Aggressor Sentinel: Difference between revisions

How the heck are those gameplay changes? Those are purely visual changes.
(How the heck are those gameplay changes? Those are purely visual changes.)
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When not in combat Aggressors serve as basic repair, maintenance and security drones for Forerunner installations and facilities where Flood samples are kept, working in conjunction with [[Constructors]] and [[Enforcers]] to ensure that the facility remains in working order.
When not in combat Aggressors serve as basic repair, maintenance and security drones for Forerunner installations and facilities where Flood samples are kept, working in conjunction with [[Constructors]] and [[Enforcers]] to ensure that the facility remains in working order.


===Combat===
=== Combat behavior ===
[[File:Sentinel Firing.jpg|thumb|right|250px|A Sentinel Aggressor firing its Sentinel beam in ''Halo 3''.]]
[[File:Sentinel Firing.jpg|thumb|right|250px|A Sentinel Aggressor firing its Sentinel beam in ''Halo 3''.]]
Aggressors are the first of Forerunner automated defense systems to assist a situation and generate a proper response protocol. While Aggressors are strong enough to handle small-scale battles, they are more of a supplement rather then a reliable combat system. The Aggressors' weapons systems are limited and not as powerful as some of the other Forerunner weapons employed against the Flood, and can only hold them at bay for a limited amount of time.  
Aggressors are the first of Forerunner automated defense systems to assist a situation and generate a proper response protocol. While Aggressors are strong enough to handle small-scale battles, they are more of a supplement rather then a reliable combat system. The Aggressors' weapons systems are limited and not as powerful as some of the other Forerunner weapons employed against the Flood, and can only hold them at bay for a limited amount of time.  
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Because of their limited AI, they are only able to handle situations on a basic scale, which makes them vulnerable to strategic Flood attacks. Because of their limited intelligence they are not often able to perform evasive maneuvers when facing imminent attack and are usually destroyed. In overwhelming numbers, Aggressors are more than capable of handling a situation for a certain time until more permanent measures can be applied.  
Because of their limited AI, they are only able to handle situations on a basic scale, which makes them vulnerable to strategic Flood attacks. Because of their limited intelligence they are not often able to perform evasive maneuvers when facing imminent attack and are usually destroyed. In overwhelming numbers, Aggressors are more than capable of handling a situation for a certain time until more permanent measures can be applied.  


The Aggressor's energy shield is their primary defense mechanism. Once taken down, it is susceptible to any type of small-arms fire. When an Aggressor has been damaged beyond repair, it explodes violently and releases a powerful [[EMP]] blast. This EMP blast is a strategic last resort, disabling all nearby electronics.
The Aggressor's energy shield is their primary defense mechanism. Once taken down, it is susceptible to any type of small-arms fire. When an Aggressor has been damaged beyond repair, it explodes violently and releases a powerful [[EMP]] blast, a strategic last resort that disables all nearby electronics.


==Gameplay==
==Gameplay==
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*Aggressor Sentinels share both similar design and functions to that of the P'fhor Defense Drones from the [[Marathon|''Marathon'' series]]. In addition, they share the same weaknesses against shotgun and plasma/fusion pistol fire.
*Aggressor Sentinels share both similar design and functions to that of the P'fhor Defense Drones from the [[Marathon|''Marathon'' series]]. In addition, they share the same weaknesses against shotgun and plasma/fusion pistol fire.
*In the ''[[Deliver Hope]]'' trailer, the shielding on the Covenant {{Class|CCS|battlecruiser}} appears similar to the energy shields on the Aggressors in ''[[Halo 3]]''.
*In the ''[[Deliver Hope]]'' trailer, the shielding on the Covenant {{Class|CCS|battlecruiser}} appears similar to the energy shields on the Aggressors in ''[[Halo 3]]''.
*Sentinel Aggressors appear in ''Halo 4'' on the levels [[Requiem (level)|Requiem]], [[Reclaimer (level)|Reclaimer]], [[Midnight]] and [[Spartan Ops]] [[S1/Key|Chapter 9]] and do not attack the player, and even if they are attacked, they will only vanish through portals. On Reclaimer, if not attacked, they will ignore the player but will fly towards the back of a symmetrical hall, like they were attempting to lead the player towards something. <ref> '''Halo 4 Prima Official Game Guide''' (Collector's Edition), page 99 </ref> While they will not engage the player, they will, however, lend aid in assistance in attacking [[Covenant remnant]] and [[Promethean]] forces.<ref> '''Halo 4 Prima Official Game Guide''' (Collector's Edition), page 110 </ref> This is likely due to the possibility of the [[Librarian]] assuming control of them to guide the Master Chief and humanity. However, if the player investigates the wreckage of the destroyed Sentinels, there will be no sentinel beam weapons to be found.
*Sentinel Aggressors appear in ''Halo 4'' on the levels [[Requiem (level)|Requiem]], [[Reclaimer (level)|Reclaimer]], [[Midnight]] and [[Spartan Ops]] [[S1/Key|Chapter 9]] and do not attack the player, and even if they are attacked, they will only vanish through portals. On Reclaimer, if not attacked, they will ignore the player but will fly towards the back of a symmetrical hall, like they were attempting to lead the player towards something.<ref> '''Halo 4 Prima Official Game Guide''', ''page 99'' </ref> While they will not engage the player, they will, however, lend aid in assistance in attacking [[Covenant remnant]] and [[Promethean]] forces.<ref> '''Halo 4 Prima Official Game Guide''', ''page 110''</ref> No Sentinel Beam will be dropped off by destroyed Sentinels however.


==Gallery==
==Gallery==
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