Hardened Uplink: Difference between revisions

m
no edit summary
No edit summary
mNo edit summary
Line 2: Line 2:
[[File:CBRNHUL.png|right|thumb|300px|The external Hardened Uplink (left) and a [[CBRN module]] (right).]]
[[File:CBRNHUL.png|right|thumb|300px|The external Hardened Uplink (left) and a [[CBRN module]] (right).]]


The '''Hardened Uplink''' ('''HUL''') is an external helmet attachment compatible with helmet variants of the [[MJOLNIR Powered Assault Armor]].{{Ref/Game|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory}}
The '''Hardened Uplink''' ('''HUL''') is an external helmet attachment compatible with helmet variants of the [[MJOLNIR Powered Assault Armor]].{{Ref/Game|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory}}


==Usage==
==Usage==
The HUL was designed for acquisition of military intelligence,{{Ref/Game|Id=milint|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Mark V[B], CQC, EOD, Operator, EVA, Security & CQB - UA/HUL Helmet Descriptions|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} and is required for personnel employing the Recon or Pilot helmets while on sensitive operations.{{Ref/Game|Id=Recon|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Recon - HUL Helmet Description|Quote=External hardened uplink for MILINT acquisition; reserved for sensitive OPs.}}{{Ref/Game|Id=Pilot|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Pilot - HUL[3] Helmet Description|Quote=Third-generation external hardened uplink for MILINT acquisition; required for sensitive OPs.}} When used in conjunction with the [[Command Network Module]], it is a favorite of [[UNSC Army Pathfinders|pathfinder units]] employing the [[AIR ASSAULT-class Mjolnir]] helmet.{{Ref/Game|Id=AA|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Air Assault - FC-I Helmet Description|Quote=Command network module-Improved; external hardened uplink. A favorite of Pathfinder units.}} The device is often integrated with remote sensors into a [[hardened uplink/remote sensor package]].
The HUL was designed for acquisition of military intelligence,{{Ref/Game|Id=milint|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Mark V[B], CQC, EOD, Operator, EVA, Security & CQB - UA/HUL Helmet Descriptions|Quote=Up-armored variant with hardened uplink module for MILINT acquisition.}} and is required for personnel employing the Recon or Pilot helmets while on sensitive operations.{{Ref/Game|Id=Recon|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Recon - HUL Helmet Description|Quote=External hardened uplink for MILINT acquisition; reserved for sensitive OPs.}}{{Ref/Game|Id=Pilot|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Pilot - HUL[3] Helmet Description|Quote=Third-generation external hardened uplink for MILINT acquisition; required for sensitive OPs.}} When used in conjunction with the [[Command Network Module]], it is a favorite of [[UNSC Army Pathfinders|pathfinder units]] employing the [[AIR ASSAULT-class Mjolnir]] helmet.{{Ref/Game|Id=AA|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Air Assault - FC-I Helmet Description|Quote=Command network module-Improved; external hardened uplink. A favorite of Pathfinder units.}} The device is often integrated with remote sensors into a [[hardened uplink/remote sensor package]].


===Compatibility===
===Compatibility===
The HUL has been observed to be compatible with the following helmets:
The HUL has been observed to be compatible with the following helmets:
*[[B-class Mjolnir|Mjolnir [B]]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[B-class Mjolnir|Mjolnir [B]]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[COMMANDO-class Mjolnir|Commando]] {{C|HUL[3] variant}}{{Ref/Game|Id=Commando|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Commando - UA/FC-I[2] Helmet Description|Quote=Up-armored variant with external command network and hardened 3rd generation uplink modules.}}
*[[COMMANDO-class Mjolnir|Commando]] {{C|HUL[3] variant}}{{Ref/Game|Id=Commando|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Commando - UA/FC-I[2] Helmet Description|Quote=Up-armored variant with external command network and hardened 3rd generation uplink modules.}}
*[[CQB-class Mjolnir|CQB]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[CQB-class Mjolnir|CQB]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[CQC-class Mjolnir|CQC]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[CQC-class Mjolnir|CQC]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[EOD-class Mjolnir|EOD]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[EOD-class Mjolnir|EOD]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[EVA-class Mjolnir|EVA]]  {{C|HUL[3] variant}}{{Ref/Game|Id=eva|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Commando - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.}}
*[[EVA-class Mjolnir|EVA]]  {{C|HUL[3] variant}}{{Ref/Game|Id=eva|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Commando - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd generation uplink module for MILINT acquisition.}}
**EVA [C] helmet {{C|Standard and HUL[3] variant}}{{Ref/Reuse|milint}}{{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}}
**EVA [C] helmet {{C|Standard and HUL[3] variant}}{{Ref/Reuse|milint}}{{Ref|Group=Note|Id=evacerror|The in-game options in ''Halo: Reach'' Armory erroneously refer to the standard HUL attachment on EVA[C] as "CNM" and "HUL[3]".}}
*[[GRENADIER-class Mjolnir|Grenadier]] {{C|Standard variant}}{{Ref/Game|Id=grenadier|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Grenadier - UA/FC Helmet Description}}
*[[GRENADIER-class Mjolnir|Grenadier]] {{C|Standard variant}}{{Ref/Game|Id=grenadier|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Grenadier - UA/FC Helmet Description}}
*[[HAZOP-class Mjolnir|HAZOP]] {{C|Standard variant}}{{Ref/Game|Id=hazop|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=HAZOP - CBRN/HUL Helmet Description|Quote=For operations in extremely hazardous environments; hardened uplink module.}}
*[[HAZOP-class Mjolnir|HAZOP]] {{C|Standard variant}}{{Ref/Game|Id=hazop|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=HAZOP - CBRN/HUL Helmet Description|Quote=For operations in extremely hazardous environments; hardened uplink module.}}
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] {{C|HUL[3] variant}}{{Ref/Game|Id=mk6|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}
*[[MJOLNIR Powered Assault Armor/Mark VI|Mark VI]] {{C|HUL[3] variant}}{{Ref/Game|Id=mk6|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}
*[[ODST armor|ODST]] {{C|Standard variant}}{{Ref/Game|Id=odst|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=ODST - CBRN/HUL Helmet Description|Quote=For operations in hazard zones; hardened uplink module.}}
*[[ODST armor|ODST]] {{C|Standard variant}}{{Ref/Game|Id=odst|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=ODST - CBRN/HUL Helmet Description|Quote=For operations in hazard zones; hardened uplink module.}}
*[[OPERATOR-class Mjolnir|Operator]] {{C|Standard variants}}{{Ref/Reuse|milint}}
*[[OPERATOR-class Mjolnir|Operator]] {{C|Standard variants}}{{Ref/Reuse|milint}}
*[[PILOT-class Mjolnir|Pilot]] {{C|HUL[3] variant}}{{Ref/Reuse|Pilot}}
*[[PILOT-class Mjolnir|Pilot]] {{C|HUL[3] variant}}{{Ref/Reuse|Pilot}}
*[[RECON-class Mjolnir|Recon]] {{C|Standard and HUL[3] variants}}{{Ref/Reuse|Recon}}{{Ref/Game|Id=Reconhul3|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}}
*[[RECON-class Mjolnir|Recon]] {{C|Standard and HUL[3] variants}}{{Ref/Reuse|Recon}}{{Ref/Game|Id=Reconhul3|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Recon - UA/HUL[3] Helmet Description|Quote=Up-armored variant with hardened 3rd-generation uplink module for MILINT acquisition.}}
*[[SECURITY-class Mjolnir|Security]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[SECURITY-class Mjolnir|Security]] {{C|Standard variant}}{{Ref/Reuse|milint}}
*[[WRATH-class Mjolnir|Wrath]] {{C|Standard variant}}
*[[WRATH-class Mjolnir|Wrath]] {{C|Standard variant}}
Line 46: Line 46:


===HUL-I===
===HUL-I===
The external '''Hardened Uplink-Improved''' ('''HUL-I''') is an upgraded variant of the standard issue HUL unit. It has only been observed as compatible to the [[JFO-class Mjolnir|JFO variant]].{{Ref/Game|Id=JFO|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=JFO - HUL-I Helmet Description|Quote=External hardened uplink-improved; upgraded variant of the standard issue HUL unit.}}
The external '''Hardened Uplink-Improved''' ('''HUL-I''') is an upgraded variant of the standard issue HUL unit. It has only been observed as compatible to the [[JFO-class Mjolnir|JFO variant]].{{Ref/Game|Id=JFO|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=JFO - HUL-I Helmet Description|Quote=External hardened uplink-improved; upgraded variant of the standard issue HUL unit.}}
<gallery class=center>>
<gallery class=center>>
File:HR JFO HULI Helmet Icon.png|The HUL-I on the JFO helmet.
File:HR JFO HULI Helmet Icon.png|The HUL-I on the JFO helmet.
Line 61: Line 61:


===FC configurations===
===FC configurations===
The modularity of the MJOLNIR armor has made it possible to attach multiple modules on the helmet. In cases where a HUL and a CNM and are both employed, the configurations are designated "FC", "FC-I", and "FC-I[2]" depending on the variants used. FC refers to the configuration in which an external HUL and the "tall" CNM variant are both attached to the helmet.{{Ref/Reuse|grenadier}} FC-I refers to the configuration in which an external HUL, along with the CNM-I, are integrated on the "camera" CNM variant, though this configuration has only been observed on the [[AIR ASSAULT-class Mjolnir|MJOLNIR/AA variant]].{{Ref/Reuse|AA}} FC-I[2] refers to the configuration in which both the HUL[3] and "tall" CNM are attached to the helmet.{{Ref/Reuse|Commando}}{{Ref/Game|Id=mk6|Game=HR|Section=Armor permutations (Halo: Reach)|SectionLinkText=Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}
The modularity of the MJOLNIR armor has made it possible to attach multiple modules on the helmet. In cases where a HUL and a CNM and are both employed, the configurations are designated "FC", "FC-I", and "FC-I[2]" depending on the variants used. FC refers to the configuration in which an external HUL and the "tall" CNM variant are both attached to the helmet.{{Ref/Reuse|grenadier}} FC-I refers to the configuration in which an external HUL, along with the CNM-I, are integrated on the "camera" CNM variant, though this configuration has only been observed on the [[AIR ASSAULT-class Mjolnir|MJOLNIR/AA variant]].{{Ref/Reuse|AA}} FC-I[2] refers to the configuration in which both the HUL[3] and "tall" CNM are attached to the helmet.{{Ref/Reuse|Commando}}{{Ref/Game|Id=mk6|Game=HR|Part=Armor permutations (Halo: Reach)|PartText=Armory|Detail=Mark VI - FC-I[2] Helmet Description|Quote=External command network and hardened 3rd-generation uplink modules.}}


<gallery class=center>
<gallery class=center>