Cut Halo: Combat Evolved enemies: Difference between revisions

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[[File:HCE LostHalo Renders.png|thumb|300px|Several cut creatures and [[Cut Halo: Combat Evolved vehicles|vehicles]] by [[Paul Russel]].{{Ref/Twitter|Id=LostHalo|Dr_Abominable|464351948297089024/|Paul Russel|Quote=Here's the first. Didn't have shot of the 'blind wolf', [Marcus Lehto]'s creation.|D=25|M=01|Y=2016}}]]
[[File:HCE LostHalo Renders.png|thumb|300px|Several cut creatures and [[Cut Halo: Combat Evolved vehicles|vehicles]] by [[Paul Russel]].{{Ref/Twitter|Id=LostHalo|Dr_Abominable|464351948297089024/|Paul Russel|Quote=Here's the first. Didn't have shot of the 'blind wolf', [Marcus Lehto]'s creation.|D=25|M=01|Y=2016}}]]
{{Series/Cut/HCE}}
{{Series/Cut/HCE}}
During the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]'', a number of '''creature designs''' were considered for inclusion by [[Bungie]] to serve the role of enemies, [[ambient AI]] and other miscellaneous NPCs. Not all of these concepts made it to full 3D development, though many were and have since been restored for use in the [[Halo Editing Kit]] by the [[Digsite]] project.{{Ref/Site|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=30|M=07|Y=2023}}
During the [[Development of Halo: Combat Evolved|development]] of ''[[Halo: Combat Evolved]]'', a number of '''creature designs''' were considered for inclusion by [[Bungie]] to serve the role of enemies, [[ambient AI]] and other miscellaneous NPCs. Not all of these concepts made it to full 3D development, though many were and have since been restored for use in the [[Halo Editing Kit]] by the [[Digsite]] project.{{Ref/Site|Id=DigsiteDeliveries|URL=https://www.halowaypoint.com/news/digsite-deliveries|Site=Halo Waypoint|Page=Digsite Deliveries|D=30|M=07|Y=2023}}


==Ambient life==
==Ambient life==