Jiralhanae Captain Major: Difference between revisions

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Captain Majors are much tougher than standard Brutes; their armor can take more damage than others, and with the [[Halo_3_Skulls|Mythic]] or [[Tilt]] skulls activated, they can survive a [[Plasma Grenade]] or [[Spike Grenade]] stick (on higher difficulties). On higher difficulties, it takes two [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] or [[Beam Rifle]] shots to destroy their [[Power Armor]] and a third shot to the torso or head to kill them. In terms of strength, battlefield adaptability and rarity, Captain Majors are similar to [[Sangheili]] [[Ultra Elite|Ultras]]. Apparently they increase the morale of their troops (if one is killed, all nearby [[Grunts]] will flee). They usually use [[Brute Shot]]s, and when under attack will deploy their piece of [[equipment]], usually a [[Bubble Shield]]. In ''[[Halo 3]]'' they can be seen commanding troops on the [[Scarab]] walkers.
Captain Majors are much tougher than standard Brutes; their armor can take more damage than others, and with the [[Halo_3_Skulls|Mythic]] or [[Tilt]] skulls activated, they can survive a [[Plasma Grenade]] or [[Spike Grenade]] stick (on higher difficulties). On higher difficulties, it takes two [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] or [[Beam Rifle]] shots to destroy their [[Power Armor]] and a third shot to the torso or head to kill them. In terms of strength, battlefield adaptability and rarity, Captain Majors are similar to [[Sangheili]] [[Ultra Elite|Ultras]]. Apparently they increase the morale of their troops (if one is killed, all nearby [[Grunts]] will flee). They usually use [[Brute Shot]]s, and when under attack will deploy their piece of [[equipment]], usually a [[Bubble Shield]]. In ''[[Halo 3]]'' they can be seen commanding troops on the [[Scarab]] walkers.


They also appear in Halo: Reach, where they, along with all brutes, appear in [[Exodus]]. They carry [[Type-51 Directed Energy Rifle/Improved]]s, [[Type-50 Directed Energy Rifle/Heavy]]s, [[brute spiker]]s, and even [[Type-2 Energy Weapon/Hammer]]s. They are one of three brute ranks in Reach, Others being [[Jiralhanae Minor|Brute Minor]]s and [[Jiralhanae Chieftain|Brute Chieftains]].
They also appear in ''Halo: Reach'', where they, along with all Brutes, appear in [[Exodus]]. They carry [[Type-51 Directed Energy Rifle/Improved|Plasma Repeaters]], [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifles]], [[Type-25 Carbine|Brute Spikers]], and even [[Type-2 Energy Weapon/Hammer|Gravity Hammers]].


==Appearance==
==Appearance==
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*Originally, the Captain Major in ''Halo 3'' was planned to have a deployable shield that would fan out from his gauntlets to protect him from enemy fire.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Animation_BillOBrien '''Bungie.net''': ''A Certain Sense of Movement'']</ref>
*Originally, the Captain Major in ''Halo 3'' was planned to have a deployable shield that would fan out from his gauntlets to protect him from enemy fire.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Animation_BillOBrien '''Bungie.net''': ''A Certain Sense of Movement'']</ref>
*In ''Halo: Reach'', Captain Majors can hold [[Type-2 Energy Weapon/Hammer|Gravity Hammers]].
*In ''Halo: Reach'', Captain Majors can hold [[Type-2 Energy Weapon/Hammer|Gravity Hammers]].
*In [[Halo: Reach]] Brute Captain Majors can be assassinated, but it can be extremely difficult. The easiest way to do this is by using [[active camoflage]] to sneak up behind the Brute and the initiate the assassination.
*In ''[[Halo: Reach]]'' Brute Captain Majors can be assassinated, but it can be extremely difficult. The easiest way to do this is by using [[active camouflage]] to sneak up behind the Brute and the initiate the assassination.
*In [[Halo: Reach]] this is one of the three brute ranks that are seen in the game. The others are minors, and cheiftans.


==Gallery==
==Gallery==