Halo Wars 2 skulls: Difference between revisions

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{{Era|RW}}
{{Title|''Halo Wars 2'' skulls}}
 
{{Status|Gameplay}}
[[File:HW2 Skulls.png|right|400px]]
[[File:HW2 Skulls.png|right|400px]]


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==How to find them==
==How to find them==
There are fifteen '''Skulls''' in total and they are awarded for completing specific Primary Objectives, Optional Objectives, or unmarked tasks throughout all of the missions in the game with the exception of the [[Prologue]], [[The Signal]].<ref>[https://www.xboxachievements.com/game/halo-wars-2/achievement/129242-Collecting-a-dream.html, accessed on 31/07/17</ref>
There are fifteen '''skulls''' in total and they are awarded for completing specific Primary Objectives, Optional Objectives, or unmarked tasks throughout all of the missions in the game with the exception of the [[Prologue]], [[The Signal]].<ref>[https://www.xboxachievements.com/game/halo-wars-2/achievement/129242-Collecting-a-dream.html, accessed on 31/07/17</ref>
 
==Campaign Skulls==


==Campaign skulls==
===Grunt Birthday Party===
===Grunt Birthday Party===
[[File:HW2 Skull-Grunt Birthday Party.png|right|80px|thumb|Grunt Birthday Party skull]]
[[File:HW2 Skull-Grunt Birthday Party.png|thumb|80px|Grunt Birthday Party skull]]
'''Level''': [[A New Enemy]]
'''Level''': [[A New Enemy]]


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===Paintball===
===Paintball===
[[File:HW2 Skull-Paintball.png|right|80px|thumb|Paintball skull]]
[[File:HW2 Skull-Paintball.png|thumb|80px|Paintball skull]]
'''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]]
'''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]]


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===Pain Train===
===Pain Train===
[[File:HW2 Skull-Pain Train.png|right|80px|thumb|Pain Train skull]]
[[File:HW2 Skull-Pain Train.png|thumb|80px|Pain Train skull]]
'''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]]
'''Level''': [[Ascension_(Halo_Wars_2_level)|Ascension]]


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===Bountiful Harvest===
===Bountiful Harvest===
[[File:HW2 Skull-Bountiful Harvest.png|right|80px|thumb|Bountiful Harvest skull]]
[[File:HW2 Skull-Bountiful Harvest.png|thumb|80px|Bountiful Harvest skull]]
'''Level''': [[One Three Zero]]
'''Level''': [[One Three Zero]]


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===Emperor===
===Emperor===
[[File:HW2 Skull-Emperor.png|right|80px|thumb|Emperor skull]]
[[File:HW2 Skull-Emperor.png|thumb|80px|Emperor skull]]
'''Level''': [[The Cartographer]]
'''Level''': [[The Cartographer]]


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===Pestilence===
===Pestilence===
[[File:HW2 Skull-Pestilence.png|right|80px|thumb|Pestilence skull]]
[[File:HW2 Skull-Pestilence.png|thumb|80px|Pestilence skull]]
'''Level''': [[Lights Out]]
'''Level''': [[Lights Out]]


'''Effect''': All player units slowly lose health from the moment they're built.
'''Effect''': All player units slowly lose health from the moment they're built.


'''How to unlock''': Release all 10 UNSC Prisoners.
'''How to unlock''': Release all 10 [[UNSC]] Prisoners.


'''Notes''': You will find your first set of prisoners just north of the mission start or after the reunion with Douglas. Then, after passing through the portal, you will need to head to the right-hand side of the valley to find three additional cells of prisoners. Make sure to rescue them before moving on with the Primary Objective.  
'''Notes''': You will find your first set of prisoners just north of the mission start or after the reunion with Douglas. Then, after passing through the portal, you will need to head to the right-hand side of the valley to find three additional cells of prisoners. Make sure to rescue them before dueling with Decimus.


===Total Annihilation===
===Total Annihilation===
[[File:HW2 Skull-Total Annihilation.png|right|80px|thumb|Total Annihilation skull]]
[[File:HW2 Skull-Total Annihilation.png|thumb|80px|Total Annihilation skull]]
'''Level''': [[From the Deep]]
'''Level''': [[From the Deep]]


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===Sickness===
===Sickness===
[[File:HW2 Skull-Sickness.png|right|80px|thumb|Sickness skull]]
[[File:HW2 Skull-Sickness.png|thumb|80px|Sickness skull]]
'''Level''': [[Hold the Line]]
'''Level''': [[Hold the Line]]


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===Firestarter===
===Firestarter===
[[File:HW2 Skull-Firestarter.png|right|80px|thumb|Firestarter skull]]
[[File:HW2 Skull-Firestarter.png|thumb|80px|Firestarter skull]]
'''Level''': [[Hold the Line]]
'''Level''': [[Hold the Line]]


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'''How to unlock''': Particle Cannon stays above 50 percent health.
'''How to unlock''': Particle Cannon stays above 50 percent health.


'''Notes''': If you are successful in keeping both barricades intact for the "Sickness" Skull, then you shouldn't have to worry about this because no enemy Units would have been able to reach the Particle Cannon.
'''Notes''': If you are successful in keeping both barricades intact for the "Sickness" skull, then you shouldn't have to worry about this because no enemy Units would have been able to reach the Particle Cannon.


===Things That Go Boom===
===Things That Go Boom===
[[File:HW2_Skull-Things_That_Go_Boom.png|right|80px|thumb|Things That Go Boom skull]]
[[File:HW2_Skull-Things_That_Go_Boom.png|thumb|80px|Things That Go Boom skull]]
'''Level''': [[Under The Dark]]
'''Level''': [[Under The Dark]]


'''Effect''': Hero units unleash a nuclear explosion on death.
'''Effect''': Hero units unleash a nuclear explosion on death.


'''How to unlock''': Eliminate all three Brute Warlords.
'''How to unlock''': Eliminate all three [[Jiralhanae|Brute]] Warlords.


'''Notes''': You will come into contact with the first Warlord by moving your Units past the first base you build and down the ridge to the Banished's base during Jerome and Allieri's segment. Provided you stick to the right-hand side of the valley/map once you are in Alice's segment of the mission, you will encounter the second Warlord on your way to the first Kodiak deployment position. The last Warlord can be confronted by continuing to travel north on this eastern edge of the valley; once you reach the second red energy barrier, he will attack you. While the Warlords have a large amount of health, they should be rather easy to kill with Sniper Units and your Spartans.
'''Notes''': You will come into contact with the first Warlord by moving your Units past the first base you build and down the ridge to the Banished's base during Jerome and Allieri's segment. Provided you stick to the right-hand side of the valley/map once you are in Alice's segment of the mission, you will encounter the second Warlord on your way to the first Kodiak deployment position. The last Warlord can be confronted by continuing to travel north on this eastern edge of the valley; once you reach the second red energy barrier, he will attack you. While the Warlords have a large amount of health, they should be rather easy to kill with Sniper Units and your Spartans.


===Wuv Woo===
===Wuv Woo===
[[File:HW2 Skull-Wuv Woo.png|right|80px|thumb|Wuv Woo skull]]
[[File:HW2 Skull-Wuv Woo.png|thumb|80px|Wuv Woo skull]]
'''Level''': [[The Foundry]]
'''Level''': [[The Foundry]]


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===Sugar Cookies===
===Sugar Cookies===
[[File:HW2 Skull-Sugar Cookies.png|right|80px|thumb|Sugar Cookies skull]]
[[File:HW2 Skull-Sugar Cookies.png|thumb|80px|Sugar Cookies skull]]
'''Level''': [[The Foundry]]
'''Level''': [[The Foundry]]


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'''How to unlock''': Keep the Scarab's health above 25%.
'''How to unlock''': Keep the Scarab's health above 25%.


'''Notes''': If you are attempting to unlock the "Wav Woo" Skull in this mission, this will likely mean your Scarab should have no issue staying above 25% of its health. As mentioned, just take the mission and its objectives slowly and keep your Scarab at the rear. It's recommended to bring some Nightingales as an escort.
'''Notes''': If you are attempting to unlock the "Wav Woo" skull in this mission, this will likely mean your Scarab should have no issue staying above 25% of its health. As mentioned, just take the mission and its objectives slowly and keep your Scarab at the rear. It's recommended to bring some Nightingales as an escort.


===After Party===
===After Party===
[[File:HW2 Skull-After Party.png|right|80px|thumb|After Party skull]]
[[File:HW2 Skull-After Party.png|thumb|80px|After Party skull]]
'''Level''': [[The Halo]]
'''Level''': [[The Halo]]


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===Nightmare===
===Nightmare===
[[File:HW2 Skull-Nightmare.png|right|80px|thumb|Nightmare skull]]
[[File:HW2 Skull-Nightmare.png|thumb|80px|Nightmare skull]]
'''Level''': [[Last Stand]]
'''Level''': [[Last Stand (Halo Wars 2 level)|Last Stand]]


'''Effect''': No checkpoints or saves on any difficulty. Campaign only.
'''Effect''': No checkpoints or saves on any difficulty. Campaign only.
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===Shadow===
===Shadow===
[[File:HW2 Skull-Shadow.png|right|80px|thumb|Shadow skull]]
[[File:HW2 Skull-Shadow.png|thumb|80px|Shadow skull]]
'''Level''': [[Last Stand]]
'''Level''': [[Last Stand (Halo Wars 2 level)|Last Stand]]


'''Effect''': Player core infantry units start cloaked.
'''Effect''': Player core infantry units start cloaked.
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'''Notes''': At the beginning of the mission, you will be informed that Brute Warlords are converging on your position. They will both be displayed on your mini-map, but they don't necessarily storm your position; rather, they will remain far away, under the cover of the Fog of War, with their army of reinforcements. Once you have a sizable and formidable squadron of mixed units (Snipers, Spartans, Scorpions, Cyclopses, etc.), storm each Warlord's position to take them and their reinforcements out. Try to complete it in less than ten minutes after the mission starts, or the first batch of reinforcements arrived (8 Marines and 8 Cyclops), since the more time you take, the heavier the Banished's attack will get, and you have less of a chance to defeat the Warlords.
'''Notes''': At the beginning of the mission, you will be informed that Brute Warlords are converging on your position. They will both be displayed on your mini-map, but they don't necessarily storm your position; rather, they will remain far away, under the cover of the Fog of War, with their army of reinforcements. Once you have a sizable and formidable squadron of mixed units (Snipers, Spartans, Scorpions, Cyclopses, etc.), storm each Warlord's position to take them and their reinforcements out. Try to complete it in less than ten minutes after the mission starts, or the first batch of reinforcements arrived (8 Marines and 8 Cyclops), since the more time you take, the heavier the Banished's attack will get, and you have less of a chance to defeat the Warlords.
==Unused skulls==
===Vampire===
[[File:HW2_skull_vampire.png|thumb|80px|Vampire skull]]
'''Level''':N/A
'''Effect''':Every UNSC & Banished units would be granted the siphon passive.
'''How to unlock''':N/A
===What's in the Box===
[[File:HW2_skull_whatsinthebox.png|thumb|80px|What's in the Box skull]]
'''Level''':N/A
'''Effect''':Every 5 minutes, boxes are deployed around the map, upon touching these boxes will grant the player a random unit. [[File:HW2 WITBS Box.png|thumb|100px|the box when the skull is enabled.]]
'''How to unlock''':
===Moon Gravity===
[[File:HW2_skull_moongravity.png|thumb|80px|Moon Gravity skull]]
'''Level''':N/A
'''Effect''':Reduces the gravity and explosions, launches victims much further.
'''How to unlock''':N/A
===Fog===
[[File:HW2_skull_fog.png|thumb|80px|Fog skull]]
'''Level''':N/A
'''Effect''':The hud would be disabled.
'''How to unlock''':N/A
===Iron===
[[File:HW2_skull_iron.png|thumb|80px|Iron skull]]
'''Level''':N/A
'''Effect''':When you failed in a mission you will restart all the to the start of the mission
'''How to unlock''':N/A
===Look Daddy===
[[File:HW2_skull_lookdaddy.png|thumb|80px|Look Daddy skull]]
'''Level''':N/A
'''Effect''':Whenever a Grunt unit dies, their gas tanks will send them flying around.
'''How to unlock''':N/A
===Clear Skies===
[[File:HW2_skull_clearskies.png|thumb|80px|Clear Skies skull]]
'''Level''':N/A
'''Effect''':Removes fog.
'''How to unlock''':N/A
===Cowbell===
[[File:HW2_skull_cowbell.png|thumb|80px|Cowbell skull]]
'''Level''':N/A
'''Effect''':Explosions would be increased.
'''How to unlock''':N/A


==Sources==
==Sources==
<references/>
{{Ref/Sources}}
 
[[Category:Halo Wars 2]]
[[Category:Halo Wars 2]]
[[Category:Skulls]]
[[Category:Skulls]]