Flood Juggernaut: Difference between revisions

994 bytes removed ,  6 years ago
no edit summary
mNo edit summary
No edit summary
Line 1: Line 1:
{{Era|RW}}
{{Era|Post}}
{{New content|[[Halo Wars 2: Awakening the Nightmare]]}}
{{New content|[[Halo Wars 2: Awakening the Nightmare]]}}
{{References}}
{{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}}
{{disambig header|the Flood form|the [[multiplayer]] gametype|Juggernaut}}
{{Flood Species Infobox
{{Flood Species Infobox
|name=Abomination
|name=Abomination
|image=[[File:HW2 juggernaut.png|275px]]
|image=[[File:HW2 juggernaut.png|275px]]
|height=5.48 meters (17.98 feet)
|height=
|distinctions=Massive with two immensely large tentacles for arms and quick legs which give it the ability to make incredible jumps.
|distinctions=
|species=[[The Flood|Flood]]
|species=[[Flood]]
|attacks=Flailing and pounding arms into a threat towards submission
|attacks=
|notable=  
|notable=  
}}
}}
The '''Flood Abomination''' is a type of powerful and large [[Flood]] form.<ref name="hw2atn">'''[[Halo Wars 2: Awakening the Nightmare]]'''</ref>
The '''Abomination''' is a large and powerful [[Flood]] form.<ref name="hw2atn">''[[Halo Wars 2: Awakening the Nightmare]]''</ref>


==Background==
==Background==
Line 17: Line 18:


==Gameplay==
==Gameplay==
===''Halo 2''===
The Abomination is the super unit for the Flood faction in ''Halo Wars 2''<nowiki>'</nowiki>s expansion ''[[Awakening the Nightmare]]''.
Although the model, textures, etc. for the Juggernaut are stored in the files of [[High Charity (level)|High Charity]], there are no [[Spawning|Spawn Points]] meant for it. Modders and ''[[Halo 2 Vista]]'' players can fight against the Juggernaut on High Charity by switching them to spawn in place of another character's existing spawn point.


The Juggernaut stands nearly twice as tall as a [[Spartan]] or an [[Sangheili|Elite]], and has two extremely large tentacles that can kill the player with only one hit. They also can jump much higher and further than the regular combat forms can. They often jump extremely high in the air at the player when noticed, sometimes landing on players, instantly killing them. The Juggernaut will also sometimes forget the player is there, and just stand still for a few moments. Finding cover is ill-advised, as the Juggernaut will usually hit it out of the way, sending the object an extreme distance. One of the best tactics is to run to the Pelican and get inside of it, since the Juggernauts are too tall to follow in, it will wait until the player exits the vehicle.
The Juggernaut appears to be very tough, resisting almost anything and making its death even harder to achieve, possibly making it go berserk. If the player picks up the [[M90 Close Assault Weapon System|Shotgun]] and/or [[M19 SSM Rocket Launcher|Rocket Launcher]] he/she can make things easier. If not, they will have to rely on sticking them with grenades and attacking with whatever weapons available.
Through modding, it has also been found that the Juggernauts have a defensive position; stopping and moving their whip-like appendages in front of their body in an '''X''' formation. When running low on health, some occurrences have happened where the Juggernaut goes berserk, waving its tentacles around wildly before striking the player with speed. As [[Bungie]] never programmed a death animation for the Juggernaut, when it dies, it just freezes in place.
===''Halo Wars 2''===
The Abomination is the Super Unit for the Flood faction in ''Halo Wars 2''<nowiki>'</nowiki>s expansion ''[[Awakening the Nightmare]]''.
{{Expand-section}}
{{Expand-section}}
==Production notes==
==Production notes==
{{Quote|More like Jugger-NOT|[[Eric Osborne|Urk]]<ref name="bones">[http://www.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones '''Bungie.net''': ''Feast of Bones'']</ref>}}
{{Quote|More like Jugger-NOT|[[Eric Osborne|Urk]]<ref name="bones">[http://www.bungie.net/News/content.aspx?type=topnews&link=Feast_of_Bones '''Bungie.net''': ''Feast of Bones'']</ref>}}
The Flood Juggernaut was originally created for ''[[Halo 2]]'', but was ultimately cut from the game. However, the model and AI for the Juggernaut can still be found in the game files and can be added into gameplay via [[modding]], similar to the [[Huragok]] in ''[[Halo: Combat Evolved]]''. The Juggernaut has since been canonized by later media and makes its in-game debut in ''[[Halo Wars 2]]''.
The Abomination was introduced as the Flood super unit in ''Halo Wars 2''<nowiki>'</nowiki>s ''Awakening the Nightmare'' expansion. Its design is derived from the Juggernaut, a Flood form that was originally created for ''[[Halo 2]]'' but was ultimately cut from the game, though the Abomination is significantly larger than its forebear. Juggernauts were originally slated to appear in the levels "[[The Oracle]]" and "[[Quarantine Zone (level)|Quarantine Zone]]". There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. According to Bungie community manager [[Eric Osborne|Eric "Urk" Osborne]], the Juggernaut was supposed to be "... this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".<ref name="bones"/>
 
The Juggernaut was also the conceptual progenitor of the [[pure form]]s seen in ''[[Halo 3]]''. However, whereas the Juggernaut was to be controlled by infection forms, pure forms are created entirely from Flood biomass.<ref name="bones"/>
 
===''Halo 2'' gameplay===
The Juggernaut's model and AI are still present in the the game files, allowing the [[NPC]] to be added to gameplay via [[modding]], similar to the [[Huragok]] in ''[[Halo: Combat Evolved]]''. The Juggernaut stands nearly twice as tall as a [[Spartan]] or an [[Elite]]. It has two large tentacles that can kill the player character with only one hit. They also can jump much higher and farther than regular combat forms can. They often jump high in the air at the player character when noticed, sometimes landing on top of them and killing them instantly. The Juggernaut will also sometimes forget the player character is there remain still for a few moments. Finding cover is ill-advised, as the Juggernaut will knock hit it out of the way, sending the object a great distance. The Juggernaut is highly resistant to damage. Powerful weapons such as the [[shotgun]] and [[rocket launcher]] are all but necessary against it.{{Citation needed}}


Juggernauts were originally slated to appear in the levels ''[[The Oracle]]'' and ''[[Quarantine Zone (level)|Quarantine Zone]]''. The Juggernaut was created for ''[[Quarantine Zone (level)|Quarantine Zone]]'' as a way to stop the [[Enforcer]]s,{{Citation needed}} and one can imagine with its long legs and tentacles, it would have little problem snatching an Enforcer out of the sky and tearing it apart. Had the Juggernaut been included in ''Halo 2'', the player would only have had to fight two Juggernauts in the whole game.{{Citation needed}} There would never be more than one Juggernaut in any given place. Once the player eliminated it, the combat forms that were supplementing it would go "offline". The Juggernaut has four to six infection forms inside its body to control it, similar to combat forms. It was supposed to be "this uber-intelligent mini boss, but the suggested intelligence was way too high for what design needed to use it for, which was as a big tank".<ref name="bones"/>
Through modding, it has been found that the Juggernauts have a defensive position; stopping and moving their whip-like appendages in front of their body in an '''X''' formation. When running low on health, some occurrences have happened where the Juggernaut goes berserk, waving its tentacles around wildly before striking the player with speed. As [[Bungie]] never programmed a death animation for the Juggernaut, when it dies, it simply freezes in place.{{Citation needed}}


The Flood Juggernaut was the progenitor of the [[Flood pure form|Pure Forms]] seen in ''[[Halo 3]]''. There is nothing left of any host in this form, other than the raw materials. Even the [[calcium]] has been broken down to function as natural armor. Whereas the earlier combat forms were hosts used as vehicles, with the Pure Forms, the host material is used as building blocks to craft the ultimate form.<ref name="bones"/>
Although the model, textures, ''etc''. for the Juggernaut are stored in the files of the level "[[High Charity (level)|High Charity]]", there are no [[spawn]] points for it. Modders and ''[[Halo 2 Vista]]'' players can fight against the Juggernaut on the level by switching them to spawn in place of another character's existing spawn point.{{Citation needed}}


==Trivia==
===Trivia===
*In the book ''[[The Art of Halo]]'' there is a concept sketch of the Flood Carrier Form that resembles the Juggernaut.
*''[[The Art of Halo]]'' features a concept sketch of the [[Flood carrier form]] that resembles the Juggernaut.
*Juggernauts are playable pieces in [[RISK: Halo Wars Collector's Edition|Halo Wars Risk]]. But they do not resemble the Juggernaut, rather looking like a [[Flood thrasher form|Thrasher Form]] instead.
*Juggernauts are playable pieces in [[RISK: Halo Wars Collector's Edition|Halo Wars Risk]]. But they do not resemble the Juggernaut, rather looking like a [[Flood thrasher form|Thrasher Form]] instead.
*In the motion comic adaptation of the short story "[[The Mona Lisa]]", a Sangheili-derived combat form closely resembles the Juggernaut.


==Gallery==
==Gallery==
===Abomination===
<gallery>
File:HW2 ATN juggernaut.png|
</gallery>
===Juggernaut===
<gallery>
<gallery>
File:Juggernaut Concept.png|Concept art for the Juggernaut.
File:Juggernaut Concept.png|Concept art for the Juggernaut.
Line 47: Line 51:
File:Juggernaut1.jpg|Fighting a Flood Juggernaut in ''Halo 2''.
File:Juggernaut1.jpg|Fighting a Flood Juggernaut in ''Halo 2''.
File:Jugger-6.jpg|A Juggernaut in defensive stance.
File:Jugger-6.jpg|A Juggernaut in defensive stance.
File:TML - Juggernaut.png|The Juggernaut as it appears in [[The Mona Lisa]]. Note that it spawned from a Sangheili host, indicated by its head being on the right shoulder.
File:TML - Juggernaut.png|A combat form based on the Juggernaut in "[[The Mona Lisa]]" motion comic.
File:HW2 ATN juggernaut.png|
</gallery>
</gallery>


==List of appearances==
==List of appearances==
*''[[Halo: Evolutions - Essential Tales of the Halo Universe]]''
**''[[The Mona Lisa]]'' {{C|Motion comic only}} {{1st}}
*''[[Halo Wars 2]]''
*''[[Halo Wars 2]]''
**''[[Halo Wars 2: Awakening the Nightmare|Awakening the Nightmare]]''
**''[[Halo Wars 2: Awakening the Nightmare|Awakening the Nightmare]]'' {{1st}}


==Sources==
==Sources==
11,048

edits