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m (Fixing the canon fodder URLs to be compatible with new Waypoint, replaced: community/blog-posts/canon → news/canon (3)) |
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|othersystems-title=Countermeasures | |othersystems-title=Countermeasures | ||
|era=*[[Human-Covenant War]]{{Ref/Reuse|universe}} | |era=*[[Human-Covenant War]]{{Ref/Reuse|universe}} | ||
*[[Post-Covenant War conflicts]]<ref name="Have S'moa">[https://www.halowaypoint.com/en-us/ | *[[Post-Covenant War conflicts]]<ref name="Have S'moa">[https://www.halowaypoint.com/en-us/news/canon-fodder-have-s-moa '''Halo Waypoint''': ''Canon Fodder: Have S'moa'']</ref> | ||
|introduced=[[Ages of Discovery|Twentieth Age of Discovery]]{{Ref/Reuse|Warfleet}} | |introduced=[[Ages of Discovery|Twentieth Age of Discovery]]{{Ref/Reuse|Warfleet}} | ||
|affiliation=*[[Covenant]]{{Ref/Reuse|essential}} | |affiliation=*[[Covenant]]{{Ref/Reuse|essential}} | ||
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*''[[Ardent Prayer]]'' – Captained by [[Shipmaster]] [[Ardo 'Moretumee]] as part of the [[Fleet of Valiant Prudence]]; hijacked by UNSC and used as a delivery system for slipspace bomb, destroyed during [[Operation: UPPER CUT]].{{Ref/Reuse|evg13}} | *''[[Ardent Prayer]]'' – Captained by [[Shipmaster]] [[Ardo 'Moretumee]] as part of the [[Fleet of Valiant Prudence]]; hijacked by UNSC and used as a delivery system for slipspace bomb, destroyed during [[Operation: UPPER CUT]].{{Ref/Reuse|evg13}} | ||
*''[[Elegy's Lament]]'' – Formerly in service with the [[Covenant fleet]]; captured by the [[Banished]].{{Ref/Reuse|hp}} | *''[[Elegy's Lament]]'' – Formerly in service with the [[Covenant fleet]]; captured by the [[Banished]].{{Ref/Reuse|hp}} | ||
*''[[Mayhem]]'' – Captained by [[N'tho 'Sraom]] of the [[Swords of Sanghelios]]; heavily damaged during [[Operation: FAR STORM]].<ref>[https://www.halowaypoint.com/en-us/ | *''[[Mayhem]]'' – Captained by [[N'tho 'Sraom]] of the [[Swords of Sanghelios]]; heavily damaged during [[Operation: FAR STORM]].<ref>[https://www.halowaypoint.com/en-us/news/canon-fodder-annual-achievements '''Halo Waypoint''': ''Canon Fodder - Annual Achievements'']</ref> | ||
*''[[Supplication of Purity]]'' – Crashed into the surface of [[Tribute]].{{Ref/Reuse|Covenant Escape}} | *''[[Supplication of Purity]]'' – Crashed into the surface of [[Tribute]].{{Ref/Reuse|Covenant Escape}} | ||
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{{Linkbox|gallery=yes|gallerypage=Images of SDV-class heavy corvettes}} | {{Linkbox|gallery=yes|gallerypage=Images of SDV-class heavy corvettes}} | ||
{{Quote|For Reach's corvette, artist Glenn Israel created something new yet familiar using motiffs from the Covenant cruiser.|Frank O'Connor<ref name="abw73">'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''p. 73</ref>''}} | {{Quote|For Reach's corvette, artist Glenn Israel created something new yet familiar using motiffs from the Covenant cruiser.|Frank O'Connor<ref name="abw73">'''[[Halo: The Great Journey: The Art of Building Worlds]]''', ''p. 73</ref>''}} | ||
The ''SDV''-class heavy corvette made its visual debut in the [[2010]] game ''[[Halo: Reach]]'', playing an integral role in the [[campaign]] level ''[[Long Night of Solace (level)|Long Night of Solace]]'', as well as serving as the setting for the [[Firefight]] map ''[[Corvette (map)|Corvette]]'' and the multiplayer map ''[[Zealot (map)|Zealot]]''—both taking place aboard the corvette ''[[Ardent Prayer]]''. For the game, the corvette was conceptualized and designed by artist Glenn Israel, who attempted to create a new, yet familiar, ship class. The corvette's design was partly inspired by the {{Class|CCS|battlecruiser}}, particularly ''[[Truth and Reconciliation]]'' which had previously served as a setting for ''[[Halo: Combat Evolved]]''. While the corvette's interior resembles that of the battlecruiser, the increased processing power of the [[Xbox 360]] allowed for significantly more detail.{{Ref/Reuse|abw73}} The design of the ''SDV''-class corvette for ''[[Halo: Fleet Battles]]'' was achieved without using the ''Halo: Reach'' model for reference. The {{Pattern|Varric|heavy cruiser}} (which was designed for the game) features a "runner" amidships in reference to the corvette.<ref name="canon fodder">[https://www.halowaypoint.com/en-us/ | The ''SDV''-class heavy corvette made its visual debut in the [[2010]] game ''[[Halo: Reach]]'', playing an integral role in the [[campaign]] level ''[[Long Night of Solace (level)|Long Night of Solace]]'', as well as serving as the setting for the [[Firefight]] map ''[[Corvette (map)|Corvette]]'' and the multiplayer map ''[[Zealot (map)|Zealot]]''—both taking place aboard the corvette ''[[Ardent Prayer]]''. For the game, the corvette was conceptualized and designed by artist Glenn Israel, who attempted to create a new, yet familiar, ship class. The corvette's design was partly inspired by the {{Class|CCS|battlecruiser}}, particularly ''[[Truth and Reconciliation]]'' which had previously served as a setting for ''[[Halo: Combat Evolved]]''. While the corvette's interior resembles that of the battlecruiser, the increased processing power of the [[Xbox 360]] allowed for significantly more detail.{{Ref/Reuse|abw73}} The design of the ''SDV''-class corvette for ''[[Halo: Fleet Battles]]'' was achieved without using the ''Halo: Reach'' model for reference. The {{Pattern|Varric|heavy cruiser}} (which was designed for the game) features a "runner" amidships in reference to the corvette.<ref name="canon fodder">[https://www.halowaypoint.com/en-us/news/canon-fodder-in-the-loop '''Halo Waypoint''': ''Canon Fodder: In the Loop'']</ref> | ||
In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the player's [[Sabre]] is able to destroy a corvette's engines and laser turrets, encountering no resistance from shields.{{Ref/Reuse|LNoS}} A corvette in ''[[Exodus]]'' is also crippled with a single missile barrage, again without any prior attack to shields.{{Ref/Reuse|Exodus}} In addition, several missiles from [[Sundered Legion Prowler|a]] [[Prowler]] during the [[Battle of Meridian]] caused enough damage to force a corvette to retreat.{{Ref/Reuse|HBB24}} This stands in contrast to the {{Class|CCS|battlecruiser}} in the final level, whose shields render it immune to damage until it exposes a weak point. However, later media ''[[Halo: Hunters in the Dark]]'', ''[[Halo: Fleet Battles]]'', and ''[[Halo: Warfleet]]'' all make reference to the ''SDV'' class being equipped with energy shielding. | In the campaign level ''[[Long Night of Solace (level)|Long Night of Solace]]'', the player's [[Sabre]] is able to destroy a corvette's engines and laser turrets, encountering no resistance from shields.{{Ref/Reuse|LNoS}} A corvette in ''[[Exodus]]'' is also crippled with a single missile barrage, again without any prior attack to shields.{{Ref/Reuse|Exodus}} In addition, several missiles from [[Sundered Legion Prowler|a]] [[Prowler]] during the [[Battle of Meridian]] caused enough damage to force a corvette to retreat.{{Ref/Reuse|HBB24}} This stands in contrast to the {{Class|CCS|battlecruiser}} in the final level, whose shields render it immune to damage until it exposes a weak point. However, later media ''[[Halo: Hunters in the Dark]]'', ''[[Halo: Fleet Battles]]'', and ''[[Halo: Warfleet]]'' all make reference to the ''SDV'' class being equipped with energy shielding. |