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No change in size ,  15 years ago
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Moved a cheat.
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m (Moved a cheat.)
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*cheat_deathless_player <#> = Enabling this command makes the player invulnerable to any damage, including the maximum falling damage height restrictions.
*cheat_deathless_player <#> = Enabling this command makes the player invulnerable to any damage, including the maximum falling damage height restrictions.
*cheat_infinite_ammo <#> = Enabling this command will give the player unlimited ammunition.
*cheat_infinite_ammo <#> = Enabling this command will give the player unlimited ammunition.
*cheat_jetpack <#> = this cheat prevents falling damage from occurring, which is useful for moving lower in a level or with cheat_super_jump.
*cheat_medusa <#> = When this command is enabled, any enemy unit that sees the player will be instantly killed.
*cheat_medusa <#> = When this command is enabled, any enemy unit that sees the player will be instantly killed.
*cheat_spawn_warthog = Typing this console command in will spawn a standard warthog  
*cheat_spawn_warthog = Typing this console command in will spawn a standard warthog  
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*cheat_super_jump <#> = Enabling this command allows the player to jump very high,  
*cheat_super_jump <#> = Enabling this command allows the player to jump very high,  
which is useful for maneuvering around a level during its construction.
which is useful for maneuvering around a level during its construction.
*cheat_jetpack <#> = this cheat prevents falling damage from occurring, which is useful for moving lower in a level or with cheat_super_jump.
*cheat_teleport_to_camera = This command will teleport the player to the current camera position.
*cheat_teleport_to_camera = This command will teleport the player to the current camera position.
*debug_objects <#> = Enabling this command will give visual representations of the game objects or models bounding radii and collision models.
*debug_objects <#> = Enabling this command will give visual representations of the game objects or models bounding radii and collision models.