer slam.
|*Shield
|
*Shield
*Siphon
*Siphon
|-
|-
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|Hero Infantry
|Hero Infantry
|UNSC
|UNSC
|[[James Cutter]]
|[[James Cutter|Captain Cutter]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Rush
|
*Rush
*Shield
*Shield
|-
|-
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|Hero Infantry
|Hero Infantry
|UNSC
|UNSC
|[[Ellen Anders]]
|[[Ellen Anders|Professor Anders]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Shield
|
*Shield
*Guard
*Guard
|-
|-
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|[[Voridus]]
|[[Voridus]]
|Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
|Salt the Earth - Deploys pools of damaging infusion onto the battlefield.
|*Shield
|
*Shield
*Shock
*Shock
|-
|-
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|[[Isabel]]
|[[Isabel]]
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|Spartan Slam - Leaps high in the air and slams an enemy, taking control of air or vehicle targets.
|*Shield
|
*Shield
*Reflect
*Reflect
|-
|-
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|[[Atriox]]
|[[Atriox]]
|None
|None
|*Shield
|
*Shield
*Shock
*Shock
|-
|-
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|[[Jerome-092|Commander Jerome]]
|[[Jerome-092|Commander Jerome]]
|None
|None
|*Shield
|
*Shield
*Rally
*Rally
|-
|-
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|[[Pavium]]
|[[Pavium]]
|Target Designator - Grants all friendly units a damage bonus against a designated target.
|Target Designator - Grants all friendly units a damage bonus against a designated target.
|*Shield
|
*Shield
*Reflect
*Reflect
|-
|-
|
|
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|Legendary
|Legendary
|240
|240
|Hero Infantry
|Hero Infantry
|Banished
|Banished
|[[Ripa 'Moramee]]
|[[Ripa 'Moramee|The Arbiter]]
|Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
|Arbiter's Rage - Increases damage and speed and allows the Arbiter to attack air units.
|*Shield
|
*Shield
*Rush
*Rush
|-
|-
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|[[Colony]]
|[[Colony]]
|Taunt - Forces nearby enemies to target this unit.
|Taunt - Forces nearby enemies to target this unit.
|*Shield
|
*Shield
*Siphon
*Siphon
*Shock
*Shock
|}
|}