Halo: Chronicles: Difference between revisions

Robot: General fixes/text replacement(s)
No edit summary
(Robot: General fixes/text replacement(s))
Line 20: Line 20:


==Background==
==Background==
Halo: Chronicles was to be an episodic interactive story telling<ref>[http://www.gamesradar.com/f/ive-never-heard-of-a-motion-sensing-controller/a-20080513165357655015/p-2 '''Games Radar''': ''"I've never heard of a motion-sensing controller..."'']</ref> set in the ''[[Halo]]'' universe, as confirmed by Microsoft on April 24th, 2008. The game was to be a "new chapter" and a "new series"{{fact}} in the ''Halo'' story, was stated to feature a new way to play games, and was described by Jackson as the "filmiest game."
Halo: Chronicles was to be an episodic interactive story telling<ref>[http://www.gamesradar.com/f/ive-never-heard-of-a-motion-sensing-controller/a-20080513165357655015/p-2 '''Games Radar''': ''"I've never heard of a motion-sensing controller..."'']</ref> set in the ''[[Halo]]'' universe, as confirmed by Microsoft on April 24, 2008. The game was to be a "new chapter" and a "new series"{{Citation needed}} in the ''Halo'' story, was stated to feature a new way to play games, and was described by Jackson as the "filmiest game."


Not much is known why the project was shutdown, but it was said to 'collapse when the Movie did'.
Not much is known why the project was shutdown, but it was said to 'collapse when the Movie did'.
Line 27: Line 27:
Very little was revealed about the story line, plot, etc.
Very little was revealed about the story line, plot, etc.


In the UK-version [[Xbox 360]] magazine ''Xbox World 360,'' it was speculated that the game would be more of an 'interactive movie' where some parts would be semi-playable, and certain decisions would lead to different outcomes that you would then have to watch play out. It had also been stated that it would delve into [[John-117|Master Chief]]'s back story.{{fact}}
In the UK-version [[Xbox 360]] magazine ''Xbox World 360,'' it was speculated that the game would be more of an 'interactive movie' where some parts would be semi-playable, and certain decisions would lead to different outcomes that you would then have to watch play out. It had also been stated that it would delve into [[John-117|Master Chief]]'s back story.{{Citation needed}}


{{Quote|But our deal with Peter is not about a movie person making a game. What we've talked about - and he agrees with this - is how we can use Live as a medium to introduce episodic interactive storytelling. There's some people in our industry who can tell stories - but they're not Peter Jackson.|Shane Kim elaborating on the nature of the episodic content of ''Halo: Chronicles'', and on the relationship between Peter Jackson and Microsoft<ref>[http://www.computerandvideogames.com/article.php?id=188949 '''CVG''': ''XBOX Interview: Shane Kim'']</ref>}}
{{Quote|But our deal with Peter is not about a movie person making a game. What we've talked about - and he agrees with this - is how we can use Live as a medium to introduce episodic interactive storytelling. There's some people in our industry who can tell stories - but they're not Peter Jackson.|Shane Kim elaborating on the nature of the episodic content of ''Halo: Chronicles'', and on the relationship between Peter Jackson and Microsoft<ref>[http://www.computerandvideogames.com/article.php?id=188949 '''CVG''': ''XBOX Interview: Shane Kim'']</ref>}}
3,907

edits