Covenantship: Difference between revisions

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m (→‎Overview: Link cleanup, replaced: [[Type-47A Scarab → [[Protos-pattern Scarab)
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|devname=
|devname=
|name=Covenantship
|name=Covenantship
|image=[[File:H2AnnounceTrailer_FreeFall.jpg|300px]]
|image=[[File:H2AnnounceTrailer FreeFall.jpg|300px]]
|player=
|player=
*[[John-117]]
*[[John-117]]
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==Overview==
==Overview==
[[File:H2_CovenantShip_Whiteboard.png|250px|thumb|A layout whiteboard for covenantship.{{Ref/Reuse|Whiteboard}}]]
[[File:H2 CovenantShip Whiteboard.png|250px|thumb|A layout whiteboard for covenantship.{{Ref/Reuse|Whiteboard}}]]
Covenantship was cut fairly early on in development, and replaced with a [[cutscene]] that created "''just as much work''" for the development team. The level was to involve the Master Chief boarding the eponymous Covenant spacecraft and lead a boarding action alongside a group of [[Orbital Drop Shock Troopers|ODSTs]] and [[Miranda Keyes]]. The level would end with the Master Chief using a [[Wraith]] tank to blow up the ship's [[pinch fusion reactor]] - notably serving as the first introduction to the ability to drive the Wraith in the series. The level would have also served as the main introduction for Miranda, who would spend a significant chunk of the level fighting alongside the player.{{Ref/Reuse|Commentary}}
Covenantship was cut fairly early on in development, and replaced with a [[cutscene]] that created "''just as much work''" for the development team. The level was to involve the Master Chief boarding the eponymous Covenant spacecraft and lead a boarding action alongside a group of [[Orbital Drop Shock Troopers|ODSTs]] and [[Miranda Keyes]]. The level would end with the Master Chief using a [[Wraith]] tank to blow up the ship's [[pinch fusion reactor]] - notably serving as the first introduction to the ability to drive the Wraith in the series. The level would have also served as the main introduction for Miranda, who would spend a significant chunk of the level fighting alongside the player.{{Ref/Reuse|Commentary}}


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===Second iteration===
===Second iteration===
These second iterations of the covenantship cinematic more closely resemble that found in the final game - the primary differences come from the fact that there is still no antimatter bomb. Additionally, after the {{Class|Marathon|heavy cruiser}} is blown up by the carrier, the bombing run sequence is altered; rather than the [[Longsword]] fighters used in the final game, this sequence features a wing of [[Cut Halo 2 vehicles#Strike fighter|strike fighters]] (a [[Cut Halo 2 vehicles|cut vehicle]]) supporting the Chief and bombing the Covenant point-defence turrets (represented by the large anti-air gun first seen in the [[Halo 2 E3 demo|''Halo 2'' E3 demo]] and later reused for the [[Type-48 Weevil]] artillery in the final game). The Chief lands on the ship at the reactor. The storyboards cut off here, so what was intended at this stage of development is unknown.{{Ref/Reuse|Storyboards}}
These second iterations of the covenantship cinematic more closely resemble that found in the final game - the primary differences come from the fact that there is still no antimatter bomb. Additionally, after the {{Class|Marathon|heavy cruiser}} is blown up by the carrier, the bombing run sequence is altered; rather than the [[Longsword]] fighters used in the final game, this sequence features a wing of [[Cut Halo 2 vehicles#Strike fighter|strike fighters]] (a [[Cut Halo 2 vehicles|cut vehicle]]) supporting the Chief and bombing the Covenant point-defence turrets (represented by the large anti-air gun first seen in the [[Halo 2 E3 demo|''Halo 2'' E3 demo]] and later reused for the {{Pattern|Zo'op|Weevil}} artillery in the final game). The Chief lands on the ship at the reactor. The storyboards cut off here, so what was intended at this stage of development is unknown.{{Ref/Reuse|Storyboards}}
<gallery>
<gallery>
File:H2 CovenantShip V2 Storyboard Intro 1.jpg
File:H2 CovenantShip V2 Storyboard Intro 1.jpg