Halo 3: Difference between revisions

31 bytes removed ,  1 month ago
Tag: Reverted
(21 intermediate revisions by 6 users not shown)
Line 71: Line 71:
Vehicles now feature more complex collision damage based on their size, mass and speed. For example, the Brute [[Barukaza Workshop Chopper|Chopper]] can destroy a UNSC [[Warthog]] with a head-on ram, and colliding head-on with a solid object in a Ghost can kill the player.
Vehicles now feature more complex collision damage based on their size, mass and speed. For example, the Brute [[Barukaza Workshop Chopper|Chopper]] can destroy a UNSC [[Warthog]] with a head-on ram, and colliding head-on with a solid object in a Ghost can kill the player.


The game enhances the core gameplay design by introducing [[Equipment|deployable equipment]] as well as giving players the ability to use [[support weapons]]. Equipment is a collection of tools accessible to players to assist them in their objectives. This ranges from [[Bubble Shield|a spherical shield that protects players temporarily]], [[Power Drain|a device that drains power from electrical appliances]] to [[Gravity lift|a device that propels personnel into the air]]. Support weapons allows players to wield heavy weapons in a third-person perspective at a slower pace.
The game enhances the core gameplay design by introducing [[Equipment|deployable equipment]] as well as giving players the ability to use [[Weapon types#Turret|turret weapons]]. Equipment is a collection of tools accessible to players to assist them in their objectives. This ranges from [[Bubble Shield|a spherical shield that protects players temporarily]], [[Power Drain|a device that drains power from electrical appliances]] to [[Gravity lift|a device that propels personnel into the air]]. Turret weapons allow players to wield heavy weapons in a third-person perspective at a slower pace.


{{Expand-section}}
{{Expand-section}}
Line 100: Line 100:
*[[High Ground]]
*[[High Ground]]
*[[Isolation]]
*[[Isolation]]
*[[Last Resort]]: ''[[Zanzibar]]'' ''remake''
*[[Last Resort]]
*[[Narrows]]
*[[Sandtrap]]
*[[Sandtrap]]
*[[Snowbound]]
*[[Snowbound]]
Line 141: Line 142:
*[[Icebox]]
*[[Icebox]]
*[[Waterfall]]
*[[Waterfall]]
*[[Diamondback]]
*[[Reactor (Halo Online map)]]
{{col-end}}
{{col-end}}


Line 203: Line 202:
'''[[Jiralhanae]]'''
'''[[Jiralhanae]]'''
*[[Cethegus]] {{1st}}
*[[Cethegus]] {{1st}}
*[[Tartarus]] {{Mo}}


'''[[Unggoy]]'''
'''[[Unggoy]]'''
Line 374: Line 374:
====Covenant====
====Covenant====
;Usable
;Usable
*[[35mm autocannon]]
*[[Class-2 directed energy cannon]]
*[[Class-2 directed energy cannon]]
*[[Fuel rod cannon]]
*[[Fuel rod cannon]]
Line 386: Line 385:
*[[Jovokada Workshop spike grenade]]
*[[Jovokada Workshop spike grenade]]
*[[Orgudam Workshop firebomb]] {{1st}}
*[[Orgudam Workshop firebomb]] {{1st}}
*[[Spike cannon]]
*[[Spiker]]
*[[Spiker]]
**[[Paegaas Workshop Spiker]]
**[[Paegaas Workshop Spiker]]
Line 535: Line 535:
*[[Roadblock|Covenant roadblock]]
*[[Roadblock|Covenant roadblock]]
*[[Data crystal chip]]
*[[Data crystal chip]]
*[[Deployable lookout tower]]
*[[Covenant watchtower]]
*[[Distress beacon]] {{1st}}
*[[Distress beacon]] {{1st}}
*[[Energy shielding]]
*[[Energy shielding]]
Line 566: Line 566:
===''Halo: The Master Chief Collection only''===
===''Halo: The Master Chief Collection only''===
{{Main|Halo: The Master Chief Collection}}
{{Main|Halo: The Master Chief Collection}}
Following the release of ''Halo 3'' onto the PC version of ''Halo: The Master Chief Collection'', more story elements have appeared. A number of which are carried over from ''[[Halo Online]]''.
Following the release of ''Halo 3'' onto the PC version of ''Halo: The Master Chief Collection'', more story elements have appeared, a number of which are carried over from ''[[Halo Online]]''.
{{/Appearances/MCC}}
{{/Appearances/MCC}}


2,471

edits