Halo 3: Difference between revisions

1,676 bytes removed ,  11 years ago
m
Still have no clue what he meant by Waves audio plugin...
m (Still have no clue what he meant by Waves audio plugin...)
Line 22: Line 22:
Upon its release, ''Halo 3'' grossed US$300 million in its first week. More than one million people played ''Halo 3'' on Xbox Live in the first twenty hours. As of January 3, 2008, ''Halo 3'' has sold 8.1 million copies, and was the best-selling video game of 2007 in the United States. Overall, the game was very well-received by critics, with the [[Forge]] and multiplayer offerings singled out as strong features. By March 2009 more than one billion online matches had been played.
Upon its release, ''Halo 3'' grossed US$300 million in its first week. More than one million people played ''Halo 3'' on Xbox Live in the first twenty hours. As of January 3, 2008, ''Halo 3'' has sold 8.1 million copies, and was the best-selling video game of 2007 in the United States. Overall, the game was very well-received by critics, with the [[Forge]] and multiplayer offerings singled out as strong features. By March 2009 more than one billion online matches had been played.


==Campaign==
== Synopsis ==
''Halo 3'''s [[Campaign]] consists of ten levels which tell the story of the final days of [[human]]ity and the [[Covenant Separatists|Covenant Separatist]]'s conflict with the [[Covenant Empire|Covenant Loyalists]].
=== Characters and setting ===
''Halo 3'' spans over three different settings, starting with the [[East African Protectorate]], [[Earth]], later to the [[Forerunner]]'s [[Installation 00|Ark installation]] and lastly on [[Installation 04B]]. The game continues the [[John-117|Master Chief]]'s efforts in stopping the Covenant from activating the [[Halo Array|Halo rings]].


#[[Arrival]] - "''Brace for impact.''" (cutscene, tutorial on single player)
The game takes place after the events of the ''[[Halo 2]]'', directly after the events that transpired in ''[[Halo: Uprising]]''.
#[[Sierra 117]] - ''"Rise up. Start the fight."''
#[[Crow's Nest (level)|Crow's Nest]] - ''"Clear the base, whatever it takes."''
#[[Tsavo Highway (level)|Tsavo Highway]] - ''"Mount up. Get to [[Voi]]."''
#[[The Storm]] - ''"Reclaim the city. Make a hole."''
#[[Floodgate]] - ''"Stop the [[the Flood|infestation]]. Find [[Cortana]]."''
#[[The Ark (level)|The Ark]] - ''"Search the waste for the [[Cartographer]]."''
#[[The Covenant (level)|The Covenant]] - ''"Breach the barrier. Stop [[Prophet of Truth|Truth]]."''
#[[Cortana (level)|Cortana]] - ''"Cleanse [[High Charity]]. Save Cortana."''
#[[Halo (Halo 3 level)|Halo]] - ''"Light [[Installation 04B|the ring]]. Destroy the Flood."''


===Plot===
=== Plot synopsis ===
[[File:Master Chief & The Arbiter.jpg|left|260px|thumb|John-117 and the Thel 'Vadam in the East African jungle featured in the level "[[Sierra 117]]".]]
[[File:Master Chief & The Arbiter.jpg|left|260px|thumb|John-117 and the Thel 'Vadam in the East African jungle featured in the level "[[Sierra 117]]".]]
The storyline begins approximately two weeks after the events of ''[[Halo 2]]'', on [[2552#November|November 17th, 2552]]. [[John-117]] enters [[Earth]]'s atmosphere and crash-lands in an [[East African Protectorate|east African]] jungle. After being retrieved by [[Sergeant Major]] [[Avery Junior Johnson]], [[Thel 'Vadam]], and a handful of [[UNSC Marine Corps|Marines]], the group makes their way through the jungle toward a designated extraction point. Covenant forces are sighted in the area and Johnson makes a strategic decision to split the group up to reduce their chances of getting spotted. John-117 and Thel 'Vadam continue on their way to the extraction zone with the second squad, fighting off numerous Covenant troops in the process, but upon reaching the extraction zone, Avery Johnson's [[D77H-TCI Pelican|Pelican]] group consisting of two Pelicans, are ambushed and shot down by [[Type-26 Ground Support Aircraft|Banshees]]. Johnson and his men are then captured and taken prisoner by a number of Brutes led by a [[Jiralhanae Chieftain|Brute Chieftain]]. John-117, Thel 'Vadam, and company fight their way through hordes of enemies and eventually rescue them, after which a Pelican arrives and picks them up.
The storyline begins approximately two weeks after the events of ''[[Halo 2]]'', on [[2552#November|November 17th, 2552]]. [[John-117]] enters [[Earth]]'s atmosphere and crash-lands in an [[East African Protectorate|east African]] jungle. After being retrieved by [[Sergeant Major]] [[Avery Junior Johnson]], [[Thel 'Vadam]], and a handful of [[UNSC Marine Corps|Marines]], the group makes their way through the jungle toward a designated extraction point. Covenant forces are sighted in the area and Johnson makes a strategic decision to split the group up to reduce their chances of getting spotted. John-117 and Thel 'Vadam continue on their way to the extraction zone with the second squad, fighting off numerous Covenant troops in the process, but upon reaching the extraction zone, Avery Johnson's [[D77H-TCI Pelican|Pelican]] group consisting of two Pelicans, are ambushed and shot down by [[Type-26 Ground Support Aircraft|Banshees]]. Johnson and his men are then captured and taken prisoner by a number of Brutes led by a [[Jiralhanae Chieftain|Brute Chieftain]]. John-117, Thel 'Vadam, and company fight their way through hordes of enemies and eventually rescue them, after which a Pelican arrives and picks them up.
Line 62: Line 54:
After the credits, it is revealed that John-117 and Cortana are still alive aboard the rear section of the ''[[UNSC Forward Unto Dawn|Dawn]]'', which had apparently torn off before going through the other side of the portal. The SPARTAN floats to a [[cryo-chamber]] and as he climbs in, Cortana comments "''I'll miss you.''" He replies "''Wake me, when you need me.''" If the last level is completed on Legendary difficulty, the section of ''Forward Unto Dawn'' that Cortana and the Chief are aboard is seen drifting towards a [[Requiem|Forerunner Shield World]].
After the credits, it is revealed that John-117 and Cortana are still alive aboard the rear section of the ''[[UNSC Forward Unto Dawn|Dawn]]'', which had apparently torn off before going through the other side of the portal. The SPARTAN floats to a [[cryo-chamber]] and as he climbs in, Cortana comments "''I'll miss you.''" He replies "''Wake me, when you need me.''" If the last level is completed on Legendary difficulty, the section of ''Forward Unto Dawn'' that Cortana and the Chief are aboard is seen drifting towards a [[Requiem|Forerunner Shield World]].


====Characters====
== Gameplay ==
''Halo 3'' incorporates many of the gameplay features previously made available in ''Halo 2'', refining the gameplay design and expanding the amount of resources in the sandbox to diversify the gameplay experience. For example, [[dual wielding]] has been retained as a feature in both campaign and multiplayer, HUD elements have been repositioned so that they are more prominently available to the players, and [[boarding|boarding vehicles]] have more varied animations and are more balanced.
 
The game enhances the core gameplay design by introducing "[[Equipment]]s" as well as giving players the ability to use [[Support Weapons]]. Equipments is a collection of tools accessible to players to assist them in their objectives. This ranges from [[Bubble Shield|a spherical shield that protects players temporarily]], [[Power Drain|a device that drains power from electrical appliances]] to [[Gravity lift|a device that propels personnel into the air]]. Support Weapons allows players to wield heavy weapons in a third-person perspective at a slower pace.
 
{{Expand-section}}
 
=== Campaign ===
The campaign in ''Halo 3'' consists of ten levels which tell the story of the final days of [[human]]ity and the [[Covenant Separatists|Covenant Separatist]]'s conflict with the [[Covenant Empire|Covenant Loyalists]].
 
#[[Arrival]] - "''Brace for impact.''" (cutscene, tutorial on single player)
#[[Sierra 117]] - ''"Rise up. Start the fight."''
#[[Crow's Nest (level)|Crow's Nest]] - ''"Clear the base, whatever it takes."''
#[[Tsavo Highway (level)|Tsavo Highway]] - ''"Mount up. Get to [[Voi]]."''
#[[The Storm]] - ''"Reclaim the city. Make a hole."''
#[[Floodgate]] - ''"Stop the [[the Flood|infestation]]. Find [[Cortana]]."''
#[[The Ark (level)|The Ark]] - ''"Search the waste for the [[Cartographer]]."''
#[[The Covenant (level)|The Covenant]] - ''"Breach the barrier. Stop [[Prophet of Truth|Truth]]."''
#[[Cortana (level)|Cortana]] - ''"Cleanse [[High Charity]]. Save Cortana."''
#[[Halo (Halo 3 level)|Halo]] - ''"Light [[Installation 04B|the ring]]. Destroy the Flood."''
 
=== Multiplayer ===
A total of 24 multiplayer maps are available in ''Halo 3''.
 
==== Default ====
*[[Construct (level)|Construct]]
*[[Epitaph]]
*[[Guardian (level)|Guardian]]
*[[High Ground]]
*[[Isolation]]
*[[Last Resort]] 
*[[Narrows]] 
*[[Sandtrap]]
*[[Snowbound]]
*[[The Pit]]
*[[Valhalla]]
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
==== Heroic Map Pack ====
{{Main|Heroic Map Pack}}
<!--dates of release and previous prices belong on the map pack page, not on the ''Halo 3'' page-->
*[[Foundry]] 
*[[Rat's Nest]]
*[[Standoff]]
==== Legendary Map Pack ====
{{Main|Legendary Map Pack}}
<!--dates of release and previous prices belong on the map pack page, not on the halo 3 page-->
*[[Avalanche]]
*[[Blackout]]
*[[Ghost Town]]
{{col-2}}
==== Cold Storage ====
{{Main|Cold Storage}}
Cold Storage is downloadable through Xbox Live Marketplace for free and is the seventh downloadable map for ''Halo 3''. It was released on 07/07/08, Bungie Day, as a free gift to the entire ''Halo 3'' community around the world.
====Mythic Map Pack====
{{Main|Mythic Map Pack}}
<!--dates of release and previous prices belong on the map pack page, not on the halo 3 page-->
*[[Assembly (level)|Assembly]]
*[[Orbital]]
*[[Sandbox]]
*[[Citadel (level)|Citadel]]
*[[Heretic (level)|Heretic]]
*[[Longshore]]
{{col-end}}
=== Appearance ===
==== Service tags ====
The Service tag is how players can be identified quickly on the battlefield, instead of the long names and complex number combinations which are not suitable for battle situations that require quick tactical orders or communication. The service Tag is comprised of a letter followed by two numbers. A few examples of Service Tags are K90, C27, A12, S86, D17, and D21.
Certain Service Tags are disallowed, and entering them will yield the error message "This Service Tag is currently in use by the UNSC." Generally, tags that identify ''Halo'' characters, trademarks, or offensive words are disallowed. Such tags include: "[[John-117|I17]]", "[[Wikipedia:Nintendo 64|N64]]", "[[Wikipedia:Playstation 2|P52]]", "[[Wiktionary:Ass|A55]]", "[[Wiktionary:Poo|P00]]", "[[Wikipedia:Jew|J00]]", "[[Wikipedia:Faggot (slang)|F49]]", "A23", and "[[Wikipedia:Teat|T17]]". "O00" is blocked due to its usage in [[Temporary Profile]]s. Anything ending in 00 is blocked.
According to Bungie, as of March 14 the most used Service Tags by players of ''Halo 3'' are, in descending order, ''[[Wikipedia:James Bond|O07]]'', ''[[wikipedia:M16 rifle|M16]]'' , ''I69'', ''P26'', ''[[Sadie's Story|S80]]'', ''N99'', ''[[Wikipedia:F/A-18 Hornet|F18]]'', ''[[Wikipedia:Water|H20]]'', ''I87'', and ''[[Wiktionary:Die|D13]]''.{{Citation needed}}


=====Major characters=====
==== Armor permutations ====
'''UNSC'''
{{main|Armor permutations (Halo 3)}}
* [[Master Chief Petty Officer]] [[John-117]]
There are two player models which players can choose from, the standard [[SPARTAN-II Program|SPARTAN]] model or an [[Sangheili|Elite]] model. Each model has several armor permutations which can be combined. All armor permutations do not have any effects on gameplay.
* [[Artificial intelligence|AI Construct]] [[Cortana]]
 
* [[Sergeant Major]] [[Avery Junior Johnson|Avery J. Johnson]]
==== Emblems ====
* [[Lieutenant Commander]] [[Miranda Keyes]]
{{Main|Multiplayer Emblems}}
* [[Fleet Admiral]] [[Terrence Hood|Lord Terrence Hood]]
An Emblem is a highly customizable image that appears on the right arm of a Spartan and the back of an Elite during multiplayer matches, they are there to give a player an identity for themselves. Halo 3 introduces several new emblems for the player to use along with new backgrounds to further customize that emblem.
 
==== Colors ====
There are ten base and primary colors, each with three shades of one another that are used to customize your multiplayer color and emblem. On the armor detail color, there is a small painted VI most noticeable on Mark VI shoulder.
*'''''Steel''''', '''Silver''', and '''''White'''''
*'''''Red''''', '''Mauve''', and '''''Salmon'''''
*'''''Orange''''', '''Coral''', and '''''Peach'''''
*'''''Gold''''', '''Yellow''', and '''''Pale'''''
*'''''Sage''''', '''Green''', and '''''Olive'''''
*'''''Teal''''', '''Aqua''', and '''''Cyan'''''
*'''''Blue''''', '''Cobalt''', and '''''Sapphire'''''
*'''''Violet''''', '''Orchid''', and '''''Lavender'''''
*'''''Crimson''''', '''Rubine''', and '''''Pink'''''
*'''''Brown''''', '''Tan''', and '''''Khaki'''''
*'''Black''' can still be used but, only in Forge or Custom gametypes, as a forced player color under general settings.
*'''Zombie''' a slightly more yellowish version of '''Green''' to make players look like zombies. Only available in Forge or Custom gametypes as a forced player color under general settings.
 
== Features ==
{{col-begin}}
{{col-2}}
=== Characters ===
'''[[UNSC]]'''
*[[Master Chief Petty Officer]] [[John-117]]
*[[Artificial intelligence|AI Construct]] [[Cortana]]
*[[Sergeant Major]] [[Avery Junior Johnson|Avery J. Johnson]]
*[[Lieutenant Commander]] [[Miranda Keyes]]
*[[Fleet Admiral]] [[Terrence Hood|Lord Terrence Hood]]
*[[Lieutenant]] "[[Hocus]]" {{1st}}
*[[Gunnery Sergeant]] [[Reynolds]] {{1st}}
*[[Gunnery Sergeant]] [[Stacker]]
*[[Private First Class]] [[Chips Dubbo]]


'''[[Covenant Separatists]]'''
'''[[Covenant Separatists]]'''
*[[Arbiter]] [[Thel 'Vadam]]
*[[Arbiter]] [[Thel 'Vadam]]
*[[Shipmaster]] [[Rtas 'Vadum]]
*[[Shipmaster]] [[Rtas 'Vadum]]
*[[N’tho ‘Sraom]] {{1st}}
*[[Usze ‘Taham|Usze 'Taham]] {{1st}}


'''[[Covenant Empire|Covenant]]'''
'''[[Covenant Empire|Covenant]]'''
Line 86: Line 180:
'''[[Forerunner]]'''
'''[[Forerunner]]'''
*[[343 Guilty Spark]]
*[[343 Guilty Spark]]
{{col-2}}
=====Minor characters=====
'''[[United Nations Space Command|UNSC]]'''
*[[Lieutenant]] "[[Hocus]]" {{1st}}
*[[Gunnery Sergeant]] [[Reynolds]] {{1st}}
*[[Gunnery Sergeant]] [[Stacker]]
*[[Private First Class]] [[Chips Dubbo]]
'''[[Covenant Separatists]]'''
*[[N’tho ‘Sraom]] {{1st}}
*[[Usze ‘Taham|Usze 'Taham]] {{1st}}
'''[[Forerunner]]s'''
*[[The Librarian|Librarian]] {{1st}}
*[[The Librarian|Librarian]] {{1st}}
*[[The Didact|Didact]] {{1st}}
*[[The Didact|Didact]] {{1st}}
*[[05-032 Mendicant Bias|Mendicant Bias]] {{1st}}
*[[05-032 Mendicant Bias|Mendicant Bias]] {{1st}}
*[[Offensive Bias]] {{1st}}
*[[Offensive Bias]] {{1st}}
{{col-end}}
====Supporting characters====
{{col-begin}}
{{col-2}}
{{col-2}}
'''UNSC'''
=== Factions/Organizations ===
*[[UNSC Marine Corps]]
*[[UNSC]]
**[[UNSC Marine Corps|Marine Infantryman]]
**[[UNSC Marine Corps]]
**[[Orbital Drop Shock Trooper]]s
***[[Orbital Drop Shock Trooper]]s
**[[UNSC Marine Corps|Dropship Pilots]]
**[[UNSC Navy]]
*[[UNSC Navy]]
**[[Office of Naval Intelligence]]
**[[UNSC Navy|Fighter Pilots]]
***[[ONI Recon 111|Reconnaissance Personnel]] {{1st}}
**[[UNSC Navy|Crewman]]
**[[Voi factory workers|Voi Factory Workers]] {{1st}}
*[[Office of Naval Intelligence]]
*[[Covenant Empire|Covenant]]
**[[ONI Recon 111|Reconnaissance Personnel]] {{1st}}
*[[Covenant Separatists]]
*[[Voi factory workers|Voi Factory Workers]] {{1st}}
*[[Flood]]


'''Covenant Separatists'''
=== Species/Entities ===
*[[Human]]
*[[San 'Shyuum]]
*[[Sangheili]]
*[[Sangheili]]
'''Covenant Loyalists'''
*[[San 'Shyuum]]
*[[Jiralhanae]]
*[[Jiralhanae]]
*[[Mgalekgolo]]
*[[Mgalekgolo]]
Line 129: Line 206:
*[[Kig-yar]]
*[[Kig-yar]]
*[[Yanme'e]]
*[[Yanme'e]]
{{col-2}}
*[[Flood]]
'''Flood'''
*Forerunner machines
*Feral Forms
**[[Flood infection form|Infection Forms]]
**[[Flood combat form|Combat Forms]]
**[[Flood carrier form|Carrier Forms]]
*[[Flood pure form|Pure Forms]]
**[[Flood tank form|Tank Forms]] {{1st}}
**[[Flood stalker form|Stalker Forms]] {{1st}}
**[[Flood ranged form|Ranged Forms]] {{1st}}
 
'''Forerunner'''
*[[Sentinel]]s
*[[Constructor]]s
*[[Monitor]]s
{{col-end}}
{{col-end}}
==Features==
===Weapons===
===Weapons===
This is a list of weapons in the game:
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
 
==== UNSC ====
====United Nations Space Command====
{{col-begin}}
=====Standard=====
{{col-2}}
===== Standard =====
*[[MA5C Individual Combat Weapon System]] {{1st}}
*[[MA5C Individual Combat Weapon System]] {{1st}}
*[[BR55HB SR Battle Rifle]]
*[[BR55HB SR Battle Rifle]]
Line 164: Line 226:
*[[M6 Grindell/Galilean Nonlinear Rifle|Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle]] {{1st}}
*[[M6 Grindell/Galilean Nonlinear Rifle|Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle]] {{1st}}


=====Support=====
===== Support =====
*[[AIE-486H Heavy Machine Gun]] {{1st}}
*[[AIE-486H Heavy Machine Gun]] {{1st}}
*[[LAU-65D/SGM-151]] {{1st}}
*[[LAU-65D/SGM-151]] {{1st}}
Line 171: Line 233:
*[[Unidentified UNSC bomb]] {{1st}}
*[[Unidentified UNSC bomb]] {{1st}}
*[[Fusion core|UNSC Fusion Core]]
*[[Fusion core|UNSC Fusion Core]]
{{col-2}}
==== Covenant ====
===== Standard =====
*[[Type-1 Antipersonnel Grenade]]
*[[Type-1 Energy Weapon/Sword]]
*[[Type-2 Antipersonnel Fragmentation Grenade]] {{1st}}
*[[Type-2 Energy Weapon/Hammer]] {{1st}}
*[[Type-3 Antipersonnel/Antimatériel Incendiary Grenade]] {{1st}}
*[[Type-25 Carbine]] {{1st}}
*[[Type-25 Directed Energy Pistol]]
*[[Type-25 Directed Energy Rifle]]
*[[Type-25 Grenade Launcher]]
*[[Type-33 Guided Munitions Launcher]]
*[[Type-33 Light Anti-Armor Weapon]]
*[[Type-50 Sniper Rifle System]]
*[[Type-51 Carbine]]
*[[Type-52 Pistol]] {{1st}}


====Forerunner====
===== Support =====
*[[Type-52 Directed Energy Support Weapon]]
*[[Type-26 Anti-Infantry Stationary Gun|Type-26 Anti-Infantry "Shade" Stationary Gun]]
*[[Type-27 Anti-Aircraft Cannon|Type-27 "Mantis" Anti-Aircraft Cannon]] {{1st}}
*[[Covenant automated plasma turret|Automated Plasma Turret]]
*[[Class-2 directed energy cannon]]
*[[Heavy plasma cannon]]
*[[Plasma battery|Covenant plasma battery]]
{{col-end}}
==== Forerunner ====
*[[Sentinel Beam]]
*[[Sentinel Beam]]


===Equipment===
=== Equipment ===
*[[Bubble Shield]] {{1st}}
*[[Bubble Shield]] {{1st}}
*[[Power drain|Power Drain]] {{1st}}
*[[Power drain|Power Drain]] {{1st}}
Line 194: Line 282:
*[[Portable computer]]
*[[Portable computer]]
*[[Medical scanner]]
*[[Medical scanner]]
{{col-2}}
====Covenant====
=====Standard=====
*[[Type-1 Antipersonnel Grenade]]
*[[Type-1 Energy Weapon/Sword]]
*[[Type-25 Directed Energy Pistol]]
*[[Type-25 Directed Energy Rifle]]
*[[Type-33 Guided Munitions Launcher]]
*[[Type-33 Light Anti-Armor Weapon]]
*[[Type-50 Sniper Rifle System]]
*[[Type-51 Carbine]]


=====Support=====
=== Vehicles ===
*[[Type-52 Directed Energy Support Weapon]]
*[[Type-26 Anti-Infantry Stationary Gun|Type-26 Anti-Infantry "Shade" Stationary Gun]]
*[[Type-27 Anti-Aircraft Cannon|Type-27 "Mantis" Anti-Aircraft Cannon]] {{1st}}
*[[Covenant automated plasma turret|Automated Plasma Turret]]
*[[Class-2 directed energy cannon]]
*[[Heavy plasma cannon]]
*[[Plasma battery|Covenant plasma battery]]
 
=====Jiralhanae=====
*[[Type-2 Antipersonnel Fragmentation Grenade]] {{1st}}
*[[Type-2 Energy Weapon/Hammer]] {{1st}}
*[[Type-3 Antipersonnel/Antimatériel Incendiary Grenade]] {{1st}}
*[[Type-25 Carbine]] {{1st}}
*[[Type-25 Grenade Launcher]]
*[[Type-52 Pistol]] {{1st}}
{{col-end}}
 
===Vehicles===
{{col-begin}}
{{col-begin}}
{{col-2}}
{{col-2}}
 
====UNSC ====
====UNSC====
*[[AV-14 Hornet|AV-14 Attack VTOL]] {{1st}}
*[[AV-14 Hornet|AV-14 Attack VTOL]] {{1st}}
*[[M12 Force Application Vehicle]]
*[[M12 Force Application Vehicle]]
Line 240: Line 297:
*[[M808B Main Battle Tank]]
*[[M808B Main Battle Tank]]


=====Non-usable=====
;Non-usable
*[[UNSC frigate]]
*[[UNSC frigate]]
**{{UNSCShip|Forward Unto Dawn}} {{1st}}
**{{UNSCShip|Forward Unto Dawn}} {{1st}}
Line 251: Line 308:
*[[Cart]] {{1st}}
*[[Cart]] {{1st}}
{{col-2}}
{{col-2}}
 
==== Covenant ====
====Covenant====
*[[Type-25 Rapid Assault Vehicle]] {{1st}}
=====Standard=====
*[[Type-26 Ground Support Aircraft]]
*[[Type-26 Ground Support Aircraft]]
*[[Type-32 Rapid Assault Vehicle]]
*[[Type-32 Rapid Assault Vehicle]]
*[[Type-26 Assault Gun Carriage]]
*[[Type-26 Assault Gun Carriage]]
*[[Type-52 Anti-Aircraft Artillery]] {{1st}}
*[[Type-52 Anti-Aircraft Artillery]] {{1st}}
=====Jiralhanae=====
*[[Type-25 Rapid Assault Vehicle]] {{1st}}
*[[Type-52 Infantry Support Vehicle]] {{1st}}
*[[Type-52 Infantry Support Vehicle]] {{1st}}


=====Non-usable=====
;Non-usable
*{{Class|CAS|assault carrier}}
*{{Class|CAS|assault carrier}}
*{{Class|CCS|battlecruiser}}
*{{Class|CCS|battlecruiser}}
Line 272: Line 325:
{{col-end}}
{{col-end}}


==Multiplayer==
== Development ==
===Maps===
=== Design ===
====Standard Maps====
{{Expand-section}}
[[File:Val ext3.jpg|right|thumb|The map Valhalla.]]
On release, ''Halo 3'' was shipped out with 11 multiplayer maps that could be played over [[Xbox LIVE|Xbox Live]]. ''Halo 3'' has the smallest number of multiplayer maps released on launch, as ''Halo: Combat Evolved'' had 13, and ''Halo 2'' had 12. To combat this lack of maps, many players customized the maps using the new feature, Forge.
The Maps Epilogue, Sand Trap, Boundless and Pit Stop are official re-edited maps by Bungie, which include small changes like the removal of shield doors, weapon spawns and vehicle spawns.
*[[Construct (level)|Construct]]
*[[Epitaph]]/[[Epilogue]]
*[[Guardian (level)|Guardian]]
*[[High Ground]]
*[[Isolation]]
*[[Last Resort]] 
*[[Narrows]] 
*[[Sandtrap]]/[[Sandtrap#Variant: Sand Tarp|Sand Tarp]]
*[[Snowbound]]/[[Boundless]]
*[[The Pit]]/[[Pit Stop]]
*[[Valhalla]]


====Heroic Map Pack====
=== Engine ===
{{Main|Heroic Map Pack}}
{{Main|Halo 3 Engine}}
<!--dates of release and previous prices belong on the map pack page, not on the ''Halo 3'' page-->
The game uses an in-house game engine referred only as the "Halo 3 Engine". The unique features in the engine include advanced graphics technologies such as high dynamic range, global lighting and depth of field effects within cutscenes.
The Heroic Map Pack is downloadable through Xbox Live Marketplace. The maps included in this Map Pack are:
{{Expand-section}}
*[[Foundry]] 
*[[Rat's Nest]]
*[[Standoff]]
 
====Legendary Map Pack====
{{Main|Legendary Map Pack}}
<!--dates of release and previous prices belong on the map pack page, not on the halo 3 page-->
The Legendary Map Pack is downloadable through Xbox Live Marketplace for free. The maps included in this Map Pack are:
*[[Avalanche]]
*[[Blackout]]
*[[Ghost Town]]
 
====Cold Storage====
{{Main|Cold Storage}}
Cold Storage is downloadable through Xbox Live Marketplace for free and is the seventh downloadable map for ''Halo 3''. It was released on 07/07/08, Bungie Day, as a free gift to the entire ''Halo 3'' community around the world.
 
====Mythic Map Pack====
{{Main|Mythic Map Pack}}
The Mythic Map Pack is downloadable through Xbox LIVE Marketplace for 400 Microsoft Points, or by obtaining a code for the map pack through obtaining a copy of [[Halo Wars|''Halo Wars Limited Edition'']]. As part of the title update to Halo 3 the Mythic maps include three new skulls to find within the maps. The maps included in this map pack are:
*[[Assembly (level)|Assembly]]
*[[Orbital]]
*[[Sandbox]]
 
The Mythic II Map Pack, was released in the [[Halo 3: Mythic]] Disc on September 22, 2009 and on February 2, 2010 on Xbox LIVE Marketplace for 800 Microsoft Points. These maps also contain hidden skulls for achievements and one Vidmaster Challenge. The maps included in the package are:
*[[Citadel (level)|Citadel]]
*[[Heretic (level)|Heretic]]
*[[Longshore]]
 
===Appearance===
====Service Tags====
The Service Tag is how players can be identified quickly on the battlefield, instead of the long names and complex number combinations which are not suitable for battle situations that require quick tactical orders or communication. The service Tag is comprised of a letter followed by two numbers. A few examples of Service Tags are K90, C27, A12, S86, D17, and D21.
 
Certain Service Tags are disallowed, and entering them will yield the error message "This Service Tag is currently in use by the UNSC." Generally, tags that identify ''Halo'' characters, trademarks, or offensive words are disallowed. Such tags include: "[[John-117|I17]]", "[[Wikipedia:Nintendo 64|N64]]", "[[Wikipedia:Playstation 2|P52]]", "[[Wiktionary:Ass|A55]]", "[[Wiktionary:Poo|P00]]", "[[Wikipedia:Jew|J00]]", "[[Wikipedia:Faggot (slang)|F49]]", "A23", and "[[Wikipedia:Teat|T17]]". "O00" is blocked due to its usage in [[Temporary Profile]]s. Anything ending in 00 is blocked.
 
According to Bungie, as of March 14 the most used Service Tags by players of ''Halo 3'' are, in descending order, ''[[Wikipedia:James Bond|O07]]'', ''[[wikipedia:M16 rifle|M16]]'' , ''I69'', ''P26'', ''[[Sadie's Story|S80]]'', ''N99'', ''[[Wikipedia:F/A-18 Hornet|F18]]'', ''[[Wikipedia:Water|H20]]'', ''I87'', and ''[[Wiktionary:Die|D13]]''.{{Citation needed}}
 
====Armor Permutations====
{{main|Armor Permutations (Halo 3)}}
There are two player models which players can choose from, the standard [[SPARTAN-II Program|SPARTAN]] model or an [[Sangheili|Elite]] model. Each model has several armor permutations which can be combined. All armor permutations do not have any effects on gameplay.


====Emblems====
=== Audio ===
{{Main|Multiplayer Emblems}}
''Halo 3'' utilises Waves audio plugin which allows audio to be processed in real time as the game engine generates the audio calls.<ref name="waves">[https://www.bungie.net/News/content.aspx?cid=12878 '''Bungie.net''': ''Waves Audio Plug-ins in Halo 3'']</ref>
An Emblem is a highly customizable image that appears on the right arm of a Spartan and the back of an Elite during multiplayer matches, they are there to give a player an identity for themselves. Halo 3 introduces several new emblems for the player to use along with new backgrounds to further customize that emblem.  
{{Expand-section}}
 
====Colors====
There are ten base and primary colors, each with three shades of one another that are used to customize your multiplayer color and emblem. On the armor detail color, there is a small painted VI most noticeable on Mark VI shoulder.
*'''''Steel''''', '''Silver''', and '''''White'''''
*'''''Red''''', '''Mauve''', and '''''Salmon'''''
*'''''Orange''''', '''Coral''', and '''''Peach'''''
*'''''Gold''''', '''Yellow''', and '''''Pale'''''
*'''''Sage''''', '''Green''', and '''''Olive'''''
*'''''Teal''''', '''Aqua''', and '''''Cyan'''''
*'''''Blue''''', '''Cobalt''', and '''''Sapphire'''''
*'''''Violet''''', '''Orchid''', and '''''Lavender'''''
*'''''Crimson''''', '''Rubine''', and '''''Pink'''''
*'''''Brown''''', '''Tan''', and '''''Khaki'''''
*'''Black''' can still be used but, only in Forge or Custom gametypes, as a forced player color under general settings.
*'''Zombie''' a slightly more yellowish version of '''Green''' to make players look like zombies. Only available in Forge or Custom gametypes as a forced player color under general settings.


==Matchmaking==
== Matchmaking ==
{{Main|Matchmaking}}
{{Main|Matchmaking}}
Matchmaking is where people can play with and against each other through a specially designed search system and multiple playlists. In matchmaking, [[Experience Points|EXP]] and [[Skill (Halo 3)|Skill]] can be earned to raise ranks. Also, on some maps like "Guardian" and "Narrows", various equipment such as the [[Flare]] and [[Radar jammer|Radar Jammer]] have been removed due to balance changes.
Matchmaking is where people can play with and against each other through a specially designed search system and multiple playlists. In matchmaking, [[Experience Points|EXP]] and [[Skill (Halo 3)|Skill]] can be earned to raise ranks. Also, on some maps like "Guardian" and "Narrows", various equipment such as the [[Flare]] and [[Radar jammer|Radar Jammer]] have been removed due to balance changes.


===Playlists===
=== Playlists ===
{{Main|Playlist}}
{{Main|Playlist}}
Playlists are lists of different game variations from free-for-all to team games. They are split into Ranked, Social, Hardcore, Community, DLC, Tournaments and Double EXP Weekends.
Playlists are lists of different game variations from free-for-all to team games. They are split into Ranked, Social, Hardcore, Community, DLC, Tournaments and Double EXP Weekends.


===Veto===
=== Veto ===
The Veto system is a new addition to Halo 3. In a game, after the map and game type loads for each player, a 10 seconds countdown starts. If the majority of players in the match decide to veto, by pressing the (X) button, before the countdown ends, a different map and gametype from the playlist will be selected to be played on.  
The Veto system is a new addition to ''Halo 3''. In a game, after the map and game type loads for each player, a 10 seconds countdown starts. If the majority of players in the match decide to veto, by pressing the (X) button, before the countdown ends, a different map and gametype from the playlist will be selected to be played on.  


If a map and gametype is vetoed by a majority of players, the option to veto will be lost during the next countdown. In some cases, players will see the map and gametype change, but players still get the veto option. This is just because the host's connection cannot support the map, or if anyone in the party cannot play the map. When this happens, you still have the right to veto the next map and game type.
If a map and gametype is vetoed by a majority of players, the option to veto will be lost during the next countdown. In some cases, players will see the map and gametype change, but players still get the veto option. This is just because the host's connection cannot support the map, or if anyone in the party cannot play the map. When this happens, you still have the right to veto the next map and game type.


==Ranks==
=== Ranks ===
{{Main
{{Main|1=Rank (Halo 3 Multiplayer)|l1=Rank}}
|1=Rank (Halo 3 Multiplayer)
|l1=Rank
}}
The ranking system is based on real military ranks. To progress in rank, players must earn the required amount of EXP. For [[Commissioned officer|Officer]] ranks, players must also reach a certain skill level in a ranked playlist. If a player earns a certain amount of experience, but does not reach the required skill level to reach the next officer rank, they will instead be promoted to a higher grade of their current rank (For example, A [[Major]] who earns 200 [[Experience Points|EXP]] but does not have a skill level of 35 will be promoted to Major, Grade 2 upon earning 300 EXP).
The ranking system is based on real military ranks. To progress in rank, players must earn the required amount of EXP. For [[Commissioned officer|Officer]] ranks, players must also reach a certain skill level in a ranked playlist. If a player earns a certain amount of experience, but does not reach the required skill level to reach the next officer rank, they will instead be promoted to a higher grade of their current rank (For example, A [[Major]] who earns 200 [[Experience Points|EXP]] but does not have a skill level of 35 will be promoted to Major, Grade 2 upon earning 300 EXP).


Each Officer rank has a "final" grade which is represented by a unique name instead of a number. Gunnery Sergeant also has this feature. Many players judge others that have the grade 4 rank or "gold bars" as a sign of lack in skill, though not necessarily always true. ''Halo 3'' uses the [http://research.microsoft.com/osa/apg/trueskill.aspx Trueskill] system created by Microsoft to determine skill level in ranked playlists.
Each Officer rank has a "final" grade which is represented by a unique name instead of a number. Gunnery Sergeant also has this feature. Many players judge others that have the grade 4 rank or "gold bars" as a sign of lack in skill, though not necessarily always true. ''Halo 3'' uses the [http://research.microsoft.com/osa/apg/trueskill.aspx Trueskill] system created by Microsoft to determine skill level in ranked playlists.


{{col-begin}}
== Modes ==
{{col-2}}
=== Custom games ===
====Enlisted Ratings====
{{Main|Custom game}}
*[[Rank (Halo 3 Multiplayer)|Recruit]]
*[[Rank (Halo 3 Multiplayer)|Apprentice]] (grades 1 and 2)
*[[Rank (Halo 3 Multiplayer)|Private]] (grades 1 and 2)
*[[Rank (Halo 3 Multiplayer)|Corporal]] (grades 1 and 2)
*[[Rank (Halo 3 Multiplayer)|Sergeant]] (grades 1, 2, and 3)
*[[Rank (Halo 3 Multiplayer)|Gunnery Sergeant]] (grades 1, 2, 3, and Master Sergeant)
{{col-2}}
 
====Officer Ratings====
*[[Rank (Halo 3 Multiplayer)|Lieutenant]] (grades 1, 2, 3, and First Lieutenant) 10 Highest Skill Required
*[[Rank (Halo 3 Multiplayer)|Captain]] (grades 1, 2, 3, and Staff Captain) 20 Highest Skill Required
*[[Rank (Halo 3 Multiplayer)|Major]] (grades 1, 2, 3, and Field Major) 30 Skill Highest Required
*[[Rank (Halo 3 Multiplayer)#List_of_Ranks|Commander]] (grades 1, 2, 3, and Strike Commander) 35 Highest Skill Required
*[[Rank (Halo 3 Multiplayer)#List_of_Ranks|Colonel]] (grades 1, 2, 3, and Force Colonel) 40 Highest Skill Required
*[[Rank (Halo 3 Multiplayer)#List_of_Ranks|Brigadier]] (grades 1, 2, 3, and Brigadier General) 45 Highest Skill Required
*[[Rank (Halo 3 Multiplayer)#List_of_Ranks|General]] (grades 1, 2, 3, and Five Star General) 50 Highest Skill Required
{{col-end}}
 
===Custom Games===
{{Main|Custom Game}}
In the Custom Games Lobby, players are given the option to choose the gametypes and maps players have made and want to play with their friends, these include Custom Game types and Map Variants. Unlike matchmaking, custom games do not give EXP.
In the Custom Games Lobby, players are given the option to choose the gametypes and maps players have made and want to play with their friends, these include Custom Game types and Map Variants. Unlike matchmaking, custom games do not give EXP.


====Standard Game Types====
==== Standard gametypes ====
<!--In-game description-->
<!--In-game description-->
*[[Slayer]] - Kill your enemies. Kill your friends' enemies. Kill your friends.
*[[Slayer]] - Kill your enemies. Kill your friends' enemies. Kill your friends.
Line 412: Line 374:
*[[VIP]] - One player on each team is Very Important. Take down the enemy's VIP for points, but take care of your own.
*[[VIP]] - One player on each team is Very Important. Take down the enemy's VIP for points, but take care of your own.


====Custom Game types====
==== Custom gametypes ====
In ''Halo 3'', there are a number of options that can be changed for custom games. By pressing X in the pregame lobby the host can change the default options, to whatever the player chooses and can save the changes when finished by pressing X again to save as custom game type.
In ''Halo 3'', there are a number of options that can be changed for custom games. By pressing X in the pregame lobby the host can change the default options, to whatever the player chooses and can save the changes when finished by pressing X again to save as custom game type.


Line 435: Line 397:
*Over shields and active camouflage can be given to a certain team/player or everyone on spawn or re-spawn.
*Over shields and active camouflage can be given to a certain team/player or everyone on spawn or re-spawn.


===Forge===
=== Forge ===
{{Main|Forge}}
{{Main|Forge}}
Forge is an "object editor" that can be used to edit multiplayer maps. It does not allow as much freedom to edit/make maps as a PC map editor, such as the ''[[Halo Custom Edition|Halo: Custom Edition]]'' and ''[[Halo 2 Vista]]'' editing kits. Players can, however, edit objects, spawn points, weapons, teleporters and properties of objects on the map, etc. While in a forge map, players may start editing maps by press up on the D pad; when a player goes into edit mode they take on the appearance of a Forerunner Monitor similar to 343 Guilty Spark. The player now obtains the ability to spawn weapons, vehicles and objects in-game, as well as move and adjust them. New DLC maps like Sandbox and Foundry will allow a player to make their own map using the amount of objects included in the map. While the forge may not allow as much freedom as other map editors, it makes it easier for a player to make a map with "simple" objects.
Forge is an "object editor" that can be used to edit multiplayer maps. It does not allow as much freedom to edit/make maps as a PC map editor, such as the ''[[Halo Custom Edition|Halo: Custom Edition]]'' and ''[[Halo 2 Vista]]'' editing kits. Players can, however, edit objects, spawn points, weapons, teleporters and properties of objects on the map, etc. While in a forge map, players may start editing maps by press up on the D pad; when a player goes into edit mode they take on the appearance of a Forerunner Monitor similar to 343 Guilty Spark. The player now obtains the ability to spawn weapons, vehicles and objects in-game, as well as move and adjust them. New DLC maps like Sandbox and Foundry will allow a player to make their own map using the amount of objects included in the map. While the forge may not allow as much freedom as other map editors, it makes it easier for a player to make a map with "simple" objects.


===Theater===
=== Theater ===
{{Main|Theater}}
The Theater mode allows players to save films from the [[Campaign]], [[Multiplayer]], and [[Forge]], and also get film clips and screen shots. This feature of ''Halo 3'' has been exploited for making [[Machinima]] videos and Montages.
The Theater mode allows players to save films from the [[Campaign]], [[Multiplayer]], and [[Forge]], and also get film clips and screen shots. This feature of ''Halo 3'' has been exploited for making [[Machinima]] videos and Montages.


====Films====
==== Films ====
Saved Films allow a player to view any game, campaign or multiplayer, from any angle. It uses game data to re-create the games, which makes file sizes very small (5 MB for a 15 minute multiplayer match). In the film, players can either watch themselves play through an entire mission or match, or use a bird's eye view to see the bigger scope of how the match or mission plays. Players can go anywhere they want, within the limitations of invisible barriers, so that players cannot fly as high as possible or go very far from their character. In multiplayer matches, players can fast forward or rewind the film so that players can relive the parts you missed. Campaign films cannot be rewound for technical reasons. Only the previous 25 games will be saved under the recent films category on the Xbox 360 console. Older films will be deleted.
Saved Films allow a player to view any game, campaign or multiplayer, from any angle. It uses game data to re-create the games, which makes file sizes very small (5 MB for a 15 minute multiplayer match). In the film, players can either watch themselves play through an entire mission or match, or use a bird's eye view to see the bigger scope of how the match or mission plays. Players can go anywhere they want, within the limitations of invisible barriers, so that players cannot fly as high as possible or go very far from their character. In multiplayer matches, players can fast forward or rewind the film so that players can relive the parts you missed. Campaign films cannot be rewound for technical reasons. Only the previous 25 games will be saved under the recent films category on the Xbox 360 console. Older films will be deleted.


====Clips====
==== Clips ====
When playing a film, players can record a particular part of the film from any angle they want. Doing this allows players to look back at their saved clip without having to watch the entire film. Players, however, cannot record clips of campaign films due to unknown technical reasons. If players are in a party viewing a film, they will not be able to record clips, nor take screenshots. Also, players may find that when viewing a film clip in a party, the film will not load until there is only one player left in the party.
When playing a film, players can record a particular part of the film from any angle they want. Doing this allows players to look back at their saved clip without having to watch the entire film. Players, however, cannot record clips of campaign films due to unknown technical reasons. If players are in a party viewing a film, they will not be able to record clips, nor take screenshots. Also, players may find that when viewing a film clip in a party, the film will not load until there is only one player left in the party.


====Screenshots====
==== Screenshots ====
Screenshots can be taken in any sort of film; all screenshots taken by Xbox Live players are sent to [[Bungie.net]] via the Internet. You must be in single-player theater or film to take a screenshot. Screenshots that are favored by many or impress Bungie employees may be uploaded to [[Bungie Favorites]].
Screenshots can be taken in any sort of film; all screenshots taken by Xbox Live players are sent to [[Bungie.net]] via the Internet. You must be in single-player theater or film to take a screenshot. Screenshots that are favored by many or impress Bungie employees may be uploaded to [[Bungie Favorites]].


==Soundtrack==
== Soundtrack ==
{{Main|Halo 3: Original Soundtrack}}
{{Main|Halo 3: Original Soundtrack}}
The Halo 3: Original Soundtrack was composed by [[Martin O'Donnell]] with the help of [[Michael Salvatori]] and was released on November 20, 2007. It is a two-disc set featuring all the music heard in-game, in order of appearance.
The Halo 3: Original Soundtrack was composed by [[Martin O'Donnell]] with the help of [[Michael Salvatori]] and was released on November 20, 2007. It is a two-disc set featuring all the music heard in-game, in order of appearance.


==Marketing Promotions and Release==
== Marketing promotions ==
===Viral Campaigns===
=== Viral Campaigns ===
====Beta and Epsilon====
==== Beta and Epsilon ====
{{Main|Halo 3 Beta|Halo 3 Epsilon}}
{{Main|Halo 3 Beta|Halo 3 Epsilon}}
The ''Halo 3'' Beta was a phase in the development of ''Halo 3'', produced by Bungie Studios and organized by Microsoft. A public version of the beta was released to the public for three weeks to give people an early chance to play the game and to test amounts of stress on the servers.
The ''Halo 3'' Beta was a phase in the development of ''Halo 3'', produced by Bungie Studios and organized by Microsoft. A public version of the beta was released to the public for three weeks to give people an early chance to play the game and to test amounts of stress on the servers.
Line 463: Line 426:
Several months after the Beta was closed down, Bungie released ''Halo 3 Epsilon'', an internal-only ''Halo 3'' build, to Microsoft employees. The Epsilon featured Campaign (both single-player and cooperative gameplay) on the level Tsavo Highway, as well as Forge and multiplayer on six maps: Epitaph, High Ground, Last Resort, Sandtrap, Snowbound, and Valhalla.
Several months after the Beta was closed down, Bungie released ''Halo 3 Epsilon'', an internal-only ''Halo 3'' build, to Microsoft employees. The Epsilon featured Campaign (both single-player and cooperative gameplay) on the level Tsavo Highway, as well as Forge and multiplayer on six maps: Epitaph, High Ground, Last Resort, Sandtrap, Snowbound, and Valhalla.


====Iris====
==== Iris ====
{{Main|Iris}}
{{Main|Iris}}
On June 11, 2007, at 10:26AM PDT, the viral marketing campaign for ''Halo 3'' started, with a believed "hacking" of Bungie.net's forums throughout the next several months fans followed the various clues and hints to unlock "servers" which would reveal the final moments of the Forerunners. [[Halo 3: The Cradle of Life|Cradle of Life]]: The Cradle of Life is a short flash animation web comic, and is one of the first parts of the Iris campaign.
On June 11, 2007, at 10:26AM PDT, the viral marketing campaign for ''Halo 3'' started, with a believed "hacking" of Bungie.net's forums throughout the next several months fans followed the various clues and hints to unlock "servers" which would reveal the final moments of the Forerunners. [[Halo 3: The Cradle of Life|Cradle of Life]]: The Cradle of Life is a short flash animation web comic, and is one of the first parts of the Iris campaign.


====Believe====
==== Believe ====
{{Main|Believe}}
{{Main|Believe}}
Believe was the marketing slogan and campaign for ''Halo 3'' developed by both Bungie Studios and Microsoft. The word "Believe" appears to be honoring the legacy of SPARTAN-117, citing him as a hero of Humanity whose brave actions inspired other servicemen of the United Nations Space Command during the final days of the Human-Covenant War. Its been noted that the Believe trailers took place about 50 years after ''Halo 3'''s storyline.
Believe was the marketing slogan and campaign for ''Halo 3'' developed by both Bungie Studios and Microsoft. The word "Believe" appears to be honoring the legacy of SPARTAN-117, citing him as a hero of Humanity whose brave actions inspired other servicemen of the United Nations Space Command during the final days of the Human-Covenant War. Its been noted that the Believe trailers took place about 50 years after ''Halo 3'''s storyline.


===Trailers===
=== Trailers ===
====Announcement====
==== Announcement trailer ====
{{Main|Halo 3 Announcement Trailer}}
{{Main|Halo 3 Announcement Trailer}}
''Halo 3'' was officially announced via a cinematic trailer rendered in real-time, on May 9, 2006 during the Microsoft press conference. The reveal utilized real-game assets, fiction and locations. The trailer shows John-117 walking through wreckage of the [[New Mombasa]] space elevator with Cortana appearing at several intervals. He then stops at the edge of a cliff where the Covenant forces are hovering over a [[Forerunner]] [[The Portal|structure]].  The trailer ends with the structure opening and firing a beam of light.
''Halo 3'' was officially announced via a cinematic trailer rendered in real-time, on May 9, 2006 during the Microsoft press conference. The reveal utilized real-game assets, fiction and locations. The trailer shows John-117 walking through wreckage of the [[New Mombasa]] space elevator with Cortana appearing at several intervals. He then stops at the edge of a cliff where the Covenant forces are hovering over a [[Forerunner]] [[The Portal|structure]].  The trailer ends with the structure opening and firing a beam of light.


====Starry Night====
==== Starry Night ====
{{Main|Starry Night}}
{{Main|Starry Night}}
The Starry Night trailer was released on December 4, 2006 during Monday Night Football on ESPN. It shows two children staring at the stars talking about whether there is life out there in the universe, before switching to a dazed [[John-117|Master Chief]] recovering from some form of blast. Once back on his feet, he picks up his helmet and then uses a [[Bubble Shield]] to defend himself from an incoming [[Type-26 Assault Gun Carriage|Wraith]]'s plasma mortar. He then quickly charges forward, eventually jumping over a cliff into a swarm of [[Covenant Empire|Covenant Loyalists]]. It is speculated, yet left to interpretation, that the two children are [[John-117]] and [[Kelly-087]] when they were young.
The Starry Night trailer was released on December 4, 2006 during Monday Night Football on ESPN. It shows two children staring at the stars talking about whether there is life out there in the universe, before switching to a dazed [[John-117|Master Chief]] recovering from some form of blast. Once back on his feet, he picks up his helmet and then uses a [[Bubble Shield]] to defend himself from an incoming [[Type-26 Assault Gun Carriage|Wraith]]'s plasma mortar. He then quickly charges forward, eventually jumping over a cliff into a swarm of [[Covenant Empire|Covenant Loyalists]]. It is speculated, yet left to interpretation, that the two children are [[John-117]] and [[Kelly-087]] when they were young.


====ViDoc: Et Tu, Brute?====
==== ViDoc: Et Tu, Brute? ====
{{Main|Halo 3 ViDoc: Et Tu, Brute?}}
{{Main|Halo 3 ViDoc: Et Tu, Brute?}}
The Et Tu Brute ViDoc was released before the end of 2006 and was a behind-the-scenes look at the development of ''Halo 3'', specifically focusing on the Brutes in ''Halo 3''. This 7:03 min clip interviews various Bungie employees about the Brutes, their development and flaws in ''Halo 2'', and how they were expanded upon in Halo 3.
The Et Tu Brute ViDoc was released before the end of 2006 and was a behind-the-scenes look at the development of ''Halo 3'', specifically focusing on the Brutes in ''Halo 3''. This 7:03 min clip interviews various Bungie employees about the Brutes, their development and flaws in ''Halo 2'', and how they were expanded upon in Halo 3.


====ViDoc: Is Quisnam Protero Damno!====
==== ViDoc: Is Quisnam Protero Damno! ====
{{Main|Halo 3 ViDoc: Is Quisnam Protero Damno!}}
{{Main|Halo 3 ViDoc: Is Quisnam Protero Damno!}}
The Is Quisnam Protero Damno ViDoc was released several months before the release of the ''Halo 3'' Beta. The video focuses on the multiplayer in ''Halo 3''. This 7:12 minute clip interviews various Bungie employees about the development of the various multiplayer aspects of the game.
The Is Quisnam Protero Damno ViDoc was released several months before the release of the ''Halo 3'' Beta. The video focuses on the multiplayer in ''Halo 3''. This 7:12 minute clip interviews various Bungie employees about the development of the various multiplayer aspects of the game.


====ViDoc: Cinema Paradiso====
==== ViDoc: Cinema Paradiso ====
{{Main|Halo 3 ViDoc: Cinema Paradiso}}
{{Main|Halo 3 ViDoc: Cinema Paradiso}}
Cinema Paradiso is the third and final ViDoc released by Bungie before the release of ''Halo 3''. Released on September 20, 2007 the 7:13 video interviews various Bungie employees about the development of the theater and forge features of the game.
Cinema Paradiso is the third and final ViDoc released by Bungie before the release of ''Halo 3''. Released on September 20, 2007 the 7:13 video interviews various Bungie employees about the development of the theater and forge features of the game.


====E3 2007 Trailer====
==== E3 2007 Trailer ====
{{Main|Halo 3 E3 2007 Trailer}}
{{Main|Halo 3 E3 2007 Trailer}}
Revealed at the end of Microsoft's E3 press conference on July 11 this trailer was the final trailer to show off the actual game itself and unlike the previous trailers, the ''Halo 3'' E3 2007 trailer focused on showing various gameplay and cinematic clips. While the trailer did little to further knowledge about the ''Halo 3'' plot, it confirmed many speculations about the game, the least of which was that the Arbiter and the [[John-117|Master Chief]] will fight alongside one another in the game.  
Revealed at the end of Microsoft's E3 press conference on July 11 this trailer was the final trailer to show off the actual game itself and unlike the previous trailers, the ''Halo 3'' E3 2007 trailer focused on showing various gameplay and cinematic clips. While the trailer did little to further knowledge about the ''Halo 3'' plot, it confirmed many speculations about the game, the least of which was that the Arbiter and the [[John-117|Master Chief]] will fight alongside one another in the game.  


====Halo: Landfall====
==== Halo: Landfall ====
{{Main|Halo: Landfall}}
{{Main|Halo: Landfall}}
Halo: Landfall is a trilogy of short films that were designed to promote the release of ''Halo 3''. Directed by [[Neill Blomkamp]] with props and costume design by [[WETA Workshop]] Landfall tells the story of two [[Orbital Drop Shock Trooper|ODSTs]] on a mission to coordinate Master Chief's rescue.  
Halo: Landfall is a trilogy of short films that were designed to promote the release of ''Halo 3''. Directed by [[Neill Blomkamp]] with props and costume design by [[WETA Workshop]] Landfall tells the story of two [[Orbital Drop Shock Trooper|ODSTs]] on a mission to coordinate Master Chief's rescue.  
   
   
===Merchandise and Promotions===
=== Merchandise and Promotions ===
{{Halo 3 Versions}}
{{Halo 3 Versions}}
''Halo 3'' was released in three separate versions. The Standard Edition contains the game disc, manual, and a small poster with the game's control-map and artwork. The Limited Edition, contained in a metal case, contains the game disc, manual, poster, interactive Xbox 360 bonus disc with several featurettes, and a hard cover bound "Bestiarum", which is a collection of information and art covering the species, cultures, and civilizations of ''Halo 3''. The final version was marketed as the "Legendary Edition", which contains the game disc, manual, poster, interactive bonus disc, Bestiarum (on one of the DVD discs), Legendary DVD containing special content exclusive to the Legendary Edition, and a scale replica of the Master Chief's helmet as a case for the three discs.
''Halo 3'' was released in three separate versions. The Standard Edition contains the game disc, manual, and a small poster with the game's control-map and artwork. The Limited Edition, contained in a metal case, contains the game disc, manual, poster, interactive Xbox 360 bonus disc with several featurettes, and a hard cover bound "Bestiarum", which is a collection of information and art covering the species, cultures, and civilizations of ''Halo 3''. The final version was marketed as the "Legendary Edition", which contains the game disc, manual, poster, interactive bonus disc, Bestiarum (on one of the DVD discs), Legendary DVD containing special content exclusive to the Legendary Edition, and a scale replica of the Master Chief's helmet as a case for the three discs.
Line 506: Line 469:
The launch of ''Halo 3'' also coincided with the release of various games, action figures, collectibles and marketing promotions. Which included a [[Halo 3 Spartan Edition Controller]] and [[Halo 3 Covenant Edition Controller]] that features ''Halo 3'' themed artwork from renowned artist Todd McFarlane. The controllers included a Master Chief figurine. While previous ''Halo'' action figure series were produced by [[Joyride Studios]] the studios closure in 2007 allowed Todd McFarlane's [[McFarlane Toys]] to release Halo 3 Action Figures. On September 18, 2007 Wizkids released the [[Halo ActionClix]] collection. The tabletop game features miniature characters and vehicles from the ''Halo'' universe. Microsoft also collaborated with Pepsi-Cola to release the first promotional soft drink for a video game. [[Mountain Dew Game Fuel]] was a soda which was released on August 13, 2007 and was available for 12 weeks to promote the launch of Halo 3. 7-Eleven sold a Slurpee version of the drink along with several collectible cups. On September 16, 2007 Microsoft released a ''Halo 3'' edition of the Xbox 360. The console includes various ''Halo 3'' themed items including a ''Halo 3'' headset, and special exclusive gamer pics and themes only available to those who purchase the console.  As part of the ''Halo 3'' marketing assault Microsoft also released a ''Halo'' Trilogy-theme [[Halo 3 Zune|Zune]] media player. It features Halo content in many media formats including exclusive artwork from the critically acclaimed ''Halo'' series and a special [[Red vs Blue]] episode. Master Replicas also released ornament [[Halo 3 Scale Replica Weapons|Halo 3 scale replica weapons]]. [[Burger King]] also announced a ''Halo 3'' Promotion from a Microsoft press release on August 9, 2007, the promotion which started September 24  including limited edition FRYPODS and 42 oz drink cups featuring Halo designs and characters on food wrappings.
The launch of ''Halo 3'' also coincided with the release of various games, action figures, collectibles and marketing promotions. Which included a [[Halo 3 Spartan Edition Controller]] and [[Halo 3 Covenant Edition Controller]] that features ''Halo 3'' themed artwork from renowned artist Todd McFarlane. The controllers included a Master Chief figurine. While previous ''Halo'' action figure series were produced by [[Joyride Studios]] the studios closure in 2007 allowed Todd McFarlane's [[McFarlane Toys]] to release Halo 3 Action Figures. On September 18, 2007 Wizkids released the [[Halo ActionClix]] collection. The tabletop game features miniature characters and vehicles from the ''Halo'' universe. Microsoft also collaborated with Pepsi-Cola to release the first promotional soft drink for a video game. [[Mountain Dew Game Fuel]] was a soda which was released on August 13, 2007 and was available for 12 weeks to promote the launch of Halo 3. 7-Eleven sold a Slurpee version of the drink along with several collectible cups. On September 16, 2007 Microsoft released a ''Halo 3'' edition of the Xbox 360. The console includes various ''Halo 3'' themed items including a ''Halo 3'' headset, and special exclusive gamer pics and themes only available to those who purchase the console.  As part of the ''Halo 3'' marketing assault Microsoft also released a ''Halo'' Trilogy-theme [[Halo 3 Zune|Zune]] media player. It features Halo content in many media formats including exclusive artwork from the critically acclaimed ''Halo'' series and a special [[Red vs Blue]] episode. Master Replicas also released ornament [[Halo 3 Scale Replica Weapons|Halo 3 scale replica weapons]]. [[Burger King]] also announced a ''Halo 3'' Promotion from a Microsoft press release on August 9, 2007, the promotion which started September 24  including limited edition FRYPODS and 42 oz drink cups featuring Halo designs and characters on food wrappings.


==Reviews and Reception==
== Release and reception ==
{{Halo 3 Receptions}}
{{Halo 3 Receptions}}
''Halo 3'' was called the most sought-after video game of 2007<ref>[http://www.vita.mn/story.php?id=12329421 '''Vita.mn''': Video games: ''Halo' effect'']</ref><ref>[http://news.teamxbox.com/xbox/14463/Master-Chief-Immortalized-in-Wax-at-Madame-Tussauds/ '''Team Xbox by IGN''': ''Master Chief Immortalized in Wax at Madame Tussauds'']</ref>, and one of the most hyped video games of all time.<ref name="pittsburgh">[http://www.pittsburghlive.com/x/pittsburghtrib/news/s_529167.html '''Pittsburgh Tribune-Review''': ''Halo 3 gamers brave midnight openings'']</ref><ref>[http://www.totallygn.com/2009/06/12/halo-3/ '''Totally IGN''': ''Halo 3'']</ref><ref>[http://www.beaumontenterprise.com/news/halo_s_new_heights_keep_gamers_up_at_night_06-18-2008_09_52_07.html '''Beaumont Enterprise''': ''Halo's new heights keep gamers up at night'']</ref>
''Halo 3'' was called the most sought-after video game of 2007<ref>[http://www.vita.mn/story.php?id=12329421 '''Vita.mn''': Video games: ''Halo' effect'']</ref><ref>[http://news.teamxbox.com/xbox/14463/Master-Chief-Immortalized-in-Wax-at-Madame-Tussauds/ '''Team Xbox by IGN''': ''Master Chief Immortalized in Wax at Madame Tussauds'']</ref>, and one of the most hyped video games of all time.<ref name="pittsburgh">[http://www.pittsburghlive.com/x/pittsburghtrib/news/s_529167.html '''Pittsburgh Tribune-Review''': ''Halo 3 gamers brave midnight openings'']</ref><ref>[http://www.totallygn.com/2009/06/12/halo-3/ '''Totally IGN''': ''Halo 3'']</ref><ref>[http://www.beaumontenterprise.com/news/halo_s_new_heights_keep_gamers_up_at_night_06-18-2008_09_52_07.html '''Beaumont Enterprise''': ''Halo's new heights keep gamers up at night'']</ref>
Line 523: Line 486:
*'''''IGN''''': Xbox 360 Best Online Multiplayer, Xbox 360 Most Innovative Design.
*'''''IGN''''': Xbox 360 Best Online Multiplayer, Xbox 360 Most Innovative Design.


==''Halo 3: ODST''==
== ''Halo 3: ODST'' ==
{{Main|Halo 3: ODST}}
{{Main|Halo 3: ODST}}
''Halo 3: ODST'' was originally intended to be campaign extension that covered the events of the [[Battle of Earth]], and ends roughly one month before ''Halo 3'' begins. However, during its development, ''ODST'' quickly evolved into what was essentially a full game in its own right. In ''ODST'', the player takes control of an Orbital Drop Shock Trooper as he navigates though the Covenant occupied New Mombasa trying to discover the fate of his fellow squad members.
''Halo 3: ODST'' was originally intended to be campaign extension that covered the events of the [[Battle of Earth]], and ends roughly one month before ''Halo 3'' begins. However, during its development, ''ODST'' quickly evolved into what was essentially a full game in its own right. In ''ODST'', the player takes control of an Orbital Drop Shock Trooper as he navigates though the Covenant occupied New Mombasa trying to discover the fate of his fellow squad members.


==PC conversion==
== Trivia ==
During PAX Prime 2011, [[Frank O'Connor]] has revealed publicly that new PC ports, after Halo PC and Halo 2 Vista, were considered by 343 Industries.<ref>[http://www.youtube.com/watch?v=lfzIaPVo6bs&feature=player_embedded#! '''HaloWaypoint Youtube Channel''': ''Halo Fest: Halo 4 Panel (28:57)'']</ref>
 
==Trivia==
*At precisely 6:36pm PST on the 28th of February 2009, in a three minute and nineteen second game of Infection on Foundry, four players participated in ''Halo 3'''s one billionth match.<ref name="billionth">[http://www.bungie.net/News/content.aspx?type=topnews&link=CGHV33KGD2R9D3W9V4QY7MF9Q '''Bungie.net''': ''One BILLION Served'']</ref> In comparison, ''[[Halo 2]]'' has to date only had 800 million games played.
*At precisely 6:36pm PST on the 28th of February 2009, in a three minute and nineteen second game of Infection on Foundry, four players participated in ''Halo 3'''s one billionth match.<ref name="billionth">[http://www.bungie.net/News/content.aspx?type=topnews&link=CGHV33KGD2R9D3W9V4QY7MF9Q '''Bungie.net''': ''One BILLION Served'']</ref> In comparison, ''[[Halo 2]]'' has to date only had 800 million games played.
*For Christmas 2006, Microsoft and [[Bungie]] gave U.S. Troops in Iraq a chance to play the ''Halo 3'' multiplayer alpha build of the game.<ref>[http://news.teamxbox.com/xbox/12501/US-Soldiers-Get-to-Play-Halo-3-Beta-Footage-Leaked/ '''Team Xbox''': ''U.S. Soldiers Get to Play Halo 3 Beta, Footage Leaked'']</ref>
*For Christmas 2006, Microsoft and [[Bungie]] gave U.S. Troops in Iraq a chance to play the ''Halo 3'' multiplayer alpha build of the game.<ref>[http://news.teamxbox.com/xbox/12501/US-Soldiers-Get-to-Play-Halo-3-Beta-Footage-Leaked/ '''Team Xbox''': ''U.S. Soldiers Get to Play Halo 3 Beta, Footage Leaked'']</ref>
Line 544: Line 504:
*As of 1 March 2009, the total amount of online [[Matchmaking]] time accounted to 2,023,153,340,764 seconds, equal to 64,109 years of playtime.<ref name="billionth"/>
*As of 1 March 2009, the total amount of online [[Matchmaking]] time accounted to 2,023,153,340,764 seconds, equal to 64,109 years of playtime.<ref name="billionth"/>
*Players who played this game with their current LIVE account will unlock the ''Halo 3'' [[Nameplates|Visual Flair]] in ''[[Halo: Reach]]''.
*Players who played this game with their current LIVE account will unlock the ''Halo 3'' [[Nameplates|Visual Flair]] in ''[[Halo: Reach]]''.
*At Comic-Con 2010, Frank O'Connor implied that they will make a game to continue what happens to Master Chief, right after Halo 3.<ref>[http://www.bungie.net/News/content.aspx?type=topnews&link=BWU_082010 '''Bungie.net''': ''Express Yourself'']</ref> This was confirmed on [[2011]] [[Electronic Entertainment Expo|E3]], where ''[[Halo 4]]'', the sequel of ''Halo 3'' and the first title of a new trilogy, was announced along with ''[[Halo: Combat Evolved Anniversary]]''.


==Gallery==
== Gallery ==
===Logos===
=== Logos ===
<gallery>
<gallery>
File:Halo 3 Logo Large.png|Title art.
File:Halo 3 Logo Large.png|Title art.
</gallery>
</gallery>


===Promotional art===
=== Promotional art ===
<gallery>
<gallery>
File:Halo 3 promo 1.jpg
File:Halo 3 promo 1.jpg
Line 560: Line 519:
</gallery>
</gallery>


===Manual cover art candidates===
=== Screenshots ===
File:Val ext3.jpg|The map Valhalla.
 
=== Manual cover art candidates ===
<gallery>
<gallery>
File:Halo3 manual 1.jpg
File:Halo3 manual 1.jpg
Line 568: Line 530:
</gallery>
</gallery>


==Sources==
== Sources ==
{{Reflist|2}}
{{Reflist|2}}
<references/>
 
== Links ==
== See also ==
=== Internal ===
*[[Halo 3 credits|Halo 3 Credits]]
*[[Halo 3 credits|Halo 3 Credits]]
*[[Halo 3: The Official Strategy Guide]]
*[[Halo 3: The Official Strategy Guide]]


=== External ===
== External links ==
*[http://www.bungie.net/projects/halo3/default.aspx ''Official project page on '''Bungie.net''']
*[http://www.bungie.net/projects/halo3/default.aspx ''Official project page on '''Bungie.net''']
*[http://halo.xbox.com/en-us/games/halo3/overview '''Halo Waypoint''': ''Halo 3'']
*[http://halo.xbox.com/en-us/games/halo3/overview '''Halo Waypoint''': ''Halo 3'']
24,589

edits