Halo Infinite: Difference between revisions

Killing some "will"s
(Killing some "will"s)
Line 30: Line 30:


==Synopsis==
==Synopsis==
As the next chapter in the Halo Universe, ''Infinite'' will focus on the [[John-117|Master Chief]] and continue his story following the events of ''Halo 5: Guardians''.{{Ref/Reuse|waypoint journey}} It has been described as a "spiritual reboot" for the franchise.{{Ref/Reuse|Reboot}}
As the next chapter in the Halo Universe, ''Infinite'' focuses on the [[John-117|Master Chief]] and continue his story following the events of ''Halo 5: Guardians''.{{Ref/Reuse|waypoint journey}} It has been described as a "spiritual reboot" for the franchise.{{Ref/Reuse|Reboot}}


===Characters and setting===
===Characters and setting===
Line 57: Line 57:


==Gameplay==
==Gameplay==
[[File:HINF BeamEmitterAbove.png|250px|thumb|Pre-release screenshot of an area players will be able to explore in ''Halo Infinite''{{'}}s campaign.]]
[[File:HINF BeamEmitterAbove.png|250px|thumb|Pre-release screenshot of an area players can explore in ''Halo Infinite''{{'}}s campaign.]]
''Infinite'' has been described as being a "platform" for the ''Halo'' franchise for at least the next decade. It is intended that the game be added to over time, rather than utilizing the previous system of numbered titles. However, the game will not be a live service one; it has been likened as being more akin to ''[[Halo: The Master Chief Collection]]'' in this regard.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-is-a-platform-for-the-next-ten-years/1100-6480039/|Site=GameSpot|Page=Halo Infinite Is A Platform For The Next Ten Years Of Halo|D=28|M=3|Y=2021}} The gameplay is inspired by the original trilogy, especially ''Halo 3'', along with the gameplay from ''Halo: Reach'', ''Halo 4'', and ''Halo 5: Guardians'', with a focus on the use of [[Equipment]] rather than [[Armor abilities]].{{Ref/Reuse|InsideJanuary}} Unlike the original trilogy, however, the player has the [[Sprint]] ability as well as the [[Spartan abilities#Slide|Slide]] ability from ''Halo 5: Guardians''.{{Ref/Reuse|HIcampaign}} Like ''Halo 4'' and ''Halo 5: Guardians'', ''Halo Infinite'' will not feature playable Sangheili in multiplayer or [[dual wielding]] at launch.{{Ref/Reuse|Ask343Zeta}}
''Infinite'' has been described as being a "platform" for the ''Halo'' franchise for at least the next decade. It is intended that the game be added to over time, rather than utilizing the previous system of numbered titles.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-is-a-platform-for-the-next-ten-years/1100-6480039/|Site=GameSpot|Page=Halo Infinite Is A Platform For The Next Ten Years Of Halo|D=28|M=3|Y=2021}} The gameplay is inspired by the original trilogy, especially ''Halo 3'', along with the gameplay from ''Halo: Reach'', ''Halo 4'', and ''Halo 5: Guardians'', with a focus on the use of [[Equipment]] rather than [[Armor abilities]].{{Ref/Reuse|InsideJanuary}} Unlike the original trilogy, however, the player has the [[Sprint]] ability as well as the [[Spartan abilities#Slide|Slide]] ability from ''Halo 5: Guardians''.{{Ref/Reuse|HIcampaign}} Like ''Halo 4'' and ''Halo 5: Guardians'', ''Halo Infinite'' did not feature playable Sangheili in multiplayer or [[dual wielding]] at launch.{{Ref/Reuse|Ask343Zeta}}


===Campaign===
===Campaign===
The campaign takes place on [[Installation 07]], within a seamless open world broken up by linear story missions. the campaign has been described as being larger than the campaigns of ''[[Halo 4]]'' and ''5'' combined.{{Ref/Site|URL=https://www.gameinformer.com/2020/07/23/halo-infinite-comes-out-swinging-during-xbox-showcase|Site=Game Informer|Page=Halo Infinite Comes Out Swinging During Xbox Showcase|D=28|M=3|Y=2021}} The campaign will have four player online co-op and two-player local splitscreen co-op.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-multiplayer-makes-grappling-hook-a-p/1100-6480112/|Site=GameSpot|Page=Halo Infinite Multiplayer Makes Grappling Hook A Pickup, 4-Player Split-Screen Confirmed|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://screenrant.com/halo-infinite-split-screen-co-op-campaign-multiplayer/|Site=Screenrant|Page=Halo Infinite Campaign Is 2-Player Local Splitscreen & 4-Player Online|D=28|M=3|Y=2021}} As a result of shifting focus towards a higher quality product at launch, the campaign co-op mode will not be available at launch, but 343 Industries plans to include it alongside ''Halo Infinite''{{'}}s [[Season 02 (Halo Infinite)|Season 02]]{{Ref/YouTube|Id=AugUpdate|Yct2QKgF5e4|HALO|Halo Infinite <nowiki>|</nowiki> Development Update - August|Time=1034|D=21|M=8|Y=2021}}, which has also been delayed from it's initial estimate of 3 months after launch.
The campaign takes place on [[Installation 07]], within a seamless open world broken up by linear story missions. the campaign has been described as being larger than the campaigns of ''[[Halo 4]]'' and ''5'' combined.{{Ref/Site|URL=https://www.gameinformer.com/2020/07/23/halo-infinite-comes-out-swinging-during-xbox-showcase|Site=Game Informer|Page=Halo Infinite Comes Out Swinging During Xbox Showcase|D=28|M=3|Y=2021}} The campaign intends to implement four player online co-op and two-player local splitscreen co-op.{{Ref/Site|URL=https://www.gamespot.com/articles/halo-infinite-multiplayer-makes-grappling-hook-a-p/1100-6480112/|Site=GameSpot|Page=Halo Infinite Multiplayer Makes Grappling Hook A Pickup, 4-Player Split-Screen Confirmed|D=28|M=3|Y=2021}}{{Ref/Site|URL=https://screenrant.com/halo-infinite-split-screen-co-op-campaign-multiplayer/|Site=Screenrant|Page=Halo Infinite Campaign Is 2-Player Local Splitscreen & 4-Player Online|D=28|M=3|Y=2021}} As a result of shifting focus towards a higher quality product at launch, the campaign co-op mode was not available at launch, but 343 Industries plans to include it alongside ''Halo Infinite''{{'}}s [[Season 02 (Halo Infinite)|Season 02]]{{Ref/YouTube|Id=AugUpdate|Yct2QKgF5e4|HALO|Halo Infinite <nowiki>|</nowiki> Development Update - August|Time=1034|D=21|M=8|Y=2021}}, which has also been delayed from it's initial estimate of 3 months after launch.


The game includes a dynamic day/night cycles which lasts approximately one hour. Enemies sometimes act differently per the time of day, like Unggoy sleeping at night. Weather elements such as wind and fog coming in at different altitudes also feature. Rain and snowstorms were not featured at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
The game includes a dynamic day/night cycles which lasts approximately one hour. Enemies sometimes act differently per the time of day, like Unggoy sleeping at night. Weather elements such as wind and fog coming in at different altitudes also feature. Rain and snowstorms were not featured at launch, but may be added in the future.{{Ref/Reuse|Ask343Zeta}}
Line 221: Line 221:
===Multiplayer===
===Multiplayer===
[[File:HINF Multiplayer Reveal 2021-6.png|250px|thumb|Pre-release image of a [[Spartan-IV]] on a large multiplayer map named [[Fragmentation]].]]
[[File:HINF Multiplayer Reveal 2021-6.png|250px|thumb|Pre-release image of a [[Spartan-IV]] on a large multiplayer map named [[Fragmentation]].]]
''Infinite''{{'}}s multiplayer became publicly available on November 18th, ahead of the game's official December 8th launch. The multiplayer component is [[Wikipedia:Free-to-play|free-to-play]], supporting 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression is available, allowing players to carry customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists are restricted based on input devices across platforms.{{Ref/Reuse|InsideApril}} The game features microtransactions in multiplayer available in the game's shop and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} 343 has also confirmed that loot boxes will not be present.{{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=14|M=6|Y=2021}} Furthermore, ''Infinite'' will have [[season]]s similar to ''[[Halo: The Master Chief Collection]]'', with each season lasting approximately three months as well as special events known as "[[Fractures]]".{{Ref/Site|Id=InsideJune|D=25|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-june-2021|Site=Halo Waypoint|Page=Inside Infinite - June 2021}}
''Infinite''{{'}}s multiplayer became publicly available on November 18th, ahead of the game's official December 8th launch. The multiplayer component is [[Wikipedia:Free-to-play|free-to-play]], supporting 120FPS on Xbox Series X.{{Ref/Twitter|Halo|1289298976550731776|Halo|Quote=Halo: Halo is for everyone. We can confirm #HaloInfinite multiplayer will be free-to-play and will support 120FPS on Xbox Series X. More details will be shared later!}} Cross-play and cross-progression is available, allowing players to carry customization and progress across all platforms.{{Ref/Reuse|pcjourney}} Competitive playlists are restricted based on input devices across platforms.{{Ref/Reuse|InsideApril}} The game features microtransactions in multiplayer available in the game's shop and an "out of game" progression system.{{Ref/Site|URL=https://au.ign.com/articles/2018/09/18/halo-infinite-will-have-microtransactions-and-pc-anti-cheat-tech|Site=IGN|Page=Halo Infinite Will Have Microtransactions and PC Anti-Cheat Tech|D=28|M=3|Y=2021}} 343 has also confirmed that loot boxes will not be present.{{Ref/YouTube|Id=mpoverview|n-O7OuliQRY|HALO|Halo Infinite <nowiki>|</nowiki> Multiplayer Overview|D=14|M=6|Y=2021}} Furthermore, ''Infinite'' has [[season]]s similar to ''[[Halo: The Master Chief Collection]]'', with each season lasting approximately three months as well as special events known as "[[Fractures]]".{{Ref/Site|Id=InsideJune|D=25|M=6|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-june-2021|Site=Halo Waypoint|Page=Inside Infinite - June 2021}}


The game will have a number of multiplayer maps including the following:
The game has a number of multiplayer maps including the following:
*[[Aquarius]]
*[[Aquarius]]
*[[Bazaar]]
*[[Bazaar]]
Line 235: Line 235:
*[[Streets]]
*[[Streets]]


With the "vNext" update to [[Halo Waypoint]] released on November 5, 2021, players will be able to access armor customizations, Battle Pass progression, and gameplay stats on the Halo Waypoint website and mobile app.{{Ref/Reuse|InsideJune}}{{Ref/Site|URL=https://www.halowaypoint.com/news/welcome-to-vnext|Site=Halo Waypoint|Page=Welcome to vNext!|D=5|M=11|Y=2021}}
With the "vNext" update to [[Halo Waypoint]] released on November 5, 2021, players can access armor customizations, Battle Pass progression, and gameplay stats on the Halo Waypoint website and mobile app.{{Ref/Reuse|InsideJune}}{{Ref/Site|URL=https://www.halowaypoint.com/news/welcome-to-vnext|Site=Halo Waypoint|Page=Welcome to vNext!|D=5|M=11|Y=2021}}


===Academy===
===Academy===
The Academy is a training mode that allows new players to learn the flow of ''Halo'' combat and let veteran players warm up before heading into matchmaking.{{Ref/Reuse|mpoverview}} Players are assisted by Commander [[Laurette Agryna]], a Spartan supersoldier in charge of training new Spartan recruits at the [[Avery J. Johnson Academy of Military Science]], a hidden outpost on a frontier world. There are several sections to the academy, such as a live fire range where players can test out weapons on AI controlled Spartans and a movement course that allows new players to become familiar with Infinite's movement.{{Ref/Reuse|mpoverview}}
The Academy is a training mode that allows new players to learn the flow of ''Halo'' combat and let veteran players warm up before heading into matchmaking.{{Ref/Reuse|mpoverview}} Players are assisted by Commander [[Laurette Agryna]], a Spartan supersoldier in charge of training new Spartan recruits at the [[Avery J. Johnson Academy of Military Science]], a hidden outpost on a frontier world. There are several sections to the academy, such as a live fire range where players can test out weapons on AI controlled Spartans and a movement course that allows new players to become familiar with Infinite's movement.{{Ref/Reuse|mpoverview}}


Most notably, the Academy allows players to create matches populated by [[Non-playable character|AI bots]] to test out their skills on hostile opponents. Bot difficulty, starting weapons, grenades, and the amount of bots can all be changed in game.{{Ref/Reuse|mpoverview}} Bots come in four difficulty types: Recruit, Marine, ODST, and Spartan; with the primary differences between them being intelligence and resourcefulness. All bots can use equipment and will keep track of power weapon spawns and will try to use them. Higher level bots will use the Grappleshot.{{Ref/Reuse|InsideJuly}}
Most notably, the Academy allows players to create matches populated by [[Non-playable character|AI bots]] to test out their skills on hostile opponents. Bot difficulty, starting weapons, grenades, and the amount of bots can all be changed in game.{{Ref/Reuse|mpoverview}} Bots come in four difficulty types Recruit, Marine, ODST, and Spartan with the primary differences between them being intelligence and resourcefulness. All bots can use equipment, keeps track of power weapon spawns, and will try to use them.{{Ref/Reuse|InsideJuly}}


===Forge===
===Forge===
Line 248: Line 248:
===Armor customizations===
===Armor customizations===
{{Main|Armor customization (Halo Infinite)}}
{{Main|Armor customization (Halo Infinite)}}
The [[Battle Pass]]es from each season will remain in-game for future purchases, allowing players to unlock armor permutations from past seasons at anytime.{{Ref/Reuse|InsideJune}} The season system will include an evolving story, centered around the player's avatar.{{Ref/Site|URL=https://www.gameinformer.com/2021/06/25/halo-infinite-multiplayer-will-be-an-evolving-story-that-begins-with-returning-to-reach|Site=Game Informer|Page=Halo Infinite Multiplayer Will Be An Evolving Story That Begins With Returning To Reach|D=25|M=6|Y=2021}}
The [[Battle Pass]]es from each season will remain in-game for future purchases, allowing players to unlock armor permutations from past seasons at anytime.{{Ref/Reuse|InsideJune}} The season system includes an evolving story, centered around the player's avatar.{{Ref/Site|URL=https://www.gameinformer.com/2021/06/25/halo-infinite-multiplayer-will-be-an-evolving-story-that-begins-with-returning-to-reach|Site=Game Informer|Page=Halo Infinite Multiplayer Will Be An Evolving Story That Begins With Returning To Reach|D=25|M=6|Y=2021}}


==Appearances==
==Appearances==
Line 804: Line 804:
A sequel to ''Halo 5'' had entered the planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred to offhand as "''Halo 6'',"{{Ref/Site|URL=http://www.gamespot.com/articles/halo-6-is-undergoing-serious-real-planning-microso/1100-6430903/|Site=GameSpot|Page=Halo 6 Is Undergoing "Serious, Real Planning," Microsoft Says|D=28|M=3|Y=2021}} before the official title was announced at E3 2018. Frank O'Connor has argued that the next installment would feature "a much more human story". The studio plans on keeping the [[Cooperative play|cooperative mode]] introduced in ''Halo 5''. ''Halo Infinite'' will have two-player splitscreen, as will all other future Halo FPS games.{{Ref/YouTube|h_7M93WRFng|IGN|D.I.C.E Summit 2017 (Day 2) - IGN Live|Quote=And I will say, for every FPS going forward, we will have splitscreen, going forward.|Quotee=[[Bonnie Ross]]}} Early "blue-sky" concept art was [[:File:HINF BoosterFrame Ring Concept.jpg|produced]] during this year, depicting the game's setting of a broken Installation 07.{{Ref/Twitter|Id=Lynn|KoryLynnHubbell|1427361077709328396|Kory Lynn Hubbell|Quote=A piece I worked on at 343 back in 2015 which I noticed is being used in the Halo: Infinite 2022 wall calendar! I was lucky enough to be assigned some early “blue sky” work for the game before I left.|D=16|M=08|Y=2021}}
A sequel to ''Halo 5'' had entered the planning stages by September, 2015. By this point, the developers were aware of where the story would go, and had begun writing the game. The game has been referred to offhand as "''Halo 6'',"{{Ref/Site|URL=http://www.gamespot.com/articles/halo-6-is-undergoing-serious-real-planning-microso/1100-6430903/|Site=GameSpot|Page=Halo 6 Is Undergoing "Serious, Real Planning," Microsoft Says|D=28|M=3|Y=2021}} before the official title was announced at E3 2018. Frank O'Connor has argued that the next installment would feature "a much more human story". The studio plans on keeping the [[Cooperative play|cooperative mode]] introduced in ''Halo 5''. ''Halo Infinite'' will have two-player splitscreen, as will all other future Halo FPS games.{{Ref/YouTube|h_7M93WRFng|IGN|D.I.C.E Summit 2017 (Day 2) - IGN Live|Quote=And I will say, for every FPS going forward, we will have splitscreen, going forward.|Quotee=[[Bonnie Ross]]}} Early "blue-sky" concept art was [[:File:HINF BoosterFrame Ring Concept.jpg|produced]] during this year, depicting the game's setting of a broken Installation 07.{{Ref/Twitter|Id=Lynn|KoryLynnHubbell|1427361077709328396|Kory Lynn Hubbell|Quote=A piece I worked on at 343 back in 2015 which I noticed is being used in the Halo: Infinite 2022 wall calendar! I was lucky enough to be assigned some early “blue sky” work for the game before I left.|D=16|M=08|Y=2021}}


As of June 2017, it has been confirmed that ''Halo Infinite'' will not be discussed "for quite some time", implying a longer development cycle.{{Ref/Site|URL=http://au.ign.com/articles/2017/06/19/e3-2017-halo-6-reveal-wont-be-soon-says-343-industries|Site=IGN|Page=E3 2017: Halo 6 Reveal 'Won't Be Soon', Says 343 Industries|D=28|M=3|Y=2021}} ''Halo Infinite'' will have a beta at some point prior to its release.{{Ref/Site|URL=http://in.ign.com/halo-5/76851/news/all-future-halo-games-will-have-betas-says-343-industries|Site=IGN|Page=All Future Halo Games Will Have Betas, Says 343 Industries|Quote=Going forward, you will never see a Halo game coming out without a beta.|Quotee=Bonnie Ross|D=28|M=3|Y=2021}} ''Halo Infinite'' will also have more focus on the Master Chief by "doubling down" on him.{{Ref/Site|URL=http://wccftech.com/343i-halo-5-mistake-master-chief|Site=Wccftech|Page=343i Acknowledges Halo 5 Storytelling Mistake, Will Double Down on Master Chief Focus|D=28|M=3|Y=2021}} There will be no Battle Royale mode featured according to [[Jeff Easterling|Jeff Easterling's]] claim “The only BR we're interested in is the [[Battle rifle|Battle Rifle]]”, in response to the popular trend during a livestream.{{Ref/Reuse|BattleRoyale}}
As of June 2017, it has been confirmed that ''Halo Infinite'' will not be discussed "for quite some time", implying a longer development cycle.{{Ref/Site|URL=http://au.ign.com/articles/2017/06/19/e3-2017-halo-6-reveal-wont-be-soon-says-343-industries|Site=IGN|Page=E3 2017: Halo 6 Reveal 'Won't Be Soon', Says 343 Industries|D=28|M=3|Y=2021}} ''Halo Infinite'' intends to have a beta at some point prior to its release.{{Ref/Site|URL=http://in.ign.com/halo-5/76851/news/all-future-halo-games-will-have-betas-says-343-industries|Site=IGN|Page=All Future Halo Games Will Have Betas, Says 343 Industries|Quote=Going forward, you will never see a Halo game coming out without a beta.|Quotee=Bonnie Ross|D=28|M=3|Y=2021}} ''Halo Infinite'' will also have more focus on the Master Chief by "doubling down" on him.{{Ref/Site|URL=http://wccftech.com/343i-halo-5-mistake-master-chief|Site=Wccftech|Page=343i Acknowledges Halo 5 Storytelling Mistake, Will Double Down on Master Chief Focus|D=28|M=3|Y=2021}} There will be no Battle Royale mode featured according to [[Jeff Easterling|Jeff Easterling's]] claim “The only BR we're interested in is the [[Battle rifle|Battle Rifle]]”, in response to the popular trend during a livestream.{{Ref/Reuse|BattleRoyale}}


[[File:HI_DH_FirstPerson.png|300px|thumb|left|A first-person view of ''Halo Infinite'' in the Discover Hope trailer.]]
[[File:HI_DH_FirstPerson.png|300px|thumb|left|A first-person view of ''Halo Infinite'' in the Discover Hope trailer.]]
Line 826: Line 826:
===Flighting===
===Flighting===
{{Main|Halo Infinite Multiplayer Tech Preview}}
{{Main|Halo Infinite Multiplayer Tech Preview}}
Flighting via the Halo Insider program will take place sometime in the summer of 2021. Bots, challenges, a truncated Battle pass and only a select amount of Arena maps will be featured in the Flight. All invited accounts will be given a set amount of in-game [[Credits]] to use on unlocks. These unlocks will not transfer to the full release of the game.{{Ref/Site|Id=InsideJuly|D=27|M=7|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-july-2021|Site=Halo Waypoint|Page=Inside Infinite - July 2021}}
Flighting via the Halo Insider program took place sometime in the summer of 2021. Bots, challenges, a truncated Battle pass and only a select amount of Arena maps were featured in the Flight. All invited accounts were given a set amount of in-game [[Credits]] to use on unlocks, which did not transfer to the full release of the game.{{Ref/Site|Id=InsideJuly|D=27|M=7|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-july-2021|Site=Halo Waypoint|Page=Inside Infinite - July 2021}}
{{Expand-section}}
{{Expand-section}}


Line 837: Line 837:


===Art===
===Art===
''Halo Infinite'' will be the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]];{{Ref/Twitter|nbsparth|1006551493774696448|Nicolas Bouvier}} Bouvier having worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game will focus on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.{{Ref/Reuse|waypoint journey}}
''Halo Infinite'' will be the first debut of a new artstyle introduced by [[Nicolas Bouvier|Nicolas "Sparth" Bouvier]];{{Ref/Twitter|nbsparth|1006551493774696448|Nicolas Bouvier}} Bouvier having worked as a concept artist for the series' expanded media, drew heavy inspiration from the most iconic and historic parts of the ''Halo'' franchise and fan feedback, while ensuring that the fidelity of those designs would take full advantage of the [[Xbox One]]'s capabilities. The game focuses on the Master Chief, with 343i having taken feedback on the amount of time spent playing as the Master Chief in ''Halo 5''. The studio has stated that they are making changes to how they approach the game's creation, while also taking new and unexpected directions. Community involvement in the game's design will be utilized, with community members being able to join early flighting programs to give 343i direct feedback.{{Ref/Reuse|waypoint journey}}


When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
When designing the setting, inspiration was taken from the Pacific Northwest.{{Ref/Site|Id=InsideFebruary|D=28|M=3|Y=2021|URL=https://www.halowaypoint.com/en-us/news/inside-infinite-february-2021|Site=Halo Waypoint|Page=Inside Infinite - February 2021}} "Sub-biomes" also feature, representing said biomes from the Northwest. Some unique areas called "Deadlands" appear, representing war-torn areas of the ring.{{Ref/Reuse|Ask343Zeta}}
Line 844: Line 844:


===Audio===
===Audio===
Halo Infinite will feature an advanced audio system unlike any seen in previous games. Using a new sound mapping system, in-game audio will be more realistically affected by features of the environment, such as walls and doorways. Another new feature coming with Halo Infinite is "audio threat prioritization," which alerts the player to threats by making the sound produced by enemies—especially that of incoming fire—louder than sounds produced by the player and their allies.{{Ref/Reuse|InsideMarch}}
Halo Infinite features an advanced audio system unlike any seen in previous games. Using a new sound mapping system, in-game audio could be more realistically affected by features of the environment, such as walls and doorways. Another new feature coming with Halo Infinite is "audio threat prioritization," which alerts the player to threats by making the sound produced by enemies—especially that of incoming fire—louder than sounds produced by the player and their allies.{{Ref/Reuse|InsideMarch}}


====Voice Cast====
====Voice Cast====
Line 962: Line 962:


===Xbox Game Pass===
===Xbox Game Pass===
In an announcement on February 24, 2020, Microsoft confirmed that Xbox Game Pass will support first-party games on the Xbox Series X, including ''Halo Infinite''. Additionally, as the flagship product for Microsoft's new Smart Delivery feature, ''Halo Infinite'' will be one of many participating games also available on Xbox One, so when players purchase Series X, the user will already own ''Halo Infinite'' on the new console. In other words, users playing ''Halo Infinite'', regardless via a Game Pass subscription or a full game purchase, they will possess the Xbox Series X version of the game upon purchasing the console.{{Ref/Site|URL=https://news.xbox.com/en-us/2020/02/24/what-you-can-expect-next-generation-gaming/|Site=Xbox Wire|Page=What You Can Expect From the Next Generation of Gaming|D=28|M=3|Y=2021}}{{Ref/Site|Id=Xbox Series X and Game Pass|URL=https://www.gamespot.com/articles/halo-infinite-will-be-on-game-pass-for-xbox-one-an/1100-6474021/|Site=GameSpot|Page=Halo Infinite Will Be On Game Pass For Xbox One And Xbox Series X|D=28|M=3|Y=2021}} Owners of the Xbox Game Pass Ultimate will also receive monthly bonuses in ''Halo Infinite'', with the first bundle in December 2021 being the "Pass Tense" MA40 AR Bundle, which contains the "Pass Tense" MA40 Assault Rifle weapon coating, four 2XP Boosts, and four Challenge Swaps.{{Ref/Site|URL=https://news.xbox.com/en-us/2021/12/01/coming-soon-xbox-game-pass-december-2021/|Site=Xbox Wire|Page=Coming Soon to Xbox Game Pass: Halo Infinite, Among Us, Stardew Valley, and More|D=1|M=12|Y=2021}}
In an announcement on February 24, 2020, Microsoft confirmed that Xbox Game Pass will support first-party games on the Xbox Series X, including ''Halo Infinite''. Additionally, as the flagship product for Microsoft's new Smart Delivery feature, ''Halo Infinite'' will be one of many participating games also available on Xbox One, so when players purchase Series X, the user will already own ''Halo Infinite'' on the new console. In other words, users playing ''Halo Infinite'', regardless via a Game Pass subscription or a full game purchase, they will possess the Xbox Series X version of the game upon purchasing the console.{{Ref/Site|URL=https://news.xbox.com/en-us/2020/02/24/what-you-can-expect-next-generation-gaming/|Site=Xbox Wire|Page=What You Can Expect From the Next Generation of Gaming|D=28|M=3|Y=2021}}{{Ref/Site|Id=Xbox Series X and Game Pass|URL=https://www.gamespot.com/articles/halo-infinite-will-be-on-game-pass-for-xbox-one-an/1100-6474021/|Site=GameSpot|Page=Halo Infinite Will Be On Game Pass For Xbox One And Xbox Series X|D=28|M=3|Y=2021}} Owners of the Xbox Game Pass Ultimate also receives monthly bonuses in ''Halo Infinite'', with the first bundle in December 2021 being the "Pass Tense" MA40 AR Bundle, which contains the "Pass Tense" MA40 Assault Rifle weapon coating, four 2XP Boosts, and four Challenge Swaps.{{Ref/Site|URL=https://news.xbox.com/en-us/2021/12/01/coming-soon-xbox-game-pass-december-2021/|Site=Xbox Wire|Page=Coming Soon to Xbox Game Pass: Halo Infinite, Among Us, Stardew Valley, and More|D=1|M=12|Y=2021}}


===Brand tie-ins===
===Brand tie-ins===