Armor customization (Halo 2: Anniversary): Difference between revisions

Will add legs, or just consolidate the sentence once the update arrives and we can see customization fully.
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(Will add legs, or just consolidate the sentence once the update arrives and we can see customization fully.)
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[[File:Halo The Master Chief Collection - H2A Spartan armor permutations.PNG|thumb|250px|right|The three Spartan armor permutations available in ''Halo 2: Anniversary'' multiplayer.]]
[[File:Halo The Master Chief Collection - H2A Spartan armor permutations.PNG|thumb|250px|right|The three Spartan armor permutations available in ''Halo 2: Anniversary'' multiplayer.]]
[[File:Halo The Master Chief Collection - H2A Elite armor permutations.PNG|thumb|250px|right|The three Elite armor permutations available in ''Halo 2: Anniversary'' multiplayer.]]
[[File:Halo The Master Chief Collection - H2A Elite armor permutations.PNG|thumb|250px|right|The three Elite armor permutations available in ''Halo 2: Anniversary'' multiplayer.]]
'''Armor permutations''' in ''[[Halo 2: Anniversary]]'' allow players to customize their [[SPARTAN programs|Spartan]] and [[Sangheili|Elite]] player model. Every armor set is already unlocked in game. In the launch of ''[[Halo: The Master Chief Collection]]'', the armor was displayed as static images in the game's menu. Following in the footsteps of the launches of ''[[Halo: Reach]]'' and ''[[Halo: Combat Evolved Anniversary]]'' for PC, ''Halo 2: Anniversary'' had its menu elements updated to fully render Spartan and Elite customization options in 3D in ''Unreal Engine 4''.
'''Armor permutations''' in ''[[Halo 2: Anniversary]]'' allow players to customize their [[SPARTAN programs|Spartan]] and [[Sangheili|Elite]] player model. Every armor set is already unlocked in game. At the launch of ''[[Halo: The Master Chief Collection]]'', the armor was displayed as static images in the game's menu. Following in the footsteps of the launches of ''[[Halo: Reach]]'' and ''[[Halo: Combat Evolved Anniversary]]'' for PC, ''Halo 2: Anniversary'' had its menu elements updated to fully render Spartan and Elite customization options in 3D in ''Unreal Engine 4''.


==Overview==
==Overview==
[[File:HTMCC H2A ArmorCustomisation.jpg|thumb|250px|The new customisation menu for ''Halo 2: Anniversary'' featured in Season 3.]]
[[File:HTMCC H2A ArmorCustomisation.jpg|thumb|250px|left|The new customisation menu for ''Halo 2: Anniversary'' featured in Season 3.]]
At launch of ''The Master Chief Collection'' in 2014, the armor customization of ''Halo 2: Anniversary'' regressed from that of [[Armor permutations (Halo 4)|customization]] featured in ''[[Halo 4]]'' - only allowing for the swapping of entire armor sets over individual pieces of armor. For the launch of [[Season 3: Recon]], the system has been updated to allow players to mix-and-match individual helmets, shoulders and chests for both Spartan and Elite models as in prior games.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=MCC Development Update - August 2020}}
The armor of ''Halo 2: Anniversary'' is based upon the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor <nowiki>[GEN2]</nowiki>]] model, much like ''Halo 4'' as well. To reiterate, armor in ''Anniversary'' is unlocked upon starting up the game, enabling the player to just swap between all available armor without any prerequisites required.


The armor of ''Halo 2: Anniversary'' is based upon the [[MJOLNIR Powered Assault Armor (GEN2)|MJOLNIR Powered Assault Armor <nowiki>[GEN2]</nowiki>]] model, much like ''Halo 4'' as well. To reiterate, armor in ''Anniversary'' is unlocked upon starting up the game, enabling the player to just swap between all available armor without any prerequisites required.
At launch of ''The Master Chief Collection'' in 2014, the armor customization of ''Halo 2: Anniversary'' regressed from that of [[Armor permutations (Halo 4)|customization]] featured in ''[[Halo 4]]'' - only allowing for the swapping of entire armor sets over individual pieces of armor.  
 
For the launch of [[Season 3: Recon]], the system has been updated to allow players to swap individual helmets, shoulders, chests, and wrists for both Spartan and Elite models as in prior games.{{Ref/Site|URL=https://www.halowaypoint.com/en-us/news/mcc-development-update-august-2020|SiteName=Halo Waypoint|PageName=MCC Development Update - August 2020}}


Six armor sets are present, equally split between Spartans and Elites, with the latter species making a return to the multiplayer section of the game for the first time since ''[[Halo: Reach]]'' in [[2010]].
Six armor sets are present, equally split between Spartans and Elites, with the latter species making a return to the multiplayer section of the game for the first time since ''[[Halo: Reach]]'' in [[2010]].
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===Mistakes===
===Mistakes===
*In reusing tooltips from ''Halo: Reach's'' appearance menu, the updated customization menu now erroneously states the choice between a Spartan and Elite player model is only applicable to appropriate, species-specific gametypes, despite the option being available regardless of gametype.
*In reusing tooltips from ''Halo: Reach's'' appearance menu, the updated customization menu now erroneously states the choice between a Spartan and Elite player model is only applicable to appropriate, species-specific gametypes, despite the option being available regardless of gametype.
**Additionally, the Spartan customization menu reuses ''Reach'' tooltips, and states the player can change the appearance of their Spartan by "adding or removing armor", despite the game only providing the option to switch armor sets. The Elite menu properly states the player can only select specific armor classes.
**Additionally, at the time of the update for ''Halo 3's'' launch, the Spartan customization menu reused ''Reach'' tooltips, and stated the player can change the appearance of their Spartan by "adding or removing armor", despite the game only providing the option to switch armor sets at that time. The Elite menu properly states the player can only select specific armor classes.
===Miscellaneous===
===Miscellaneous===
*The updated Elite armor sets reuse descriptions from the [[Sangheili Minor|Minor]], [[Special Operations Sangheili|Spec Ops]], and [[Sangheili Ranger|Ranger]] Elite armor sets seen in ''[[Halo: Reach]]'', as a result of reused menu text.
*The updated Elite armor sets reuse descriptions from the [[Sangheili Minor|Minor]], [[Special Operations Sangheili|Spec Ops]], and [[Sangheili Ranger|Ranger]] Elite armor sets seen in ''[[Halo: Reach]]'', as a result of reused menu text.
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