H-165 target locator: Difference between revisions

no edit summary
(Gonna' rephrase this)
Tag: Undo
No edit summary
Line 31: Line 31:
{{Linkbox|gallery=yes|gallerypage=Images of H-165 Forward Observer Module}}
{{Linkbox|gallery=yes|gallerypage=Images of H-165 Forward Observer Module}}
* Destroying two vehicles with a single shot from the Target Locator in the [[ONI: Sword Base|third Campaign mission]] unlocks the Achievement "[[Two Corpses in One Grave]]." This achievement's name is reference to a line spoken by the [[Gravemind]] and is similar to the ''[[Halo 3]]'' Achievement "[[Two for One]]."
* Destroying two vehicles with a single shot from the Target Locator in the [[ONI: Sword Base|third Campaign mission]] unlocks the Achievement "[[Two Corpses in One Grave]]." This achievement's name is reference to a line spoken by the [[Gravemind]] and is similar to the ''[[Halo 3]]'' Achievement "[[Two for One]]."
* The Target Locator was available only in [[Firefight]] and [[Campaign]] in ''Halo: Reach''. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons. The Target Locator was however added to the ''Halo: The Master Chief Collection'' version of ''Halo: Reach'' Forge when ''Halo 3'' was added to PC.
* The Target Locator was available only in [[Firefight]] and [[Campaign]] in ''Halo: Reach''. It does not appear in [[Matchmaking]] or [[Forge]], presumably for balancing reasons. The Target Locator was however added to the ''Halo: The Master Chief Collection'' version of [[Forge/Halo: Reach|''Halo: Reach'' Forge]] when ''Halo 3'' was added to PC. On a given map, the locator has four useable artillery strikes no matter what ammunition count is set in the weapon's properties, and is shared regardless of if the weapon is deleted then re-placed. Only one target locator can be spawned.
* The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom Firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
* The Target Locator is the only weapon in the game which will not have infinite ammunition from the infinite ammo selection in custom Firefight matches. A detached turret will also not have infinite ammo unless the bottomless clip selection is enabled, unlike the Target locator which will still not have infinite ammo.
* In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of which was changed to red in the final game.  
* In the E3 Firefight demo, the Target Locator was labeled as the "Laser Designator" when a player picked it up. In the final game, it is labeled as the "Target Locator". Also, the Locator projected a blue circle on the ground when locked on, the color of which was changed to red in the final game.