Aim assist: Difference between revisions

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(Created page with "{{Status|Gameplay}} thumb|right|380px|A debug view from [[The Sprint: Sustain, showing the radii of effect for two types of aim assis...")
 
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===Magnetism===
===Magnetism===
{{Main|Magnetism}}
{{Main|Magnetism}}
Magnetism is a type of aim assist exclusively used when the player is using a controller as input. It lowers the player's turning speed while an enemy is within a certain radius of their reticle, allowing the player more fine-grained control of the camera so that they can aim at the enemy more accurately. If the enemy is moving, magnetism will also cause the player's reticle to very slightly follow the enemy, to account for the movement.
Magnetism, sometimes known as friction, is a type of aim assist exclusively used when the player is using a controller as input. It lowers the player's turning speed while an enemy is within a certain radius of their reticle, allowing the player more fine-grained control of the camera so that they can aim at the enemy more accurately. If the enemy is moving, magnetism will also cause the player's reticle to very slightly follow the enemy, to account for the movement.


===Snap-to-target===
===Snap-to-target===