Auto-aim: Difference between revisions

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Although useful, aim assist does not guarantee that the shot will hit the targeted enemy, for multiple reasons. If the weapon's projectiles are slow-moving, the enemy may have time to anticipate the shot and dodge it. Additionally, [[spread|weapon spead]] is applied after aim assist, so weapons with significant random spread or [[bloom]] may still miss a stationary target even when the reticle is red, if the spread happens to divert the shot away from the enemy.
Although useful, aim assist does not guarantee that the shot will hit the targeted enemy, for multiple reasons. If the weapon's projectiles are slow-moving, the enemy may have time to anticipate the shot and dodge it. Additionally, [[spread|weapon spead]] is applied after aim assist, so weapons with significant random spread or [[bloom]] may still miss a stationary target even when the reticle is red, if the spread happens to divert the shot away from the enemy.
Combined with [[magnetism]], aim assist makes the task of aiming in a [[first-person shooter]] much easier, particularly for players using a controller. However, aim assist still applies for players using other input methods such as mouse and keyboard, unlike magnetism.


==Gallery==
==Gallery==