Fireteam (gameplay mechanic): Difference between revisions

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{{disambig header|the gameplay mechanic in Halo: Reach|the military unit|Fireteam}}
{{disambig header|the gameplay mechanic in Halo: Reach|the military unit|Fireteam}}
[[File:HR Fireteam.jpg|thumb|300px|Fireteam (bottom left) indicating an empty spot, a dead fireteam member, and a living member.]]


'''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[Colonial Militia|Militia]], [[UNSC Marine Corps|Marine]], [[UNSC Air Force|Air Force]] pilots, and [[Orbital Drop Shock Trooper|ODST]] troopers found through the [[campaign]]. These troopers will then follow the player throughout the level, and their status is shown in the player's [[Heads-up display|HUD]] next to the [[motion tracker]]. Each friendly combatant has a randomly assigned name and rank, which are based on [[Bungie]] staff and notable community members and are not tied to their in-game models.<ref>'''''[[Halo: Reach]]'''''</ref>
'''Fireteam''' is a gameplay mechanic found in ''[[Halo: Reach]]''. With it, the player can recruit up to five [[UNSC Army]], [[Colonial Militia|Militia]], [[UNSC Marine Corps|Marine]], [[UNSC Air Force|Air Force]] pilots, and [[Orbital Drop Shock Trooper|ODST]] troopers found through the [[campaign]]. These troopers will then follow the player throughout the level, and their status is shown in the player's [[Heads-up display|HUD]] next to the [[motion tracker]]. Each friendly combatant has a randomly assigned name and rank, which are based on [[Bungie]] staff and notable community members and are not tied to their in-game models.<ref>'''''[[Halo: Reach]]'''''</ref>