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Vehicles now feature more complex collision damage based on their size, mass and speed. For example, the Brute [[Barukaza Workshop Chopper|Chopper]] can destroy a UNSC [[Warthog]] with a head-on ram, and colliding head-on with a solid object in a Ghost can kill the player. | Vehicles now feature more complex collision damage based on their size, mass and speed. For example, the Brute [[Barukaza Workshop Chopper|Chopper]] can destroy a UNSC [[Warthog]] with a head-on ram, and colliding head-on with a solid object in a Ghost can kill the player. | ||
The game enhances the core gameplay design by introducing [[Equipment|deployable equipment]] as well as giving players the ability to use [[ | The game enhances the core gameplay design by introducing [[Equipment|deployable equipment]] as well as giving players the ability to use [[Weapon types#Turret|turret weapons]]. Equipment is a collection of tools accessible to players to assist them in their objectives. This ranges from [[Bubble Shield|a spherical shield that protects players temporarily]], [[Power Drain|a device that drains power from electrical appliances]] to [[Gravity lift|a device that propels personnel into the air]]. Turret weapons allow players to wield heavy weapons in a third-person perspective at a slower pace. | ||
{{Expand-section}} | {{Expand-section}} | ||
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'''[[Jiralhanae]]''' | '''[[Jiralhanae]]''' | ||
*[[Cethegus]] {{1st}} | *[[Cethegus]] {{1st}} | ||
*[[Tartarus]] {{Mo}} | |||
'''[[Unggoy]]''' | '''[[Unggoy]]''' | ||
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====Covenant==== | ====Covenant==== | ||
;Usable | ;Usable | ||
*[[Class-2 directed energy cannon]] | *[[Class-2 directed energy cannon]] | ||
*[[Fuel rod cannon]] | *[[Fuel rod cannon]] | ||
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*[[Jovokada Workshop spike grenade]] | *[[Jovokada Workshop spike grenade]] | ||
*[[Orgudam Workshop firebomb]] {{1st}} | *[[Orgudam Workshop firebomb]] {{1st}} | ||
*[[Spike cannon]] | |||
*[[Spiker]] | *[[Spiker]] | ||
**[[Paegaas Workshop Spiker]] | **[[Paegaas Workshop Spiker]] | ||
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**{{Pattern|Okarda'phaa|plasma rifle}} | **{{Pattern|Okarda'phaa|plasma rifle}} | ||
*[[Brute shot]] | *[[Brute shot]] | ||
**[[Jovokada Workshop Brute | **[[Jovokada Workshop Brute Shot]] | ||
*[[Plasma mortar#Type-26 35cm Directed-Energy Mortar|Type-26 Directed-Energy Mortar]] | *[[Plasma mortar#Type-26 35cm Directed-Energy Mortar|Type-26 Directed-Energy Mortar]] | ||
*[[Shade]] | *[[Shade]] | ||
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*[[Roadblock|Covenant roadblock]] | *[[Roadblock|Covenant roadblock]] | ||
*[[Data crystal chip]] | *[[Data crystal chip]] | ||
*[[ | *[[Covenant watchtower]] | ||
*[[Distress beacon]] {{1st}} | *[[Distress beacon]] {{1st}} | ||
*[[Energy shielding]] | *[[Energy shielding]] | ||
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===''Halo: The Master Chief Collection only''=== | ===''Halo: The Master Chief Collection only''=== | ||
{{Main|Halo: The Master Chief Collection}} | {{Main|Halo: The Master Chief Collection}} | ||
Following the release of ''Halo 3'' onto the PC version of ''Halo: The Master Chief Collection'', more story elements have appeared | Following the release of ''Halo 3'' onto the PC version of ''Halo: The Master Chief Collection'', more story elements have appeared, a number of which are carried over from ''[[Halo Online]]''. | ||
{{Appearances | {{/Appearances/MCC}} | ||
== Development == | == Development == |
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