Halo: Combat Evolved Mod Tools: Difference between revisions

yeah so it'd be great if you don't just copy/paste someone else's changelist without at least sourcing it, thanks
m (BaconShelf moved page Halo: CE Mod Tools to Halo: Combat Evolved Mod Tools without leaving a redirect: full name, as given in the news update on the matter)
(yeah so it'd be great if you don't just copy/paste someone else's changelist without at least sourcing it, thanks)
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{{Era|RW}}
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{{References}}
{{References}}
The '''H1A Editing Kit''', abbreviated as H1A-EK, is an editing software released by [[343 Industries]] for the ''[[Halo: The Master Chief Collection|Master Chief Collection]]'' version of ''[[Halo: Combat Evolved]]'' and distributed via [[Steam]]. The [[modding]] software itself is quite similar to the ''[[Halo Editing Kit]]'' released by [[Gearbox Software]] for ''[[Halo Custom Edition]]'', although with several improvements, and an additional program called H1A standalone build for loading tags instead of maps. H1A-EK includes updates to the game engine and tools, bug fixes QoL improvements, extended limits, and new features. A complete source tag set for the game's stock campaign and multiplayer maps, plus source scripts for the campaign is also available.
The '''Halo: Combat Evolved Modding Tools''', abbreviated as '''Halo: CE Modding Tools''' or '''H1A Editing Kit''', is an editing software released by [[343 Industries]] for the ''[[Halo: The Master Chief Collection|Master Chief Collection]]'' version of ''[[Halo: Combat Evolved]]'' and distributed via [[Steam]]. The [[modding]] software itself is quite similar to the ''[[Halo Editing Kit]]'' released by [[Gearbox Software]] for ''[[Halo Custom Edition]]'', although with several improvements, and an additional program called H1A standalone build for loading tags instead of maps. H1A-EK includes updates to the game engine and tools, bug fixes QoL improvements, extended limits, and new features. A complete source tag set for the game's stock campaign and multiplayer maps, plus source scripts for the campaign is also available.{{Ref/Site|Id=Release|URL=https://store.steampowered.com/news/app/976730/view/3007823106801144958|Site=Steam|Page=Halo: Combat Evolved Mod Tools|D=23|M=6|Y=2021}}


== Mapping programs ==
==Install==
Much like ''Halo Custom Edition'', H1a Editing Kit comes with several programs designed to assist users in making custom content.
The ''Halo: CE Mod Tools'' are a free download for all players via Steam, regardless of if they own ''The Master Chief Collection'' or not. The tools can be found in the "Tools" section of the Steam Library, or installed by clicking the link provided in [https://store.steampowered.com/news/app/976730/view/3007823106801144958 this post].{{Ref/Reuse|Release}}


=== Tool ===
==Mapping programs==
Much like ''Halo Custom Edition'', H1a Editing Kit comes with several programs designed to assist users in making custom content.{{Ref/Reuse|Release}}


=== Guerilla ===
===Tool===


=== Sapien ===
===Guerilla===
{{Main|Guerilla}}


=== H1A Standalone Build ===
===Sapien===


== Changes from the Halo Editing Kit ==
===H1A Standalone Build===
 
==Changes from the Halo Editing Kit==
<center>''Changes list sourced from [https://c20.reclaimers.net/h1/tools/h1a-ek/ The Reclaimers Library].''</center>
=== General ===
=== General ===
Stability improvements:
Stability improvements:
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*Various cases of unnecessary/confusing logging in the tools have been removed, such as "Couldn't read map file toolbeta.map" and "Sound card doesn't meet minimum hardware requirements".
*Various cases of unnecessary/confusing logging in the tools have been removed, such as "Couldn't read map file toolbeta.map" and "Sound card doesn't meet minimum hardware requirements".


=== Visual ===
===Visual===
*The tools now use the modern DX11 graphics API instead of the obsolete D3D9 API. this should result in better performance and support on modern systems.
*The tools now use the modern DX11 graphics API instead of the obsolete D3D9 API. this should result in better performance and support on modern systems.
*First person models now use the highest LOD available instead of the lowest.
*First person models now use the highest LOD available instead of the lowest.
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**Widget alignment in mirror reflections
**Widget alignment in mirror reflections


=== Tool ===
===Tool===
*Lots of new verbs have been added.  
*Lots of new verbs have been added.  
*A -verbose flag can be added to see additional logging.
*A -verbose flag can be added to see additional logging.
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**Fixes for various unsafe code: uninitialized variables, bad printf args, etc.
**Fixes for various unsafe code: uninitialized variables, bad printf args, etc.


==Sources==
{{Ref/Sources}}
==External links==
*[https://store.steampowered.com/news/app/976730/view/3007823106801144958 ''Steam'' release announcement]
*[https://c20.reclaimers.net/h1/tools/h1a-ek/ ''The Reclaimers Library'' guide for the modding tools]
[[Category:Modding]]
[[Category:Modding]]
[[Category:Halo: Combat Evolved]]
[[Category:Halo: Combat Evolved]]