Hao Chen: Difference between revisions

18 bytes added ,  4 years ago
no edit summary
m (→‎Links: clean up, replaced: www.bungie.net → halo.bungie.net)
No edit summary
Line 6: Line 6:


==Biography==
==Biography==
Born in 1973 in China, Chen moved to America in 1994 to attend school. After years of waiting tables, he started by career making computer based training and simulation products for the military. When he got bored with that, he joined Singletrac, the hottest Playstation development house at the time, where he did three years of hard core AI and wrote a PC graphics engine. Chen Joined [[Microsoft]] to work on [[Xbox]] games, wrote the engines for AMPED1 and AMPED2. He joined [[Bungie|Bungie Studios]] in February [[2004]].  
Born in 1973 in China, Chen moved to America in 1994 to attend school. After years of waiting tables, he started by career making computer based training and simulation products for the military. When he got bored with that, he joined Singletrac, the hottest Playstation development house at the time, where he did three years of hard core AI and wrote a PC graphics engine. Chen Joined [[Microsoft]] to work on [[Xbox]] games, wrote the engines for AMPED1 and AMPED2. He joined [[Bungie|Bungie Studios]] in February [[2004 (real world)|2004]].  


He still works at [[Bungie]], and he was credited for some minor assistance in the development of ''[[Halo 2]]'' as an engineer. He also has a daughter, who was born in 2003.  
He still works at [[Bungie]], and he was credited for some minor assistance in the development of ''[[Halo 2]]'' as an engineer. He also has a daughter, who was born in 2003.