Escape from Lockup: Difference between revisions

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|result=*'''Decisive UNSC victory'''
|result=*'''Decisive UNSC victory'''
**[[Fireteam Crimson]] and Lieutenant [[TJ Murphy]] escape
**[[Fireteam Crimson]] and Lieutenant [[TJ Murphy]] escape
**Covenant [[Type-44 Phantom|Phantom]] stolen that later aids covert operations
**Covenant [[Ru'swum-pattern Phantom|Phantom]] stolen that later aids covert operations
|side1=*[[United Earth Government]]
|side1=*[[United Earth Government]]
**[[United Nations Space Command]]
**[[United Nations Space Command]]
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*[[Ur-Didact|Didact's]] [[Promethean]]s
*[[Ur-Didact|Didact's]] [[Promethean]]s
|commanders1=*Spartan [[Jared Miller]]
|commanders1=*Spartan [[Jared Miller]]
|commanders2=*[[Supreme Leader]] [[Jul 'Mdama]]
|commanders2=*[[Supreme Commander]] [[Jul 'Mdama]]
|forces1=*[[Expeditionary Strike Group 1]]
|forces1=*[[Expeditionary Strike Group 1]]
**[[Spartan Operations]]
**[[Spartan Operations]]
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*Numerous [[Kig-Yar]]
*Numerous [[Kig-Yar]]
*Numerous [[Unggoy]]
*Numerous [[Unggoy]]
*Several [[Type-44 Phantom|Phantoms]]
*Several [[Ru'swum-pattern Phantom|Phantoms]]
*Several [[Type-32 Ghost|Ghosts]]
*Several [[Karo'etba-pattern Ghost|Ghosts]]
*1 {{Class|CRS|light cruiser}}
*1 {{Pattern|Zanar|light cruiser}}
*Several [[Promethean Crawler]]s
*Several [[Promethean Crawler]]s
|casual1=*Light
|casual1=*Light
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After [[Fireteam Crimson]] succeeded in [[Assault on Magma Base|defending]] [[Magma Base]] in "[[the Cauldron]]" from [[Jul 'Mdama's Covenant|Covenant]] forces, [[Roland]] detected [[Spartan-IV|Spartan]] [[Gabriel Thorne]]'s [[IFF]] transponder nearby. However, while Crimson found the transponder, Thorne was already gone though there was signs of battle. Roland was able to determine which way Thorne had been taken and Spartan [[Jared Miller]] ordered Crimson to follow Roland's directions and chase after Thorne.<ref>''Spartan Ops'', [[Memento Mori/The Cauldron Base|S105 The Cauldron Base]]</ref>
After [[Fireteam Crimson]] succeeded in [[Assault on Magma Base|defending]] [[Magma Base]] in "[[the Cauldron]]" from [[Jul 'Mdama's Covenant|Covenant]] forces, [[Roland]] detected [[Spartan-IV|Spartan]] [[Gabriel Thorne]]'s [[IFF]] transponder nearby. However, while Crimson found the transponder, Thorne was already gone though there was signs of battle. Roland was able to determine which way Thorne had been taken and Spartan [[Jared Miller]] ordered Crimson to follow Roland's directions and chase after Thorne.<ref>''Spartan Ops'', [[Memento Mori/The Cauldron Base|S105 The Cauldron Base]]</ref>


Roland and Crimson were able to follow Thorne's signal to the "[[Quarry]]" which was occupied by heavy Covenant forces. Searching the "Quarry," Crimson discovered that Thorne's signal had disappeared without a trace and fought off a heavy Covenant attack. As the Spartans were about to be extracted by ''[[Pelican 653]]'', they were [[Ambush at the Quarry|ambushed]] by heavy Covenant forces, including a {{Class|CRS|light cruiser}} and captured.<ref>''Spartan Ops'', [[Memento Mori/Spartan Thorne|S105 Spartan Thorne]]</ref> Rather than killing Crimson, the Covenant instead transported them to their holding facility at "[[Lockup]]."<ref name="Escape Plan">''[[Spartan Ops]]'', [[Scattered/Escape Plan|S106 Escape Plan]]</ref>
Roland and Crimson were able to follow Thorne's signal to the "[[Quarry]]" which was occupied by heavy Covenant forces. Searching the "Quarry," Crimson discovered that Thorne's signal had disappeared without a trace and fought off a heavy Covenant attack. As the Spartans were about to be extracted by ''[[Pelican 653]]'', they were [[Ambush at the Quarry|ambushed]] by heavy Covenant forces, including a {{Pattern|Zanar|light cruiser}} and captured.<ref>''Spartan Ops'', [[Memento Mori/Spartan Thorne|S105 Spartan Thorne]]</ref> Rather than killing Crimson, the Covenant instead transported them to their holding facility at "[[Lockup]]."<ref name="Escape Plan">''[[Spartan Ops]]'', [[Scattered/Escape Plan|S106 Escape Plan]]</ref>


==Battle==
==Battle==
===Initial escape===
===Initial escape===
As [[Fireteam Crimson]] regained consciousness at "[[Lockup]]," [[Roland]] finally discovered their location and contacted [[Spartan-IV|Spartan]] [[Jared Miller]]. Miller quickly ordered [[Robert Dalton]] to distract the [[Jul 'Mdama's Covenant|Covenant]] forces and Dalton launched a diversionary bombardment. The bombardment knocked out power to Crimson's shackles, allowing them to break loose and kill their guards. Using the guard's weapons, Crimson battled the Covenant in the area as Miller, Roland and Dalton attempted to come up with a plan for their escape to safety. A [[Type-44 Phantom|Phantom]] dropped off reinforcements, but Crimson managed to kill all of the Covenant forces.
As [[Fireteam Crimson]] regained consciousness at "[[Lockup]]," [[Roland]] finally discovered their location and contacted [[Spartan-IV|Spartan]] [[Jared Miller]]. Miller quickly ordered [[Robert Dalton]] to distract the [[Jul 'Mdama's Covenant|Covenant]] forces and Dalton launched a diversionary bombardment. The bombardment knocked out power to Crimson's shackles, allowing them to break loose and kill their guards. Using the guard's weapons, Crimson battled the Covenant in the area as Miller, Roland and Dalton attempted to come up with a plan for their escape to safety. A [[Ru'swum-pattern Phantom|Phantom]] dropped off reinforcements, but Crimson managed to kill all of the Covenant forces.


Once the area was clear, Roland discovered a heavily-shielded potential evacuation zone. Crimson was able to deactivate the shield as Miller ordered Dalton to send Crimson a ride. Crimson fought off more Covenant troops and made their way to the evac zone as Dalton warned that it was taking longer than expected as Crimson was too deep behind enemy lines. Miller promised to find Crimson a solution as they reached the evac zone which had a {{Class|CRS|light cruiser}} hovering overhead.
Once the area was clear, Roland discovered a heavily-shielded potential evacuation zone. Crimson was able to deactivate the shield as Miller ordered Dalton to send Crimson a ride. Crimson fought off more Covenant troops and made their way to the evac zone as Dalton warned that it was taking longer than expected as Crimson was too deep behind enemy lines. Miller promised to find Crimson a solution as they reached the evac zone which had a {{Pattern|Zanar|light cruiser}} hovering overhead.


With the area under Covenant control, Crimson set to work clearing it out, including reinforcements dropped by [[heavy orbital insertion pod]]s and Phantoms. After the Covenant were cleared out, Miller detected several Covenant aircraft parked nearby and suggested Crimson try stealing one to escape rather than waiting for a ride from the {{UNSCShip|Infinity}}. Crimson fought their way through a nearby passageway to the Phantom landing pad, but the Phantom took off before the Spartans could reach and hijack it.{{Ref/Reuse|Escape Plan}}
With the area under Covenant control, Crimson set to work clearing it out, including reinforcements dropped by [[heavy orbital insertion pod]]s and Phantoms. After the Covenant were cleared out, Miller detected several Covenant aircraft parked nearby and suggested Crimson try stealing one to escape rather than waiting for a ride from the {{UNSCShip|Infinity}}. Crimson fought their way through a nearby passageway to the Phantom landing pad, but the Phantom took off before the Spartans could reach and hijack it.{{Ref/Reuse|Escape Plan}}
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===Stealing a Phantom===
===Stealing a Phantom===
As the Marines armed themselves with Covenant weapons, reinforcements arrived from Phantoms. Roland announced that there was a [[Type-44 Phantom|Phantom]] nearby that could suit Crimson's needs if they could find a way to override its security systems. Overhearing this, [[Lieutenant]] [[TJ Murphy]] stated that he could hijack a Phantom for them if Crimson gave him cover for long enough. Miller ordered Crimson to cover Miller so that he could hijack the Covenant ship.
As the Marines armed themselves with Covenant weapons, reinforcements arrived from Phantoms. Roland announced that there was a [[Ru'swum-pattern Phantom|Phantom]] nearby that could suit Crimson's needs if they could find a way to override its security systems. Overhearing this, [[Lieutenant]] [[TJ Murphy]] stated that he could hijack a Phantom for them if Crimson gave him cover for long enough. Miller ordered Crimson to cover Miller so that he could hijack the Covenant ship.


As Miller utilized a Covenant console in the landing area to hack one of the Phantoms, Crimson and Icebreaker worked together to defend him against heavy reinforcements, including two Phantoms. As Miller hacked one of the dropships, it stopped firing, leaving Crimson and Icebreaker to avoid fire from the other Phantom while fighting off the Covenant. Crimson eventually succeeded in clearing out the Covenant ground troops, causing the remaining Phantom to retreat while Miller gained control over the dropship that he had hacked. With a way to finally leave "[[Lockup]]," Miller and Crimson boarded the Phantom and escaped the Covenant base.{{Ref/Note|While its possible for the player to save at least some of [[Icebreaker squad]] in-game, they do not appear nor are they mentioned after escaping from "[[Lockup]]" leaving their canon fates unclear. As a result, all of Icebreaker but Murphy may have canonically died in this conflict.}}{{Ref/Reuse|Escape Plan}}
As Miller utilized a Covenant console in the landing area to hack one of the Phantoms, Crimson and Icebreaker worked together to defend him against heavy reinforcements, including two Phantoms. As Miller hacked one of the dropships, it stopped firing, leaving Crimson and Icebreaker to avoid fire from the other Phantom while fighting off the Covenant. Crimson eventually succeeded in clearing out the Covenant ground troops, causing the remaining Phantom to retreat while Miller gained control over the dropship that he had hacked. With a way to finally leave "[[Lockup]]," Miller and Crimson boarded the Phantom and escaped the Covenant base.{{Ref/Note|While its possible for the player to save at least some of [[Icebreaker squad]] in-game, they do not appear nor are they mentioned after escaping from "[[Lockup]]" leaving their canon fates unclear. As a result, all of Icebreaker but Murphy may have canonically died in this conflict.}}{{Ref/Reuse|Escape Plan}}


==Aftermath==
==Aftermath==
After [[Fireteam Crimson]] and [[Lieutenant]] [[TJ Murphy]]'s escape from "[[Lockup]]," the [[Jul 'Mdama's Covenant|Covenant]] remained unaware of their theft of the [[Type-44 Phantom|Phantom]]. As a result, Murphy and Crimson were able to use the stolen Covenant dropship to embark upon a series of covert operations behind enemy lines<ref>''Spartan Ops'', [[Scattered|S106 Scattered]]</ref> before [[Invasion of the UNSC Infinity|the invasion]] of the {{UNSCShip|Infinity}} caused them to be recalled.<ref>''Spartan Ops'', [[Invasion (Spartan Ops)/Backup|S107 Backup]]</ref>
After [[Fireteam Crimson]] and [[Lieutenant]] [[TJ Murphy]]'s escape from "[[Lockup]]," the [[Jul 'Mdama's Covenant|Covenant]] remained unaware of their theft of the [[Ru'swum-pattern Phantom|Phantom]]. As a result, Murphy and Crimson were able to use the stolen Covenant dropship to embark upon a series of covert operations behind enemy lines<ref>''Spartan Ops'', [[Scattered|S106 Scattered]]</ref> before [[Invasion of the UNSC Infinity|the invasion]] of the {{UNSCShip|Infinity}} caused them to be recalled.<ref>''Spartan Ops'', [[Invasion (Spartan Ops)/Backup|S107 Backup]]</ref>


==List of appearances==
==List of appearances==