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Captain Majors are much tougher than standard Brutes; their armor can take more damage than others, and with the [[Halo_3_Skulls|Mythic]] or [[Tilt]] skulls activated, they can survive a [[Plasma Grenade]] or [[Spike Grenade]] stick (on higher difficulties). On higher difficulties, it takes two [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] or [[Beam Rifle]] shots to destroy their [[Power Armor]] and a third shot to the torso or head to kill them. In terms of strength, battlefield adaptability and rarity, Captain Majors are similar to [[Sangheili]] [[Ultra Elite|Ultras]]. Apparently they increase the morale of their troops (if one is killed, all nearby [[Grunts]] will flee). They usually use [[Brute Shot]]s, and when under attack will deploy their piece of [[equipment]], usually a [[Bubble Shield]]. In ''[[Halo 3]]'' they can be seen commanding troops on the [[Scarab]] walkers. | Captain Majors are much tougher than standard Brutes; their armor can take more damage than others, and with the [[Halo_3_Skulls|Mythic]] or [[Tilt]] skulls activated, they can survive a [[Plasma Grenade]] or [[Spike Grenade]] stick (on higher difficulties). On higher difficulties, it takes two [[Sniper Rifle System 99D-S2 Anti-Matériel|Sniper Rifle]] or [[Beam Rifle]] shots to destroy their [[Power Armor]] and a third shot to the torso or head to kill them. In terms of strength, battlefield adaptability and rarity, Captain Majors are similar to [[Sangheili]] [[Ultra Elite|Ultras]]. Apparently they increase the morale of their troops (if one is killed, all nearby [[Grunts]] will flee). They usually use [[Brute Shot]]s, and when under attack will deploy their piece of [[equipment]], usually a [[Bubble Shield]]. In ''[[Halo 3]]'' they can be seen commanding troops on the [[Scarab]] walkers. | ||
They also appear in Halo: Reach, where they, along with all | They also appear in ''Halo: Reach'', where they, along with all Brutes, appear in [[Exodus]]. They carry [[Type-51 Directed Energy Rifle/Improved|Plasma Repeaters]], [[Type-50 Directed Energy Rifle/Heavy|Concussion Rifles]], [[Type-25 Carbine|Brute Spikers]], and even [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]. | ||
==Appearance== | ==Appearance== | ||
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*Originally, the Captain Major in ''Halo 3'' was planned to have a deployable shield that would fan out from his gauntlets to protect him from enemy fire.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Animation_BillOBrien '''Bungie.net''': ''A Certain Sense of Movement'']</ref> | *Originally, the Captain Major in ''Halo 3'' was planned to have a deployable shield that would fan out from his gauntlets to protect him from enemy fire.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=Animation_BillOBrien '''Bungie.net''': ''A Certain Sense of Movement'']</ref> | ||
*In ''Halo: Reach'', Captain Majors can hold [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]. | *In ''Halo: Reach'', Captain Majors can hold [[Type-2 Energy Weapon/Hammer|Gravity Hammers]]. | ||
*In [[Halo: Reach]] Brute Captain Majors can be assassinated, but it can be extremely difficult. The easiest way to do this is by using [[active | *In ''[[Halo: Reach]]'' Brute Captain Majors can be assassinated, but it can be extremely difficult. The easiest way to do this is by using [[active camouflage]] to sneak up behind the Brute and the initiate the assassination. | ||
==Gallery== | ==Gallery== |