Keyes: Difference between revisions

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(→‎Achievements: Added "Xbox Series X|S" in the table with all of the achievements)
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*The player can see the Proto-Gravemind inside the bridge by looking through the grill in the beginning of the level.
*The player can see the Proto-Gravemind inside the bridge by looking through the grill in the beginning of the level.
*The sentence ''"Chief... leave me,"'' was added by [[Martin O'Donnell]] to provide an explanation for why the player is looking for Captain Keyes aboard the ship.<ref>'''[[Halo 3 Essentials]]'''</ref>
*The sentence ''"Chief... leave me,"'' was added by [[Martin O'Donnell]] to provide an explanation for why the player is looking for Captain Keyes aboard the ship.<ref>'''[[Halo 3 Essentials]]'''</ref>
*The waves of Flood which force the player to jump are not endless, but can in fact all be killed if the player expends sufficient ammunition. This is far easier if the player utilizes the [[Halo: Combat Evolved Anniversary Skulls#Bandanna|Bandanna Skull]] in ''Halo: Combat Evolved Anniversary''.
*The waves of Flood which force the player to jump are not endless, but can in fact all be killed if the player expends sufficient ammunition. This is far easier if the player utilizes the [[Halo: Combat Evolved Anniversary skulls#Bandanna|Bandanna Skull]] in ''Halo: Combat Evolved Anniversary''.
*The crashed Banshee next to the gravity lift is the only pre-placed Banshee wreckage to appear in-game until ''[[Halo 3: ODST]]''. The crashed Banshee has its own model in the games files.
*The crashed Banshee next to the gravity lift is the only pre-placed Banshee wreckage to appear in-game until ''[[Halo 3: ODST]]''. The crashed Banshee has its own model in the games files.
*The Wraiths and Ghosts aboard the ''Truth and Reconciliation'' can not be driven, though they can be destroyed with grenades or gunfire. This differs from the drivable Ghosts in the game, which cannot be destroyed or damaged unless they are being driven. The Ghosts aboard the ship remain completely stationary regardless of any explosions nearby; drivable Ghosts will be flung by nearby detonations.
*The Wraiths and Ghosts aboard the ''Truth and Reconciliation'' can not be driven, though they can be destroyed with grenades or gunfire. This differs from the drivable Ghosts in the game, which cannot be destroyed or damaged unless they are being driven. The Ghosts aboard the ship remain completely stationary regardless of any explosions nearby; drivable Ghosts will be flung by nearby detonations.