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{{Quote|From the beginning, you know the end.|Game tagline<ref>[[Halo: Reach Announcement Trailer]]</ref>}} | {{Quote|From the beginning, you know the end.|Game tagline<ref>[[Halo: Reach Announcement Trailer]]</ref>}} | ||
'''''Halo: Reach''''' is a [[Wikipedia:First-person shooter|first-person shooter]] video game set in the [[Halo universe|''Halo'' universe]] and direct prequel to ''[[Halo: Combat Evolved]]'', depicting the [[Fall of Reach]]. It was developed by [[Bungie|Bungie, LLC.]] and published by [[Microsoft Game Studios]] for the Xbox 360 console.<ref>[http://halo.bungie.net/Projects/Reach/default.aspx '''Bungie.net''': ''Halo: Reach Project Page'']</ref><ref name="worth">[http://worthplaying.com/article/2009/9/16/interviews/68467/ '''Worthplaying.com''' - ''"Halo 3: ODST" Developer Interview'']</ref> It was announced by [[Joseph Staten|Joe Staten]] during Microsoft's Media Briefing at E3 2009; ''Reach'' was released on September 14, 2010 in [[Wikipedia:North America|North America]], [[Wikipedia:Europe|Europe]], [[Wikipedia:Australia|Australia]], and [[Wikipedia:Asia|Asia]] with the exclusion of [[Wikipedia:Japan|Japan]] whose release was a day later.<ref name="bnet">[http://halo.bungie.net/News/content.aspx?type=news&cid=26642 '''Bungie.net''': ''Halo: Reach Launches 09.14.2010!]''</ref> On [[2015|December 17, 2015]], ''Halo: Reach'' became available on the [[Xbox One]] via backwards compatibility.<ref name="bw compatibility"/> After several testing flights, it was | '''''Halo: Reach''''' is a [[Wikipedia:First-person shooter|first-person shooter]] video game set in the [[Halo universe|''Halo'' universe]] and direct prequel to ''[[Halo: Combat Evolved]]'', depicting the [[Fall of Reach]]. It was developed by [[Bungie|Bungie, LLC.]] and published by [[Microsoft Game Studios]] for the Xbox 360 console.<ref>[http://halo.bungie.net/Projects/Reach/default.aspx '''Bungie.net''': ''Halo: Reach Project Page'']</ref><ref name="worth">[http://worthplaying.com/article/2009/9/16/interviews/68467/ '''Worthplaying.com''' - ''"Halo 3: ODST" Developer Interview'']</ref> It was announced by [[Joseph Staten|Joe Staten]] during Microsoft's Media Briefing at E3 2009; ''Reach'' was released on September 14, 2010 in [[Wikipedia:North America|North America]], [[Wikipedia:Europe|Europe]], [[Wikipedia:Australia|Australia]], and [[Wikipedia:Asia|Asia]] with the exclusion of [[Wikipedia:Japan|Japan]] whose release was a day later.<ref name="bnet">[http://halo.bungie.net/News/content.aspx?type=news&cid=26642 '''Bungie.net''': ''Halo: Reach Launches 09.14.2010!]''</ref> On [[2015|December 17, 2015]], ''Halo: Reach'' became available on the [[Xbox One]] via backwards compatibility.<ref name="bw compatibility"/> After several testing flights, it was added to ''[[Halo: The Master Chief Collection]]'' on December 3, 2019. | ||
Upon the first day of release, ''Reach'' grossed over $200 million, surpassing ''[[Halo 3]]''<nowiki>'</nowiki>s record of $170 million.<ref>[http://gameinformer.com/b/news/archive/2010/09/15/how-much-cash-did-halo-reach-bring-in-on-day-one.aspx '''Game Informer''': ''How Much Cash Did Halo Reach Bring In On Day One?'']</ref> | Upon the first day of release, ''Reach'' grossed over $200 million, surpassing ''[[Halo 3]]''<nowiki>'</nowiki>s record of $170 million.<ref>[http://gameinformer.com/b/news/archive/2010/09/15/how-much-cash-did-halo-reach-bring-in-on-day-one.aspx '''Game Informer''': ''How Much Cash Did Halo Reach Bring In On Day One?'']</ref> |