This page lists all Xbox Live Auto-Updates for the Xbox version of Halo 2.


Auto-Update 1 - November 17, 2004

  • Addressed delay problems while waiting for a game to be found in "Quickmatch" and "Optimatch".
  • Improved support for 480p resolutions on a wide range of HDTV and EDTV displays, correcting a flaw that the software encountered with some sets causing part of the HUD to be obscured.
  • Multiplayer map "Foundation" no longer has to be unlocked and will be instantly available.




Auto-Update 2 -

(INFORMATION COMING SOON)



Auto-Update 3 - April 18, 2005

(INFORMATION COMING SOON)



Auto-Update 4 - July 20, 2005

  • Included solutions to the rampant use of modded content to enable cheating on the downloadable maps included in Bonus Map Pack, Killtacular Pack and Maptacular Pack]], so that any players found cheating will be permanently banned with "no appeal process." This stands for Matchmaking and Custom Games.
  • Addressed a teleporter bug on the map Relic, that allowed players to reach a locked teleporter by crouch jumping.




Auto-Update 5 - April 12, 2007

  • Enhanced existing Banhammer functionality.
  • Cleared online networking history - this means that for a short period of time, the game won’t have any record of any player's ideal network capabilities which means player's could experience some laggy games until things settle down.
  • Cleared the console's "map cache" – this means that the first few games played after the update could take a little longer than usual to load the maps since they’ll have to be freshly loaded into memory.